Accompanying this official blog of Chen Xu was released.
It can be said that it attracted countless players to make crazy complaints and was forwarded to various game communities.
Under Chen Xu's official blog comment, countless players gathered.
What these players said basically means the same thing: Do you believe in your lies
Communication, tolerance, patience
It sounds reasonable, but it always feels like I'm fooling them.
Regarding Chen Xu's rhetoric, some players believed it and some did not.
But one thing has not changed, and that is the cute and heart-warming game "Kitchen Kitchen".
Since Valentine’s Day, it has quickly swept the screens of major live broadcast platforms, video websites and related gaming communities.
At the moment, many people are talking about this special cooperative game.
Including the sales volume of "Naughty Kitchen" is also rising steadily.
One week after the game was launched, sales officially exceeded 450,000.
Compared with the sales of previous "Undertale" and "To the Moon", and even "Escape", which is not very optimistic in the industry.
The 450,000 sales of "Kitchen" don't seem to be as high as expected.
However, it is worth noting that 340,000 of the 450,000 sales came from the Nebula gaming platform.
This also means that they gave away 340,000 copies of the game.
And the more important thing is that compared to "Escape" and "To the Moon", "Kitchen Kitchen" is as planned before.
It has brought many users of Nebula Games.
Although these users, to be honest, are not sticky at all at the moment.
But those are also users.
At least the Nebulas gaming platform is already installed on their computers, and they have registered for the Nebulas Game Pass.
This is something that "Escape" has never been able to do before.
And in terms of game length, "Kitchen" is stronger than "Escape".
After all, there are still very few players who are very courageous.
When faced with a game like "Escape", most players basically buy it and watch it, which is equivalent to playing it themselves.
But "Kitchen" is different.
Playing with your good friends is a completely different kind of fun.
With the success of "Kitchen", Nebula Games and Chen Xu have come into the limelight of many people.
Before this, "Undertale" triggered a wave of meta-game craze in the independent game circle, and Chen Xu won the first prize in the science fiction competition with "To the Moon".
In fact, for most companies in the game industry, although these achievements are great, they are not a big deal.
However, "Escape" and "Kitchen" are two consecutive games, and the popularity caused by them is completely different from before.
… … …
Nebula Games' office.
Chen Xu, who was leaning on the sofa, looked at his points with joy.
I have to say that "Kitchen" is quite impressive.
The efficiency of this point increase is not even slower than that of "Escape" where props were used before.
In just one week, he had already accumulated 20 consecutive draws.
Looking at the current points on the UI interface, he thought for a while and decided not to draw yet.
It was really the dozens of consecutive lashes before that scared him.
It's all blue sky and white clouds.
It's better to keep a deposit, and it will be shipped if the quantity is large.
As for the next new game, he hasn't really thought about what game to develop yet.
The current ability is enough for the time being, and it won't be too late to draw again when there is demand later. After all, the points will not gain wings and run away.
Besides, here’s to a new year and a new outlook.
During the National Day last year, the company had already undergone a wave of expansion.
But the staff is actually still a bit insufficient.
Next, we need some personnel responsible for game operations. Unlike games such as "Undertale", "To the Moon" and "Escape", "House Kitchen" is considered a multiplayer online game, and there will be a creative workshop opening and new developments in the future. Version updates.
Someone needs to be responsible for the operation of the game, and the platform also needs operators.
In addition, he will definitely develop real multiplayer games in the future, which will require an operations team even more.
After all, he needs to cultivate an operations team and have the philosophy of Nebula Games.
For a game, operation can be said to be the top priority, especially for multiplayer games, and even operation sometimes exceeds the quality of the game.
Secondly, the development members of the team will almost continue to expand.
Music, action, art, the office had mentioned to him before that it was a little difficult, and now they have to recruit people.
About 15 people still need to be recruited.
The office space needs to be expanded as it is already a bit crowded.
It just so happens that the entire floor above the office building seems to be vacant. I will contact you when the time comes to sublet it.
After roughly confirming it, Chen Xu called over from the office and asked him to start the recruitment matter.
It is unrealistic to recruit people in the short term, but Chen Xu is not in a hurry.
Two or three months will still be fine.
However, in addition to dealing with recruitment matters during this period, Chen Xu also received a somewhat unexpected call from NetDragon's Meng Zuo, whom he had met once before.
But the other party obviously didn't call him specifically to get close to him.
Instead, NetDragon expressed its intention to acquire Nebula Games.
After all, the success of several consecutive works, although they are not considered big productions, can be regarded as great successes.
Especially the recent "Escape" and "Kitchen" have caused a lot of enthusiasm.
As one of the giants in the gaming industry, it is natural that Nebula Games has paid attention to it.
And the day after NetDragon expressed its intention to acquire him, Tenghua got his contact information from nowhere and expressed that it wanted to talk.
In the current gaming industry, these two companies are in direct competition.
To put it simply, that is what Tenghua wants to do, and NetDragon wants to get involved.
The reverse is also true.
As for Chen Xu, the target of the two families' pursuit, they didn't think too much about it.
It will definitely not be sold.
But it’s also a good opportunity to see what the two companies think of Nebula Games.
"But no matter what, the progress of this development must be accelerated!"
Chen Xu hung up the phone and held his chin, looking thoughtful.
When it comes to big money, Nebula Games currently doesn’t have much.
But according to the current step-by-step development, it can be said that there is still no shortage.
So far, the cumulative sales of games such as "Mirror", "Undertale", "To the Moon", "Escape" and "Naughty Kitchen" have exceeded 10 million.
And it is still growing.
Among these games, there are some with high R&D costs and some with low R&D costs.
But overall they are all profitable.
Count the company’s daily employee wages, bonuses, rent and other expenses.
Nebula Gaming Company has nearly 200 million in liquidity in its account.
The average development cost of large-scale games on VR platforms is basically around US$50 million to US$150 million.
Of course, this is an average level, and some top masterpieces will still move up.
A masterpiece on the PC platform basically costs around US$10 million to US$40 million.
It is definitely affordable to do it simply, but it is still a bit risky for Chen Xu.
After all, these are R&D costs.
It does not include announcements.
It’s impossible to develop a masterpiece and then not even announce the release of the game, right
What's more, the current manpower is indeed somewhat stretched, so staff expansion is necessary.
And even if we want to develop 3A-level games next, even on the PC platform.
It must also build momentum for its own platform.
How can the Nebula gaming platform be brought into the eyes of most players as quickly as possible and attract players
The best way is to exclusive games.
A very common but effective strategy.
But if you want to take the route of exclusive games, sales will inevitably be affected.
According to Chen Xu's original idea, he would continue to focus on small and medium-sized routes and proceed steadily.
Gradually stabilize the Nebula gaming platform and expand its game library.
As for now, it is time to think about the next development direction.