Game Making: The Latest Chapter Begins With Healing the Player

Chapter 431: A thief's end

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In the afternoon conference room, Qin Yi, Meng Zuo, Ruan Ningxue, Yang Xin and others were already here.

Everyone looked at the content on the big screen with surprise.

"Uncharted: A Thief's End"

Type: Threaded game, cinematic interaction...

Theme: Adventure treasure hunt, action adventure...

These labels are mixed together, reminding everyone of the previous "Call of Duty: Modern Warfare".

But there is one difference, that is, "Call of Duty: Modern Warfare" is a shooting game, and the current "Uncharted: A Thief's End" is an action-adventure.

Although from the label, they also saw shooting, but it was obviously not the focus.

"The type of the new game this time is a movie-based game. I don't need to elaborate on this point." Chen Xu looked at everyone and said with a smile.

Cinematic games are no stranger to the core team of Nebula Games.

"Call of Duty: Modern Warfare" is a purely cinematic FPS, while "Red Dead Redemption" puts aside the open world gameplay and only talks about the main storyline, which is also a very standard cinematic performance.

"Like Call of Duty: Modern Warfare, graphics will be a prominent feature."

"And "Uncharted" is an adventure-themed game. Players play the protagonist in the game and travel around the world to find legendary ruins and treasures. During the adventure, the ruins collapsed due to battles or over time. This is It’s a normal thing.”

"This can transfer computing resources, and we can overdo the collapsed picture performance by interspersing CG. We have already done this in the "Call of Duty: Modern Warfare" series. I won't explain more."

"At the same time, compared to when we developed "Call of Duty: Modern Warfare", the new era VR game warehouse has higher loading efficiency and higher resource limit, which also means that we can try to improve the graphics to a higher level."

Chen Xu looked at everyone and said slowly.

No one had any objections to this.

Because this is not the first time they have done this.

"However, everyone should pay attention to the fact that the game's narrative module needs to have some changes compared to before. It is a key scene in a game movie about gunfights, action, drag racing, and ordinary popcorn movies. It needs to allow players to play in the game. To experience these hot and exciting points, and at the same time, with the addition of awake mode, we can try more possibilities in the game. For some special scenes, we may use a real-shot and then-processed mode." Chen Xu said while looking at the crowd.

Everyone was surprised when they heard Chen Xu's words.

Because according to Chen Xu's words, some specific scenes in the game may even be tried using real-life movie shooting methods to capture the scenes

Ignoring everyone's surprise, Chen Xu continued to introduce some details about the performance.

Everyone said they were not surprised by this.

Because of the previous "Red Dead Redemption", they have carried out this aspect.

To put it simply, it's a show off.

Various cutting-edge technologies are displayed directly through the game.

If you want to say that there is any direct and effective experience, there really is none.

A simple detail, even many players won't notice it unless they look specifically.

But once there are more details, the entire game will subtly improve the player's immersion by more than a little.

"In addition, I will discuss with you the follow-up plot of Yang Xin, because this game is somewhat different from the movie-based games we have made before. This is a family-friendly game with a very healing ending, so some details Up there, we want to fill it with some joyful atmosphere." Chen Xu said with a smile.

In an instant, the conference room became quiet.

The only sound is the running computer fan and the sound of the central air conditioner.

Everyone looked at Chen Xu blankly.

cure! ? Think about the many "lovely" games under Nebula Games, and then think about the subtitle of this new game, "A Thief's End".

The thief must be referring to the protagonist. After all, he is on an adventure to hunt for treasure. If it involves a hot scene like a shootout and racing, he definitely cannot be an archaeological expert, and he is probably engaged in illegal activities.

So the thieves have already reached their end, is this still a cure

"Don't think twice, this time it's really healing."

"Forget it, when the outline of the entire script process is released, you will know whether it is true or false." Chen Xu shook his head helplessly.

"In addition, Qin Yi, you will first build the climbing-related action framework of the game. This is very important for "Uncharted" and requires more actions, because climbing will be one of the main gameplays of the game. one."

"Next, the art team will first produce some concept drawings based on these contents. Okay, let's get to work."

After the meeting discussed and determined the general direction of the development of "Uncharted Sea".

Chen Xu also returned to the office.

If we talk about adventure-themed games in the past life, it can be said that there were two iconic themes.

Tomb Raider and Uncharted.

Lara Croft and Drake are well-known explorers in the gaming industry.

And it happens to be a boy and a girl.

Among them, the "Uncharted Sea" series, from

The first one to start its work can be said to be the top of the visual effects game.

It was an instant hit, making "Uncharted" the mainstay of action-adventure treasure-hunting games after Tomb Raider.

After the second game Across the World, the series became famous all over the world, won many international game awards, and established the core gameplay of the "Uncharted" series.

At that time, if you didn’t know how to introduce this game to a friend, then it would be enough to let him play the train level of Uncharted 2, and this game is considered by many players to be the most classic game.

In the third generation of "Drake's Deception", the entire game's graphics, action and gameplay have made great progress, and received a perfect score from IGN.

The fourth game, A Thief's End, is the final one. Although it failed in the game of the year, it is the culmination of the entire series, and it also gave Drake a good ending in terms of plot.

If there is any protagonist in the game industry who has a happy ending, then Drake must have a place on the list.

Brother Sam is still here, and Sullivan, who is also his teacher and father, is still here. He lives a shameless life with his wife Jelena Fisher and has a daughter. As for his ex-girlfriend Chloe, I won’t talk about it. It can be said that Drake Simply a winner in life.

In comparison, Laura, another hostess of the demolition office, was a little bit miserable. Her parents were missing and there were family conflicts. Her good friend Alex died on the boat. Of course, Laura kissed him before he died. It’s not too bad. In the new trilogy of the reboot, his teammate Jonah was even more of a soy sauce king in the early days. In addition to breaking up fights, acting as a peacemaker, and also serving as the failed flower protector, by the way, he hugged Laura and took advantage of her every time they reunited. It can only be said that he existed. The feeling is not that strong.

So this time Chen Xu also believes that "Uncharted" will give players a big surprise, and it will be a continuous one, not a separate surprise and joy.

As for the game content, Chen Xu decided to tell the entire "Uncharted" story in flashback.

Although A Thief's End has the lowest rating in the "Uncharted" series.

But the main reason for this is also because A Thief’s End has not made much change compared to its predecessor.

But in terms of gameplay, A Thief’s End is actually the most complete of the four games, and the rhythm and level design are also the best.