As for the gameplay content, although it is only the campaign mode, the basic gameplay content has been fully demonstrated.
It is no exaggeration to say that the innovations in the game's various arms and hero settings redefine RTS.
For most RTS players, "Warcraft" brings them a shock.
The first is the innovation in the game mechanism, a more complete RTS operation.
For example, the patrols, formations, attacks, pauses, etc. in the game are all very complete in "Warcraft".
In addition, there is a brand-new setting of heroes, which has made countless RTS players shine.
Although it is unclear how the multiplayer mode will perform, judging from these contents, as long as the balance is okay, it is definitely an excellent game.
Not to mention the huge epic story with great connotation and perfect mission creation.
It's just a trial version, and it already has too much content.
Each of the four major races has its own plot story. The story of the orcs is led from Thrall, the story of the human race is led from Alsace, and there are also stories of the night elves and the undead. Most players have not played it yet, so Not sure yet.
And the stories of these plot battles are not separated, but closely connected.
For example, Thrall of the orc tribe led the orc warriors to rescue Hellscream, showing his hostility to humans.
Later, in the capital of Lordaeron, the discussions among the ministers also showed that they were fighting an all-out war against the orcs.
The so-called plague is associated with the undead.
Including the fall of Arthas, it seems that it is inseparable from the undead natural disaster.
The plot attracts some players who are not interested in RTS to buy it.
The unique, novel and seemingly perfect RTS element settings have also attracted many RTS players to buy it.
For countless players, one point of real concern is how "Warcraft" will perform when it goes online on November 15.
… … …
In the hero entertainment, Zhou Qi looked at the "Warcraft" game screen on the computer screen in front of him, and he was completely confused.
He thought about many situations before doing this.
But he really didn't expect this situation.
What he thought was bragging turned out to be true!
The settings of the heroes in "Warcraft" and the related RTS elements made Zhou Qi feel very good, at least in terms of gameplay elements.
If the data balance can be adjusted well, this will definitely be a top RTS masterpiece.
And its hard quality was completely beyond Zhou Qi's expectation.
He thought the so-called 700 million development cost was just bragging by Nebula Games.
But actually playing the game, he knew he was wrong.
This is not bragging, this Nebula Gamer is really an honest person!
In an RTS game, what do you mean by having such exquisite modeling
Is this CG animation free of charge
Are you really going to quote 700 million just because the development cost is 700 million
After playing the trial version of "Warcraft", Zhou Qi felt a little numb.
In terms of single-player plot, let alone "Human War", no RTS game, domestic or foreign, can compete with Nebula Games' "Warcraft" in terms of single-player plot.
Even some RPGs may not be playable.
Not to mention the exciting plot of the game itself, the key point is that Nebula Games is too willing to spend a lot of money.
There are so many CG animations, on the one hand, they introduce relevant background stories to players.
On the other hand, it is also an invisible reward for players to complete the level.
Who is willing to do this in general RTS games
I heard from the industry before that Chen Xu seemed to draw comics before making games.
Now I am afraid that if I am not making any progress in making games, I will just use games to shoot animations.
Zhou Qi complained in his heart.
"Half lost, but not completely lost. As long as the balance value of the multiplayer battle in "Warcraft" is not done well, there is still a chance." Zhou Qi took a deep breath and started self-hypnosis.
After all, this is Chen Xu's first time making an RTS game, so he may not be able to do a good job in balancing.
Moreover, the introduction of heroes seems to add a variety of gameplay to the game, but it also destroys the balance.
It can be a sharp blade that expands territory, but sometimes this sharp blade can also hurt yourself!