Game Making: The Latest Chapter Begins With Healing the Player

Chapter 445: Explosive heat

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The standard clearance process time for the entire "Uncharted: A Thief's End" is basically about 15 hours.

Of course, if the player is playing the lowest difficulty mode and is not interested in various collection elements, this time can be further shortened.

It took Song Ren two full days to finally understand the main plot of "Uncharted: A Thief's End".

The two-day adventure was extremely exciting for Song Ren.

From Scotland to Madagascar, and then to the island utopia, this journey that spanned almost half of the world gave Song Ren an indescribable feeling.

The scenes during this period include urban areas, forests, wilderness, and oceans.

Gunfights, racing, explosions and puzzles are all available.

The narration of every paragraph of the entire story is simply perfect in terms of the rhythm of the game.

Everything has its meaning, and no part is redundant.

Nathan and Elena's relationship as a couple, and Sam's obsession with Henry Avery's treasure.

And in the end, the mercenary black girl leader did not choose to take away all the treasures, but took away part of the treasures.

It is also a metaphor, that is, being too greedy will lead to the end.

The great pirate Henry Avery and other famous pirates more than three hundred years ago.

In order to occupy these treasures, they killed each other and came to the end.

Leif did not hesitate to use any means to find these treasures, but in the end he came to his end.

But fortunately, Sam finally came to his senses.

Although the story of the entire game is just like a standard popcorn movie, the narrative is excellent.

Especially in the end, there is a happy ending that everyone is happy with, which makes many players excited.

"Goodbye! Mr. Chen turned out to be really loving this time!"

"Although he ate a lot of dog food in the middle, it's great that Nathan Drake can be with Elena!"

"233333, I'm suddenly looking forward to the DLC! There are quite a lot of Sam, Sullivan, Nathan and Elena. You don't have to worry about the protagonist or important character suddenly disappearing while you are playing."

"Haha, is this Mr. Chen's mercy?"

"I won't say anymore, I want to go there again. The scenery in Madagascar is so beautiful!"

"Same, I want to fight another car chase!"

On the Internet, any player who has played "Uncharted".

Almost without exception, all were impressed by its quality.

Although the story of "Uncharted" is not that amazing, the key point is that it is fun.

Everything in the game is coordinated with this.

The majestic and atmospheric soundtrack 'AThiefsEnd' matches the beautiful scenery of Madagascar, Pirate Paradise, and the sea in the game.

Various tense battles and spectacular scenery in the treasure hunting adventure are constantly stimulating players' adrenaline hormones.

But it does not endlessly heighten the excitement of the players. After each excitement, it will intersperse excessive plots that allow the players to relax, allowing the players to take a breather and rest after the excitement.

The consequence of this is that the flow of the game simply feels poisonous, with one wave after another without feeling tired at all.

At the same time, although it is a linear game, there are also some collectible elements in the game, which can allow players to better understand all the stories behind the treasures.

… … …

Chen Xu in the Nebula game was smiling: "Sure enough, the crowd's eyes are sharp!"

He was reading a hot post from an anonymous player. The title was very concise and clear, 'The Warrior of Love Who Warms People's Hearts with Stories'. As for the content, it was naturally related to this time's "Uncharted".

The article is well-founded and convincing.

"Mr. Chen, is it true that you didn't send this anonymous post?" Yang Xin raised her hand and asked.

"It's definitely not me. How could I do such a thing!" Chen Xu said righteously.

"Mr. Chen, look at Atari's announcement that "Elemental World" will be launched soon!" Ruan Ningxue said to Chen Xu.

"Atari must be anxious." Meng Zuo chuckled.

"Don't worry too much. "Uncharted" has been successful anyway. The top priority is to complete the trilogy of DLC for "Uncharted"." Chen Xu said with a smile.

In "Captain Drake's Treasure", "Across the World" and "Drake's Deception", Chen Xu actually laid a lot of foreshadowings in the game.

At the same time, Chen Xu also handled all the plot content.

For example, Nathan's brother Sam was only mentioned once in Across the World, but in the first and third generations there was no role for this character.

The reason why in the fourth generation, Sam, who was only mentioned once in the second generation, was brought out and even became the main line of the game.

The main reason is to give Nathan a reason to come back to the world. After all, Nathan's character is like this.

This trilogy will also be sold separately like the previous "Call of Duty: Modern Warfare".

Of course, the price will be slightly cheaper, because these three games are old games and are not long in terms of process, only about half of A Thief’s End.

In addition, Chen Xu will also make slight improvements to some levels in terms of operations and actions, such as ropes and automatic aiming systems.

But at least in the short term, it will definitely not be available.

After all, although the action system and everything else are ready-made, the art materials have to be re-produced. For the "Uncharted" series, the importance of art materials is self-evident.

… … …

When Chen Xu was planning the follow-up work of "Uncharted" in Nebula Games.

Ratings from relevant media have also come out one after another, with rave reviews just like the players.

Although there are no full-score reviews, they are basically high-score reviews around 9-9.5.

And the reviews are also full of praise.

[Incredible picture performance, "Uncharted" shows epoch-making excellence!]

[Before "Uncharted", it doesn't matter what kind of action-adventure and exploration games were, but the only thing that is certain is that in the next few years after "Uncharted", the template of "Uncharted" will be Become a textbook for all action-adventure games.]

[A perfect work, but this makes people more curious, because everyone wants to know what other crazy adventures Nathan Drake has experienced.]

Faced with such comments, all players who have played basically have no different opinions.

Many players feel like they have transformed into Shenhai Chui.

Because in terms of game experience, they feel that the game "Uncharted" is an action-adventure and adventure treasure hunt game that has been taken to the extreme.

However, although "Uncharted" is still very popular online.

But Atari has also restarted various aspects of promoting "Elemental World" and announced the launch date straightforwardly.

There was no other way. Seeing the explosion of "Uncharted Sea", Zeus became anxious.

Faced with the overwhelming popularity of "Uncharted" right now, the best option is to wait for half a month or a month for the popularity to cool down.

After all, this is a linear game, and its popularity cannot be maintained forever.

But the key is that Zeus can't wait any longer. After all, "Elemental World" is a masterpiece exclusive to their platform.

An "Uncharted" game will significantly increase the market share of Universal VR.

There is no action on their side, and I don’t know how many users have been snatched away by Huanyu VR.

You must know that the VR platform is not just about games.

I bought one copy and a second copy.

Generally speaking, after players buy a VR platform, they rarely buy a second platform unless they update it or they really have too much money.

After all, it’s expensive!

If you really want to covet the games on the other platform, you can go to some VR Internet cafes to experience them.

So Zeus here is anxious when watching the killing spree in "Uncharted".

As for Atari, although they know that the current actual machine is not very good, they still bravely get there.

Because they themselves are very confident in "Elemental World", otherwise they wouldn't have competed with Nebula Games before.

Now, even though it's been so long, the quality of "Uncharted" is also seen.

But Atari's confidence remains undiminished, especially as Antolini, the designer of "Elemental World", is even more confident this time.