Game Making: The Latest Chapter Begins With Healing the Player

Chapter 242: The difficulty level is very appropriate, just right!

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Time passed day by day, and during this period, many games were promoted.

Including channel alliances, they have also begun to promote some games.

However, it has little impact on Nebula Games.

After all, Chen Xu had just announced a lot of news about "Monster Hunter: World".

And at this stage, in fact, whether it is the so-called channel alliance or Nebula Games, it is clear that it is a tug of war.

There will be no winner for a while, and it depends on game after game, which continuously increases players' attention, consumption and stickiness to the platform.

When various players on the Internet are discussing the recent hot games.

Inside the office of Nebula Games.

Chen Xu is confirming some follow-up content of "Monster Hunter: World" with Qin Yi and others.

The development of the game was very smooth. With the experience of developing "Dark Souls" before, many aspects were not so difficult here.

And compared to the beginning, with the transformation of the Nebula gaming platform, the number of people in the team has also increased.

At the same time, the employees who can directly join Chen Xu's team at Nebula Games are basically elites in the industry.

Under the leadership of Chen Xu, the speed of developing games is naturally different from before.

Now the framework of the entire game has basically been set up, including a large amount of art materials that have been accepted.

What's left is mainly different weapons, as well as feedback on the boss's corresponding action performance, as well as numerical values and details.

"Third-party creatures should not appear too frequently. This is one of the selling points of the game, but it is not the core point."

Sitting at his workstation, Chen Xu was looking at the picture on the screen.

While he was fighting a horned dragon, he was suddenly disturbed by an intruding sand dragon.

Although this earth sand dragon was directly crushed, if the ceratopsian had not been a vegetarian, this guy would probably have no bones left.

But in ten tests, the Earth Sand Dragon appeared five times, almost half the chance.

And such a probability is really too high.

The entire game world belongs to a coherent open world. The settings of the zones are divided into terrains such as narrow tunnels, surging rivers, and steep cliffs. At the same time, the environment of the entire ecological chain in the game will be dynamic. of.

But too high a probability is not a good thing.

"If it appears once in a while, it will bring surprises to the players, but if it appears all the time, it will not be a surprise, but annoying, and the probability will be reduced to an even lower level. You can refer to the battle between fishmen and pigmen in "Don't Starve" Easter egg setting." Chen Xu told the employees next to him about some shortcomings in the game.

"Hmm... Among them, the Explosive Scale Dragon is an exception. After all, the ecological habit of the Explosive Scale Dragon is that it likes to wander around the New World in search of prey." Chen Xu added.

"Mr. Chen, do we need to adjust the difficulty later?" Qin Yi asked tentatively.

They have already set the monster actions in the game, but they are very aware of the difficulty of this game.

This game seems simple, but it's actually very hardcore.

Especially when players come into contact with monsters like horned dragons for the first time.

Frequent dragon chariots, hard scale armor, super high attacks, and various roars that can make you dizzy.

It is simply extremely difficult to deal with.

Not to mention, the weapons in the game all look extremely cool.

But in fact, if you want to play well, it can be said that you really need to practice.

If you don't know how to do anything when you first get started, then the most likely thing is that the big sword cuts the air with three charges, the shield ax cuts the earth with super solution, the sword cuts without any bite, and the hammer with the head is used for pedicure.

No, players who have just bought it will most likely not be able to master it and will only be able to hack it blindly.

So in the end, the hunters' daily life will evolve into three consecutive trips back to the camp in a cat cart.

"What to adjust? The difficulty of the game is very appropriate, just right! You see how easy it is to deal with this big ferocious jackal, and this scratching bird. Compared to "Dark Souls", it is much more humane. It goes from easy to difficult step by step. Isn't this normal?" Chen Xu said with a smile.

Hearing Chen Xu's words, Qin Yi couldn't help but be speechless for a moment.

Chen Xu couldn't help but smile.

In fact, the difficulty of "Monster Hunter: World" has really been reduced a lot.

You must know that the original Monster Hunter series is really difficult.

The difficulty level of "Monster Hunter: World" can be said to be just right.

Because players follow the main line and occasionally refresh their equipment, basically the Nergigante will have the instantaneous ability.

In this process, with the help of treatment chimneys, clothes, traps, and cats, the difficulty has really dropped a lot.

There are even many ways to skip class in the game.

Of course, this requires players to have an introduction and understand some system design in "Monster Hunter: World".

If you don’t understand…

The charge of the big sword is a man's romance, the super skill of cutting the ax is output as long as it is released, and the sword is handsome enough and the cat is cute enough.

"If it doesn't work, isn't there a team system? It would be great if the players team up to fight monsters." Chen Xu said with a smile.

Looking at Chen Xu with a smile on his face, Qin Yi and others sitting next to him were completely speechless.

Really, they believed it!

Team up to fight monsters!

It can be said that as a co-fighting game, "Monster Hunter: World" can definitely show a different charm.

In general games, the difficulty should be greatly reduced when playing in a team.

But "Monster Hunter: World" is different. For new players, multiplayer hunting is completely more difficult!

Although there is no damage to teammates, if you attack teammates in the game, you will be hit hard.

When facing the dragon chariot, the teammate holding a pair of swords next to him performed a ghost-man dance.

Stiff, you watched in despair as the dragon car turned into a cat car.

The sword was sharpened and the dragon cut off its tail. The image of the ancient dragon struggling and screaming in pain appeared in your mind. The next moment, the three-charged hammer was stuck on your face unexpectedly.

When hunting together, the most dangerous thing is not the boss, but the teammates around you.

Double-knife pedicure and back rub are all written in white, spinning and jumping on a cat carriage.

Protect the ancient dragon in front of you and beat up your teammates next to you.

This is the daily routine of hunters teaming up to hunt!

… … …

Time passes day by day.

Many games start their warm-up step by step.

In the industry, many designers are also discussing the recent wave of game craze.

"Have you paid attention to the recent games? They seem to be very popular."

"Of course it's good. Although NetDragon, Tenghua and the channel alliance there didn't mention it, it's obvious that they are working together."

"Are you following Chen Xu? Are you planning to snipe "Monster Hunter: World"?"

"No, it's probably just a test. The main reason is that the quality of these games is pretty good, but they don't have any special features."

"But "Monster Hunter: World" is a hunting game, which is a relatively unpopular subject!"

"So it's just a test. If "Monster Hunter: World" does not perform well, then the channel alliance will definitely jump out. But if "Monster Hunter: World" performs well, then it will be just pretending to be dead."

"But having said that, Chen Xu doesn't seem to have any reaction recently? There is no news about "Monster Hunter: World" either. It feels a bit low-key."

"The development time has been quite long, and it is estimated that it has reached the final stage. However, I still hope that Chen Xu can succeed. After all, the Nebula gaming platform has really rewritten the pattern of domestic channel dominance."

Many designers in the industry are talking about it.

As for the players, they were a little irritable.

Why

Before this, there would be some breaking news about "Monster Hunter: World" every now and then.

What happens after the results

Other games have started to be promoted one by one.

Why hasn't there been any action on your Nebula game yet

Isn't it really just a folder

And when players are checking the Aite Chen Xu official blog account every day and appearing in major forums and communities to inquire about the progress of "Monster Hunter: World".

Finally, Chen Xu and the official blog of Nebula Games have released the latest news about "Monster Hunter: World".

And it has just announced something that makes many players excited.