Game Making: The Latest Chapter Begins With Healing the Player

Chapter 25: Million sales

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'Thanks to all players for their support, the sales volume of "Under Legend" has exceeded 500,000. '

After Chen Xu’s official blog was released.

Some independent game designers and media who paid attention to Chen Xu were shocked.

Why

Because it seemed like they had seen this official blog message in the same format before.

It took three days after it went online to exceed 100,000. Only a week has passed and the sales have exceeded 500,000

Isn’t this increase too scary

As a result, there are a new batch of articles about "Under the Legend" on the Internet.

"Sales exceeded 500,000 on the 10th! The rating is as high as 9.7! 》

"A must-play work for gamers!" An indie game masterpiece! 》

"Subvert players' perception of RPG! A special RPG》

"An extremely shocking game! 》

For independent game designers in the industry, some originally didn't care much about it, but at this time, they are all conducting research on "Under Legend".

If good reviews are nothing, the actual sales of "Undertale" are now here, which shows that there is market space for this model.

As for the media, I have published a similar article before, so I just want to reuse it and just change the title.

These game media all praised it. After all, "Undertale" was too explosive.

It needs word-of-mouth reputation and sales volume. The overall quality is impeccable.

Coupled with the unique meta-game setting, it has amazed countless players and designers.

For a game like this, even if you want to hack it, it is difficult to find an angle to hack it.

Under the intense bombardment of the media, the popularity of "Undertale" also began to soar.

Although the sales of the game have exceeded 500,000.

But with such a reputation and special popularity, it is obvious that 500,000 sales will not be the end of this game.

At the same time, such great popularity has also attracted many players who had been watching the excitement to go to Zhong Media’s official blog.

It's a pity that the previous official blog message has been deleted by him.

And they also directly closed the news comments on the official blog.

It can be said that this guy's popularity with passers-by is really not good.

"Undertale" is now extremely popular. Whether players have opinions about it or are simply watching the fun, they naturally cannot let it go.

Especially some players who have played "Magic Mirror" in the past are even more powerful in combat.

Although the message has been deleted and comments have been closed, there is still news on Chen Xu’s official blog.

As a result, many players rushed to the official blog post of Chen Xu to make various comments.

'@钟 Media, Teacher Zhong, hurry up and criticize "Under the Legend", games are art! How can this kind of game be allowed to show off its power! ? '

'@钟 Media, Teacher Zhong, please come out and say a few words! "Bloom" will definitely be able to crush "Undertale", right? Why have sales only exceeded 50,000 now? I do not believe! Teacher Zhong’s games are art, and these players must not know how to appreciate them. It’s not that the games aren’t good, it’s this group of players that aren’t! '

'@钟 Media, Teacher Zhong, keep going! What you said was very good! '

Under Chen Xu's few official blog messages, they are all messages from various @ZhongMei. Some of them are representative of the yin and yang and weird replies, and basically have thousands of likes.

As for the current Zhong Media

Two words: pretending to be dead.

In fact, he didn't want to.

But the key is that there is nothing we can do!

In his original vision, his unique skill was to use his strengths to attack the enemy's weaknesses.

If your sales volume is higher than mine, then I will tell you about word of mouth.

If your reputation is better than mine, then I will tell you about art.

If you are more artistic than me, then I will tell you about sales volume.

If that doesn't work, if I'm thick-skinned, I can compare you with the game process duration.

Anyway, I will compare myself with you on the points where I am better than you.

But it won’t work now!

Everything has been blown up.

It cannot be said that his "Blooming" sold for 40 yuan, which is 4 yuan more expensive than your "Undertale", right

So Zhong Media decided to pretend to be dead!

He doesn't believe that you, Chen Xu, can make such an excellent work in the next game.

… … … …

With the attention of the entire gaming circle, the various statistics of "Under Legend" continue to rise.

Thanks to the excellent reputation of "Undertale", the subsequent growth rate is still very stable.

When Chen Xu publicly stated that the sales volume of "Under Legend" exceeded 500,000, the sales trend was still maintaining an upward trend.

On August 15th, it was officially one month since “Undertale” was launched.

The total sales volume finally exceeded 1 million, achieving an achievement that "Magic Mirror" had not achieved before. .

With sales of one million in the first month, countless designers in the independent game circle were shocked when the news came out.

With the price of "Under Legend" at 36 yuan, even if most of the sales come from third-party platforms in just one month, it is enough for Chen Xu's revenue to exceed 10 million.

Not to mention that the DLC of "Magic Mirror" was also launched during this period and sold a lot.

Putting aside "Mirror", it can be said that the sales of "Undertale" are entirely due to its excellent plot and design.

This has also led countless game designers to analyze the characteristics and success of "Undertale".

For Nebula Games, which is still in its infancy, the success of "Undertale" can be said to have brought both fame and fortune.

And compared with the previous life, "Under the Legend" in the parallel world achieved sales of one million in the first month relying only on the domestic market. Chen Xu also summarized this.

The first is the environment of the parallel world. Just like in the previous life, the console platform was relatively niche in China, while the PC and mobile game platforms were the public.

The game market in the parallel world is much larger than in the previous life. Although there were 700 million domestic players in the previous life, there was too much water in it.

But the parallel world is different. Even if you put aside the overseas market, it is already quite scary just looking at the domestic market.

After all, it is the most populous country in the world.

Secondly, compared to the previous life, Chen Xu has optimized the intensity of the picture a lot.

After all, the previous "Undertale" was just the work of an independent game producer, and it was still funded by crowdfunding.

Manpower and funds are very limited.

For a game, good visual performance is definitely a plus rather than a minus.

After all, there are only players who can't get into the game because the graphics are too bad, but there are absolutely no players who don't want to play the game because the graphics are too good.

It can be said that Chen Xu is very satisfied with the current sales performance of "Under Legend".

As for overseas markets, because the parallel world policy is different from the previous life, he has not thought about it in the short term.

"Magic Mirror" has not passed the review in China at all. It is also launched on overseas official platforms. Although it is also official, it is completely different from "Under the Legend" in nature.

"Undertale" has already been launched on domestic platforms.