Game Making: The Latest Chapter Begins With Healing the Player

Chapter 734: The villain Kratos

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After controlling Kratos to wield the chain blade and clearing the mobs on the deck of the ship, Zhang Yi still had some unfinished ideas.

Opening the partition on the overtime, Zhang Yi controlled Kratos to enter the cabin.

The next second, the ship shook violently, and with the fluctuation of the waves, the entire ship shook violently, and at the same time, seawater poured in from the breach.

What shocked Zhang Yi even more was that a huge head similar to a sea snake appeared in front of him inside the cabin. The head of this sea snake was covered with layers of scales, its gills and fins, and it looked fierce. The ground opened its mouth and came towards Kratos, and let out a roar.

At the same time, the name of the monster appeared on the screen: Hydra, as well as the health bar of the boss battle.

"The boss battle is about to begin? So soon? The boss is going to be fought right away?"

Zhang Yi was a little surprised.

As a gamer, he has seen a lot of large bosses.

The huge bosses in Dark Souls, as well as the Nergigante, Darklantern Dragon, Black Glory Dragon, and Molten Dragon in Monster Hunter World, as well as the bosses in various dungeons in World of Warcraft are also quite large, so Hyde Although La's style was shocking, it didn't make him stunning.

What makes him feel more comfortable is the feeling of controlling Kratos' chain blade to slash the boss in "God of War", and the knife penetrates the flesh.

At the same time, combined with the easy difficulty, although Kratos will lose blood when being attacked in the game, there is no fatal threat at all, which is simply very enjoyable.

Soon the Hydra in front of him was knocked out of a third of its health by Zhang Yi, and at this time the Hydra's head roared and attacked again.

But what Zhang Yi didn't expect at this time was that the screen in the game entered bullet time.

A prompt appeared in front of him.

"How to play QTE!"

The so-called qte is a relatively primitive fighting mode. During the game, players have to respond quickly to the buttons on the game screen, and by pressing the corresponding buttons, the character will use gorgeous finishing moves.

In early action games, QTE was widely used.

The biggest advantage is that it can be used to perform some special combat actions, making the battle more exciting and visually impactful.

Of course, this is also a double-edged sword. For example, the counter-example Asura's Wrath is a typical example of the QTE system being used to a fault, so that players call it QTE's Wrath.

At the same time, with the development of games and the improvement of technology, the gameplay of QTE has gradually become outdated, including many changes made in the previous "New God of War".

Although there is still a qte element, it is no longer the main one.

Although QTE has many mechanical flaws, it also has its merits, which is to give players a more immersive experience, especially when coupled with VR platforms.

Just the right qte will make the gaming experience more exciting.

Therefore, Chen Xu chose to retain the QTE mechanism in the Greek trilogy of "God of War".

However, it is not expressed in the way of the previous life, but retained in a more unique operating mode.

In addition, Chen Xu also made a lot of changes to the game content, such as deleting a large number of unnecessary soldier battles and some unnecessary puzzle-solving content.

"God of War", as an act game, has always had various puzzles to solve. The main reason is that there is not enough content to solve the puzzles.

Including "New God of War" which defeated "Red Dead Redemption" in the previous life.

Solving puzzles also makes many players’ heads hurt, especially since most of the puzzles require their eyesight. Ringing a bell will make many players’ heads hurt.

As a refreshing and violent game, the tedious puzzle solving will make players feel like they are in a drama.

After all, "God of War" is not a treasure-hunting adventure game like "Uncharted".

At least in terms of the sense of immersion, letting Kui Ye solve the puzzle is definitely not as exciting as killing all kinds of huge monsters and gods.

Therefore, in the game, in addition to some grand scenes and murderous traps where the gods are located, for example, Chen Xu, the decryptor who pushes boxes and rushes, also chooses to downplay them.

Of course, the red soul-squeezing game of circles, crosses, squares and triangles was still necessary for the young Kui Ye as a buffer after the extreme violent experience.

Following the QTE prompts on the system, Zhang Yi completed it quickly.

In the game, Kratos's muscles began to tremble, and then when Kratos roared, his hands directly touched Hydra's upper and lower jaws, and then he slammed hard against the wall of the cabin next to him.

Then Kratos jumped up and inserted the chain blade in his hand directly into the center of Hydra's head.

Then Kratos, the chain of the chain blade, reverberated and surrounded in the air, and the other end of the chain blade pierced Hydra's eyes.

Blood burst out from the wound on Hydra's head, like a rain of blood.

The health bar of the boss in the game has also been reduced by one-third.

Hydra, who suffered such a heavy blow, let out a roar of pain. One eye had been penetrated by Kratos' chain blade, while the other eye was staring at Kratos.

With a roar, Hydra's head shook violently, and blood spurted out from the wound again.

This heavy blow directly made Hydera a little confused, and at the same time, she also felt fear and shrank back suddenly.

Kratos was chasing after him, and more monsters and enemies appeared along the way, but what remained the same was that they were turned into ashes under Kratos' chain blade.

Looking at the scene of blood splattering, Zhang Yi had only one thought: This is so great!

"It's so exciting!"

After chasing all the way to the deck behind the ship, a fierce battle entered the qte stage and killed one of Hydera's heads again. Zhang Yi felt that his whole body was full of energy.

Smooth operation, extremely violent movements, and perfect punching feeling.

Coupled with the exciting background music, the combat experience of the entire game is as epic as it is.

And this was just the beginning. As Zhang Yi continued to move forward, he experienced more exciting scenes and learned powerful magic by talking to Poseidon.

Continuing to explore behind, Kratos came to the middle of the ship.

This place is filled with all kinds of enemies, and the remaining heads of Hydra are constantly attacking the crew.

Compared with Hydra's huge head, Kratos can be said to be extremely small.

But in the real fight, Kratos, who looked very small, simply beat Hydra violently.

It's a bit similar to the previous head boss battle.

It's just that this time you have to hit 3 heads in a row, two small heads and one big head.

And the big head in the middle will also revive the small head next to it.

So we have to use the environmental props in the game to fix Hydra's head to the deck with an anchor.

After killing the two small heads, Kratos climbed to the top of the mast and used Poseidon's magic to defeat Hydra.

The Chaos Blade, burning with flames at the same time, penetrated Hydra's head, and then slammed its head against the mast.

What follows is a series of exciting QTE content.

Use the mast on the ship to directly penetrate Hydra's head.

Along with Hydra's painful struggle and the spurting of blood from the wound, Hydra continued to scream in pain.

But facing Kratos, all this is in vain.

Eventually, as life passed by, Hydera died completely.

At this time, a cry for help came from Hydra's throat.

Kratos got into Hydra's mouth and found the captain of the ship who had been swallowed before.

"Thank you, thank God, luckily you came to save me!"

The captain who had been swallowed by Hydra was still alive at this time. When Kratos pulled him up, he breathed a sigh of relief and thanked him quickly.

"Why are you so polite to me?" Zhang Yi looked at the captain in front of him without paying much attention.

A crew member had talked to him before and was shot to death within two seconds.

In addition, the captain looked like a model of a passerby. Zhang Yi thought that he was probably just a tool NPC, and he would definitely not have any role in the future.

But just when Zhang Yi thought Kratos would pull the captain up, he saw Kratos just staring at the captain expressionlessly and grabbing the golden key on his chest.

'I'm not here to save you. '

Words without any emotion came out of Kratos' mouth, and he roughly pulled the key from the captain's chest.

Kratos let go and watched him fall into Hydra's belly.

At this time, Zhang Yi's eyes widened.

According to the general story, shouldn't Kratos rescue the captain

It was just a simple task anyway, and the captain handed the key to Kratos in return.

But just grab it and ignore the other party's life or death

An anti-heroic game protagonist

The villain Kratos!