Game Making: The Latest Chapter Begins With Healing the Player

Chapter 308: Diarrhea propaganda

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After watching the entire promotional video, many players were a little excited.

"This counter-terrorism game is completely different from the previous ones!"

"Yes! There are so many props here! The anti-explosion shield, shock bombs, explosive bombs and that big hammer are so powerful!"

"And it's so handsome! I thought it was still the same FPS gameplay as before!"

"So you can choose various characters in it? And I found that each character has unique abilities!"

"Firefly and Ash are ready!"

"Can you do this too?"

"I won't say anything else, this feeling is so exciting!"

"But there is one thing to say. Although most of the secret service officers look very stupid, there seems to be one handsome guy who only shows his appearance from beginning to end!"

"That being said, it seems like I remember there was indeed a sniper."

"Why are you doing nothing? Aren't you looking over there with a sniper scope?"

"Speaking of which, this game feels a bit hardcore. Will we be in this state in the game by then? Give the speed of light for nothing, and then watch from the side?"

"No, let alone FPS games, you can kill people no matter what."

"Yes, and looking at the matching system of "Warcraft", isn't it pretty good? When you meet an opponent in Fengxiao Wolong, you can always find opponents and teammates who are at the same level as you."

"Stop bragging, the game isn't online yet! Is there anyone who can analyze this video and explain how it's played?"

As soon as this promotional CG video came out, it instantly ignited the enthusiasm of players.

The most important thing is: handsome!

It's ordinary for previous FPS games, even if they have a counter-terrorism theme.

In fact, it is more about making a fuss about the background. As for the game content, there is actually not much change.

Basically, it's still against guns, and then throwing props as assistance.

But the "Rainbow Six: Siege" in front of us shows players completely different characteristics.

In the game, there are a series of dazzling high technologies such as unmanned reconnaissance vehicles, explosion-proof shields, flash shields and blasting hammers.

Coupled with hot shooting scenes, scalpel-like attacks, and various explosion scenes.

Each operator looks very handsome, and the player even fantasizes about entering the VR cabin, becoming one of the operators, completing difficult tasks and hiding his merit and fame.

It fully demonstrates to players what modern counter-terrorism is.

Of course, more ordinary players don’t actually know what modern counter-terrorism is.

And counter-terrorism in reality is definitely completely different from that in games and promotional videos.

A truly modern counter-terrorism operation will inevitably be more cautious than what is shown in the game.

At the same time, powerful weapons such as explosives and blasting are rarely used.

The main means are explosion-proof shields, shock bombs, and normal firearms, plus some specific auxiliary tools.

But this is a game in itself, and players don’t really want to experience real-life counter-terrorism operations.

For players, they want to experience what they consider counter-terrorism operations.

Handsome operators, coupled with proper tactics and coordination, and related cool props.

That's enough.

… … …

Players are extremely excited and enthusiastic about this game.

If it were just NetDragon, players would still have doubts based on NetDragon's works in the past two years.

But it's different now. With the name of Nebula Games, many players feel relieved.

For a while, players who like FPS games have high expectations for this game.

Faced with such a situation, Chen Xu has been quietly updating the game content.

Break down the content that is different between the army version and ordinary players, and then advance the game progress little by little.

But NetDragon is different.

Through the feedback from Meng Zuo, plus some game-related information currently provided by Nebula Games.

NetDragon can be said to be very confident.

In addition, recently, Tenghua and the channel alliance have also released some news about new FPS games, which has made many players lament that this is about to usher in a wave of FPS craze.

Therefore, it can be said that NetDragon has tried its best to promote the company.

How to describe it

If we say that the previous external promotion of Nebula games was to paint a big pie, and then pinch out the output bit by bit, squeezing out a little bit of content every now and then, but it was not so critical content for the players.

Then NetDragon here can be said to be the kind of jet-propaganda that took advantage of Wallace.

CG plot video of an operator in five days.

At the same time, it also showed the maps that may appear in the game.

Luxury houses, cafes, banks, consulates, airplanes, farms…

Elite panel members from various countries and relevant background stories were introduced bit by bit.

At the same time, it also briefly revealed the background plot of the game, so that players can know why it is a 5v5 battle.

Because the pvp mode is not a real counter-terrorism, it is just the daily counter-terrorism training of Rainbow Team members.

As for the PVE content, that is, teaming up to fight AI is the real terrorist hunting operation.

However, players also know very well that although this is said, in fact, the main attraction is the so-called exercise content.

After all, both the offensive and defensive sides have unique skills, information collection and tactical arrangements, plus breakthrough and defense.

Obviously fighting with real people is more interesting.

… … …

Players have various expectations, and Chen Xu's development progress is faster than before.

Although this is the first time to develop an FPS game, it is also the first major VR project.

But the developers at NetDragon are indeed more professional and mature than the team at Nebula Games.

However, during the development process, Qin Yi and others were actually learning various aspects of this aspect.

For example, it includes the feel of the firearm and the corresponding design.

For example, many players who don’t understand the sounds of explosions and firearms may simply think that it would be more realistic to record them directly using real-life explosions and gunfire sounds.

But in fact this is a completely wrong idea.

Because if you really want to use the so-called gun sounds in reality, it will definitely be a torture for the player's ears.

And it's the kind of torture that makes you want to live. The gunshots in the game are very rhythmic, and can even be said to be musical.

But real-life gunfire

That's pure noise.

In addition, in the game, because it is a VR game, Chen Xu also added some new details whether it is the military version or the regular version.

For example, when rappelling in the game, in the original game, you need to cause damage to the wooden board first, and then you can directly rappel and kick the wooden board into pieces.

Here Chen Xu has added some new settings. Players can directly kick broken boards to enter, but they cannot kick and aim and shoot at the same time as in the original version. Instead, there will be a delay of about one second. Action, in this case only waist shooting is possible, and the accuracy will further spread.

However, there is also a more fancy action, such as attaching patch explosives to the wall first, and then rappelling into it while exploding.

On the one hand, this design is close to reality, and on the other hand, it is to increase the handsome performance of players in VR mode.

Of course, there are limitations to ensure balance.

A perfect explosive stage to enter again.

Because it exploded first, then rappelled down, aiming to see inside the house.

Therefore, it will take about 0.3 seconds for the players in the room to react in advance.

As for normal, there will be a delay of about 0.6 seconds.

Of course, this move requires players to grasp the timing, otherwise some funny scenes may occur.

As time progressed little by little, we finally got rid of the diarrhea-like publicity after NetDragon’s participation.

Nebula Games and NetDragon officially announced the experience test of "Rainbow Six: Siege".