After Chen Xu explained the concept draft of the entire game to everyone, the "Monster Hunter: World" project was also initiated, and the team began to operate efficiently.
With previous experience in developing "Dark Souls", the entire team is not new to the action system, recording the actions of different weapons.
Including Ruan Ningxue, they are also successively producing concept drafts of the original paintings, and then contacting third-party art outsourcing to produce art materials.
On the other hand, Chen Xu and Qin Yi continued to test the performance of the AI, mainly to plan the difficulty value of each boss in "Monster Hunter: World".
Regarding the performance of the boss in "Monster Hunter: World", Chen Xu actually does not really want the difficulty of the boss to be reflected only in the fault tolerance rate brought by high numerical values.
For example, if a normal monster attacks a hunter five times in a row, the hunter will use the Cat Car.
However, the monster attacked the hunter three times, and the hunter was defeated.
Before there is better AI technology, naturally we can only make a fuss about numerical values.
For example, higher attack power allows monsters to attack more frequently and faster.
But now that he has AI performance technology, Chen Xu also hopes to make the difficulty of monsters in the game not only reflected in numerical values, but also reflected in the performance of the game.
For example, a series of commands such as escape, attack, madness, and sneak attacks are implanted into the boss.
The boss in the game will use favorable terrain to attack players.
And provide action feedback based on the player's performance in the game.
For example, in normal mode, players habitually zoom away and then start sharpening their knives or drinking medicine.
The boss with higher difficulty AI technology performance will be a dragon chariot directly.
However, after adjusting the AI value to the highest level, Chen Xu thought it was better to take it easy.
Because under the highest AI performance, this boss's performance is really outrageous.
If it is really applied, then the following situation will occur with high probability.
Tai Dao Xia ascended the red blade to slash the dragon, preparing to show off the sword in two.
The boss took a small step like this to avoid Tai Dao Xia's ascending dragon, and then backhanded him with a dragon chariot collision.
The big sword is mindlessly charging up to give the boss a hard blow, and then the boss stands five meters away and looks at you like a fool.
In the normal game mode, the monsters are mostly reflected in their habits. As for the combat application, it is left to the players to prepare for the battle-experienced dragon.
After all, the so-called battle experience means going through hundreds of battles.
Therefore, it is normal to have more combat experience and know how to deal with hunters.
Of course, there must still be an upper limit to the difficulty value.
We have to allow players to brush beads normally, right
Otherwise, "Monster Hunter: World" would be missing a lot of fun.
Wouldn't the player's liver protest
A monster hunter who can’t live without liver is still a monster hunter!
… … …
During this period, Chen Xu and his team have been developing the content of "Monster Hunter: World" bit by bit.
The gaming industry is anything but calm.
The first is that the momentum of "Minecraft" is still very hot.
Players are playing more and more tricks in the game.
At the same time, various mods are emerging in endlessly, which greatly enhance the community content of "Minecraft".
As for sales, many game designers in the industry have become numb.
In addition to "Minecraft", there is also another news that has attracted the attention of many designers in the industry.
That is the previous major channel providers. Although they have successively lowered their respective share ratios, it is obvious that they are not ready to sit still and wait for death.
On May 1st, several major channels announced strategic cooperation and established channel alliances to share channel resources.
At the same time, NetDragon and Tenghua have successively announced the news of a number of masterpieces, and said that their works will also be launched in the channel alliance.
This is also an unprecedented first, because NetDragon and Tenghua have always been one of the largest channels in the country, and their respective games are basically exclusive to their own channels.
But now it is directly launching all channels, and the meaning is self-evident.
This also puts many designers into a tangled state.
The main reason is that after the login channels are combined, they will no longer be able to go online to platforms other than the official one.
But similarly, the development trend of the Nebula gaming platform here is still very good.
Multiple works have also proven that users of the Nebula gaming platform are enough to support game sales.
However, Chen Xu is very calm about the actions of NetDragon, Tenghua and other major channels.
Just like those channel distributors who can't do anything to Nebula Games, Chen Xu actually has nothing to do against them now.
The rest mainly depends on the accumulation of time. There are more excellent games on the Nebula Game platform and better services to players. Naturally, the Nebula Game platform can become the largest channel, and vice versa.
The current Nebula gaming platform has entered a stage of steady development.
Both the user base and game manufacturers have stabilized.
All that's left is to continue to maintain the competitiveness of the platform with one excellent game after another, and this is what Chen Xu is least afraid of.
But for more ordinary players, compared to the platform.
More players are still paying attention to the game.
Especially Chen Xu's fans were in an uproar at this time.
The reason is very simple, that is, countless players discovered that Nebula Games did not participate in this gaming exhibition.
This moment made countless players confused.
After all, Nebula Games participated in the previous two sessions.
The finale of the first session brought two mini-games and a trailer, and the opening of the second session brought a trailer and a cheating mini-game called Sledgehammer.
But in this third edition, Nebula Games has completely lost its people
This suddenly triggered heated discussions among countless players.
'I go! Who noticed? Nebula Games did not participate in the gameplay exhibition this year! ? '
'What the hell is this really fake? '
'No way? Nebula Games will not make games in the future, but will directly switch to a channel? '
'Who did you listen to? '
'Can't read? Obviously I guessed it! '
'But don't say it's impossible! The booming momentum of "Minecraft" has made Nebula Games a lot of money, and the Nebula Game platform is on the right track. Although the commission is the lowest in the industry, and according to Mr. Chen, the profit is also very small, but Better than stability! '
'No way! ? '
Countless players guessed more and more outrageously.
Including Chen Xu’s official blog, there are countless people participating in Aite.
Within Nebula Games, Chen Xu, who is leading the team to intensively develop "Monster Hunter: World", was speechless after being reminded by his assistant Lin Rou.
However, an official blog statement was issued.
"We are very grateful to players for their interest in Nebula Games. However, our failure to participate in this gaming show is due to careful internal evaluation because we are actively developing a brand new masterpiece."
"In order to bring this new surprise to players earlier, we decided not to participate in this gaming expo, and to better focus on developing new games for players."
"So, stay tuned."
With the release of Chen Xu's official blog, many players became excited.
I see!
We are actively working on new games!
But soon the players were excited and discovered a problem.
In addition to knowing that Nebula Games is developing a brand new masterpiece.
But I have no idea what the subject matter, type, platform, and progress are!
Nebula Games, which has participated in gameplay exhibitions before, seems to have never brought any content that can be tried out. It was just a promotional video to fool them.
This year, Nebula Games will skip the exhibition directly. Not to mention the so-called trial play, there will not even be a promotional video!