Game Making: The Latest Chapter Begins With Healing the Player

Chapter 80: If you want to play, play something different

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As time goes by, the two projects are advancing very quickly.

The new employees who joined later finally understood why Qin Yi, Yang Xin and Ruan Ningxue respected Chen Xu so much.

My daily work routine is as smooth as silk, everything is done in one step, there is no dryness at all and I don't feel any hindrance at all.

It's as if the road ahead is covered with lubricant. As long as you run forward, sprint and slide, you can reach the happy ending point.

The entire team, although there were creative discussions with each other, did not argue.

Because the core of the entire game is determined.

For this goal, everyone just needs to try.

Under such circumstances, even if you work overtime, it is happy overtime.

You must know that the overtime pay given by Chen Xu in Nebula Games is really high, and various benefits are also provided.

Among them, compared with the original improvement of "Three Kingdoms", it is more based on the game experience rather than the rules.

Of course, apart from the rules, there are actually very good things about "Three Kingdoms".

That’s the lines and dubbing in the game.

It can be said that this adds a lot of color to "Three Kingdoms".

Can be regarded as the top batch.

Many of the classic lines are still fresh in players’ minds.

There may be some players who have never played "Three Kingdoms" who don't know where these lines come from.

But I’ve heard it before.

For example, Zhao Yun's "Being able to advance and retreat is the real magical weapon", Zhuge Liang's "It is easy to know the sky, but it is difficult to defy the sky", and Guan Yu's "Guan Er is the first to insert the bid".

As for the gameplay mode, it is tentatively decided to be a standard 5-player field, that is, one main, two counter-attacks, one loyal, and one inside.

After that, modes such as the national war gameplay will definitely be kept for subsequent updates.

After all, a game is really not suitable for having too much content from the beginning.

Because players need a time to get started and a learning cost.

Even in its previous life, it was known as the best Zelda series in the world, from the first 3D Ocarina of Time, to subsequent Skyward Sword, Twilight Princess, and then to the famous Picnic.

The content of each step is outrageously rich, but it also allows players to understand each system and content settings step by step.

Therefore, for a game, if you want to cover everything, or show a lot of content in front of the players at the beginning, sometimes it will not let the players feel how rich the content of your game is.

All I felt was that I was told to quit, because it was too complicated. Why should I study so many system settings just like I was studying for a postgraduate entrance exam just to play a game

As for the other game "Jelly Bean Man", it is the same as the previous "Kitchen".

In addition to the improvement of player experience content, the biggest key is the content update of the game.

It also supports the adaptation of the 'Creative Workshop', allowing players to create maps independently.

In the previous life, "Jelly Bean Man" went from being a hit to being a hit, and many players thought it was due to cheating.

It is true that this is a factor, but it is definitely not the main factor.

Because if it is plug-ins that cause the game to be cool, there is actually a very obvious pattern.

That is a step-by-step decline for players.

Normal game - encountered a cheat - mentality has changed - quit the game.

This is the process of a normal player quitting the game due to cheats.

But it won't make the game cool instantly.

The core reason that really made "Fall Beans" cool quickly.

That's the loss of game content.

As a light casual game of variety show and level-breaking, in fact, what determines its content is the fun of level-breaking brought by each level.

And once the player understands all the levels, he will get tired of playing.

Then the game actually isn't much fun.

And what did the production company of "Fall Bean Man" in the previous life do after the game became a huge success

The levels are definitely being produced, there is no doubt about it.

But what they do most is create skins and create linkages.

By the time they realized that the game would be out of date without a new map, it was already too late.

So for Chen Xu, what he has to do is to maximize the players' enthusiasm to stay longer.

And let the game "Jelly Bean Man" have a long-term vitality through the creative workshop.

As for making it a long-lasting multiplayer game, that's not realistic.

Because the game attributes of "Jelly Bean Man" are almost similar to those of internet celebrities.

It can be popular for a while, but it is completely impossible to keep it popular.

It's not a question of game quality, but a question of depth of content.

… … …

As the exhibition is getting closer, the atmosphere in Nebula Game is relatively relaxed.

Because the progress of both games is very gratifying, among them "Three Kingdoms" has begun to test various functions of the online version.

All that's left is the dubbing of some military commanders, which has not yet been completed.

The same is true for "Jelly Bean Man". All the action levels of the game have been completed.

The main content is also the aspect of sound effects.

Within the company, employees from various departments also served as the first batch of testers to test the game.

But for now, everyone prefers "Three Kingdoms".

The main reason is that "Jelly Bean Man" lacks players and cannot feel the chaotic and funny feeling that Chen Xu mentioned.

On the contrary, "Three Kingdoms" can be played with great pleasure after you briefly become familiar with the basic content of the game.

"You and I are monarchs and ministers, why bother to meet each other in battle?" Yang Xin sighed with a bitter look on his face.

"Your Majesty is foolish and ignorant, Liang is going with the flow!" Ruan Ningxue happily threw out the two beacons of smoke in her hand, taking away the last two drops of blood of the lord Liu Bei.

"No, let's play another game. I'm not convinced! Why do you get so many tips cards every time, Xiaoxue? Every time I play Zhuge Liang, I end up killing one!" Yang Xin expressed his dissatisfaction.

"Sister Xin, just admit your African attributes." Ruan Ningxue smiled.

"But by the way, I don't know what the big project Mr. Chen mentioned before is!" Qin Yi, who had been silent next to him, said.

During this period, in addition to the development of "Three Kingdoms" and "Fall Bean Man", they are also working on the big projects mentioned by Chen Xu before.

However, several people are working separately, so the specific details are not clear.

"A darker Western mythological story, a bit like Ragnarok." Yang Xin, who is in charge of the plot, thought for a while and concluded.

"Absolutely." Ruan Ningxue nodded.

"Myth? My battle system is a bit like a medieval knight duel." Qin Yi scratched his head.

"Why does Brother Qin want to do so much? We will know when Mr. Chen starts the project." said an employee next to him.

"That's right, I'm more curious about what kind of cosplayers we will have at this exhibition, Sheep Mother and Fish Sister!" Another employee looked very excited.

"It's a pity that "Magic Mirror" can't participate in the exhibition, otherwise!" Qin Yi sighed slightly disappointedly.

"Bah! Man!" Yang Xin pretended to be disgusted.

"That's it! Vulgar!" Ruan Ningxue said on the attic.

"That's right, Lao Qin, your ideological awareness needs to be improved. Moreover, when it comes to female cosplayers, everyone has the same rules. How can we compare with other manufacturers? If you want to play, play something different. Look at this!" At this time, Chen Xu and his assistant Lin Rou came in carrying a large box.