Game Making: The Latest Chapter Begins With Healing the Player

Chapter 57: How about saying that you are a 'warrior of love'?

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In the game area of Shark TV, the first live broadcast of "Escape" was just some anchors who knew Nebula Games.

However, after some anchors started live broadcasting, they found that the effect of the live broadcast was pretty good, and the popularity and popularity increased. The barrages in the original live broadcast room became even denser when the game was broadcast.

As a result, more anchors were attracted to live broadcast. After all, for anchors, this is their job, and "Escape" is obviously a very good live broadcast program.

If you click on any anchor's live broadcast room, you can basically hear their heart-rending screams.

'I won't play anymore, I won't play anymore! My cabinet moved! '

'Don't! Dad, I was wrong, please let me go! '

'Why did this fat man catch up again? How on earth did he get out of this sewer! '

'Women's hospital looking for fuse? Totally dark? I'm out of batteries! Who knows the way? Help me! '

'Where's the gun! Why no gun? Give me a gun! '

'I really fucked the Chihuahua! This wheelchair guy scares me to death! When I come, you don't move. When I leave, you come out for me! '

In the live broadcast rooms of major anchors, when playing "Escape", it can be said that the screams are extremely miserable.

Any screenshot you take is a piece of material.

At the same time, this also made some players who watched the live broadcast but did not know the game "Escape" a little curious about this game.

Just like those players on the forum before, they all have a common thought: Is this game that scary

But when they entered the game and tried it for themselves, they suddenly felt Spartan.

Because this game is scarier than they imagined.

If opening the door to kill someone is a sudden fright, it won't be a big deal once you get used to it, so it's a bit easier to bear.

But there's more to "Escape" than that.

Visual horror, jump scares, and psychological horror are perfectly combined.

Among them, jump scare is a feature shared by Eastern and Western horror elements, which is the so-called jump scare, such as opening the door to kill and turning back to kill.

Visual horror generally focuses on Western-style horror themes, usually with pictures that make people feel uncomfortable, such as bloody pictures.

In "Escape", the soldier who is penetrated by a steel pipe at the beginning and the scene where his fingers are cut off are classic visual horror.

As for psychological horror, it generally focuses on oriental-style horror themes, which is a fear of the unknown that makes players have self-doubt.

For example, there are levels in the basement, women's ward, and sewers where there are enemies chasing them and the entire scene is extremely dark and can only be illuminated by a camera. This is a classic psychological horror design.

The game "Escape" combines these three horror elements very well.

In addition, in the game itself, the reporter played by the player can only escape but cannot resist.

It further weakens the player's sense of security.

God knows how desperate it would be in the game when faced with being chased by monsters and the camera ran out of battery!

Suddenly, countless players were shrouded in the shadow of this mental hospital called Jushan.

… … … …

Along with the anchor, there are more and more "friendly and helpful" recommendations from players.

Its popularity and comments quickly increased.

At first it was only spread in some horror game forums.

But later on, major game communities followed up and the popularity of "Escape" skyrocketed.

Full of discussions among players.

"Damn it, I want to break up with my friend! How terrifying is this? It scares me to death!"

"I'm ashamed to say that I have embarrassed everyone. After buying the game, I didn't even dare to enter the gate of Jushan Mental Hospital!"

"23333, brother in front, stop, you're not the only one who didn't even get in through the gate!"

"Haha, I didn't even go in. I strolled around the door, then closed the game and watched the video."

"Is it as mysterious as you say? I think this game is quite simple!"

"There's nothing scary about it! I've already cleared the level!"

"Two brothers upstairs, can you please cancel the official platform linkage certification while we are talking? One game time is 7 minutes, and the other game time is 5 minutes. You will have a hammer to clear the level!"

"Haha, I bought the game without a refund, and after watching the video and live broadcast, I understand the entire plot. Doesn't it mean that I have passed the game?"

"What the hell, I'm speechless at what you said!"

"To be honest, the process of this game is still too short. Let me briefly introduce the process of the game to subsequent players. First, we open the game, then enter the yard and go to the small door on the left to drill the dog hole. Next, we enter through the shelf and through the window. Mental hospital, finally close the game and open the video website to search for the live commentary of "Escape"."

Following the active discussion among players, the popularity of "Escape" soon began to rise.

At the same time, sales also ushered in an explosive period.

More and more players who have never heard of it before are becoming curious about the game "Escape".

Of course, most of the players were scared to death.

And there are quite a few players who have refunded their money.

But the more you get, the more you get, and there are also many players who bought it but will not get a refund.

These players also support game companies on the other hand.

The huge player base is here.

Therefore, the sales volume of "Escape" is still considerable.

But at this time, I don’t know who started it, and a wave of rhythm quickly started on the major game community forums.

That's what Chen Xu said in an interview with the media before when he won the first prize of the 'Science Fiction Expedition'.

[After all, I have always considered myself a warrior of love]

This sentence suddenly became popular among the "Escape" players.

"What the hell, why did Chen Xu have the nerve to say that?"

"I never expected that after finishing a game like "To the Moon", Chen Xu would actually come up with "Escape"."

"A warrior of love! How the hell can this be called a warrior of love?"

"Speaking of which, Chen Xu, the game you made is so scary. Do you dare to play it yourself?"

"That's right, that's right, there's no trace of love at all in "Escape"!"

Countless players began to make noises under Chen Xu’s official blog.

It’s such a contrasting effect.

The front leg said that he is a warrior of love, and the back leg made "Escape", a game that can make people wet their pants.

There is no trace of love at all!

But despite saying this, basically the players are just making fun of each other and joining in the fun.

But what the players never expected was that Chen Xu actually replied on the official blog.

Is this the content...