Of course, in addition to the multiplayer battle mode, the single-player mode of Super Smash Bros. is what surprises them.
Many players even said in a ridiculing tone: "The game Super Smash Bros. is simply a big liar! How can this be a confrontational action game? This is obviously a large-scale RPG development game!"
Some players also made heartbreaking suggestions: "I strongly request that the number of life souls in the game be reduced. I already have cirrhosis of the liver! Old thief Chen Xu doesn't want my money now, he still wants my life!"
Of course, this is not the first time Nebula Games has done something like this that requires money and lives. What really makes players so emotional is because the single-player content is too interesting.
For most fighting games, in fact, the so-called single-player plot content is more about telling a story or teaching levels of fighting games.
When it comes to game content elements, there aren’t actually many.
But the appearance of the Star of Light broke such a conventional perception.
Because it's just so unique.
If we talk about the multiplayer mode of this game, it can be said that it can immerse countless players in the brawl.
Together with these three major features of multiplayer, props and random maps, it creates an extremely low threshold for getting started, allowing both those who know how to play fighting games and those who do not know how to play fighting games to enjoy the game. .
Then the single-player content in Super Smash Bros. can be independently used as a large-scale RPG development game.
Super Smash Bros. Brawl refers to the multiplayer mode in the game.
But the two words "star" in front of it, if they have not played Star of Light, many players will take it for granted that they are the fighters of well-known IPs participating in the game.
But when these players actually get started and experience the single-player story Star of Light, their views will change instantly.
Because this is not just a game, but a game museum.
All IPs that appear in Super Smash Bros. have been carefully created.
The game contains more than 1,000 pieces of music related to the game series, from ancient 8-bit electronic music to today's high-fidelity music, all of which are put into the game, providing each battlefield with an exclusive soundtrack that is most suitable for it.
Many classic characters, scenes, music, and stories that span almost the entire history of games have all been carefully collected by Nebula Games in Super Smash Bros., making it not only a game, but also a kind of commemorative game museum.
When seeing the long-gone ancient characters once again glowing with new vitality, especially the more immersive visual experience in VR mode, countless players can't help but admire - video games are so damn great!
If we really want to talk about the plot of this part of the single-player content, the plot of Super Smash Bros. is actually very simple.
Just like The Legend of Zelda and Super Mario Odyssey.
The world in Brawl is a story between the real world and the subspace world.
As the real world splits, the resulting dimensional rifts mix spaces of different dimensions, allowing heroes from different worlds to gather in the same world.
At the same time, due to the influence of the mysterious power of the Saiyans, part of the world of these fighters has also merged with the world of Super Smash Bros.
So players can see this scene. Midgar and Yharnan are connected to each other. The world outside the initial platform is not Hyrule but a new continent.
The fighters controlled by the Saiyans are imprisoned in various places, using the power drawn from the real world to produce replicas of the Asian Air Force, thereby achieving the purpose of integrating the real world into the subspace.
As Kirby rescues each heroic fighter character, a special CG animation will be performed for the player to tell the story of these heroic fighters.
After all, for a game like Super Smash Bros., which has nearly 80 different characters at its launch, not every player in the IP game knows the origin of the fighter hero.
Life souls, fighters, and new scenes to explore, and these contents fit perfectly with the game.
The feeling this brings is simply exciting for countless players.
This is also what makes Smash Bros. unique.
This is a carnival for players, and it is also a carnival for game practitioners, because the industry and many established game media who have a better understanding of game development can feel the charm of the chaos.
Therefore, after the ratings of Super Smash Bros. were released, players expressed that they had no fluctuations in their hearts and were already used to it.
Full marks for all.
Especially in the gamespot reviews, which have become Nebula games, they are as boastful as ever and do not hesitate to use any kind words.
"This is a sudden surprise. No one could have imagined that these classic IP characters spanning decades would one day appear in the same world and fight together."
"At this point in time, Nebula Games has given an incredible gift to all players and all those who love games."
“Some people will regard this game as a hard-core game, some people will regard this game as an entertainment and casual party game, and some people will regard it as a collection-based RPG. It becomes a game.”
"But the reviewers at Gamespot have always believed that the five words "Game Museum" may better summarize this game. We can see the changes brought about by the development of different IP characters from the pixel era to the VR era."
"The development of games has never been so clearly displayed in front of us. Steve and Mario in "Minecraft" fight against Cloud and Sephiroth. The styles are very different and full of fun. It is more incidental for old players. It creates an indescribable feeling of nostalgia.”
"A game worthy of its stardom."
After the ratings from these mainstream media came out, it became even more exciting for players.
'Chaos Gods Forever! Nowadays, most games are like getting married. You have to understand it deeply for a while before you know whether it is your cup of tea. However, this plate of food sometimes may not bring you fun and excitement, but Super Smash Bros. is different and feels like playing it. Like rescuing a fallen woman, it's simple and full of joy. You can save it whenever you want. It feels different every time and you can save it with your friends. And there are nearly a hundred fighters, so the target of the rescue can be different every time. I can't think of any game that can top Smash Bros.! '
'The man upstairs is amazing, his strange knowledge has increased again! '
'To be fair, if you don't play it as a hardcore game, I'm really happy! '
… … …
Full marks from the media and high praise from players.
The popularity of the Brawl is at its peak.
There is no other game as influential as Super Smash Bros.
There is also no game that can bring together so many unique IPs and popular characters like Super Smash Bros.
And thanks to the excellent quality of Super Smash Bros., many game manufacturers and designers have even turned to Nebula Games to add their own classic IP characters to Super Smash Bros. Brawl.
But for the current Nebula games and Super Smash Bros., this relationship has become different.
We haven’t cooperated before, but now we want to
The bar is set high, brother!
If a third-party IP wants to be selected, it must meet three hard conditions.
First, it must be an IP with a long history and certain influence.
Second, there is no serious black history.
Third, it is necessary to cooperate with Nebula Games to restore the IP content.
Character development in a fighting game is far more difficult than ordinary players think.
In some fighting games, a hero can be sold for $6 or even more.
Mainly because it's worth the price.
And it's even worse in Super Smash Bros.
Because Brawl is different from ordinary fighting games.
In addition to the production of pure characters.
Music, scenes, life souls, and a corresponding world blend.
These are all that need to be made.
The workload is also much greater.