Gamers of the Underworld

Chapter 76: Dungeon [School of the Undead·Training Ground] Guide

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"Hello everyone! I am Umekawa Kukoヾ (≧▽≦*)o

I know everyone has been waiting for this guide post for a long time, but because the game requires you to distribute equipment with your teammates, I only have time to write a guide post now.

It took me another hour to write the guide.

Without further ado, let’s take a look at what everyone is most concerned about, some of the equipment output of the copy [School of the Undead·Training Ground]:

(picture)

[Unyielding Vindicator’s Shield (blue sophisticated equipment)]

[Defense: 18]

[Weight: 13]

[Durability: 10]

[Recaster: Blacksmith Simba]

[Requires reputation level: Dungeon·Eternal Kingdom reputation level level 2]

[It was once the shield of the Winterfell garrison, with the mark of the Merchant Alliance on it.]

(picture)

… …

These are the only five pieces of equipment that have been recast for the time being. We have brought back a total of sixteen pieces of equipment, five of which can be used directly after repair. The rest have to be recast, but because Reforging equipment takes time, and the remaining equipment can only be collected when it goes online tomorrow.

Okay, next is the content of the related strategies!

First of all, we want to introduce the specific method from the eternal kingdom to the copy entrance.

There are prerequisites to enter the dungeon. There are two levels of prestige and two levels of weapon proficiency. Reputation is easy to handle. You can reach level two by moving bricks in two or three days. The difficulty is weapon proficiency.

At present, if you want to upgrade your weapon proficiency, you have to go to Moros for more classes, and you also have to brush spiders when you have nothing to do. In fact, most players are in the equipment accumulation stage. If they upgrade all the dungeon standard equipment If strengthened to plus three, the weapon proficiency can definitely reach level two.

Through experiments, we speculate that if a player has improved his proficiency with a weapon and uses a similar type of weapon, his proficiency will improve quickly.

For example, after the player Burning Chest Hair purchased a dagger, his proficiency with the dagger was raised to two levels soon after he originally had two levels of dagger proficiency. Regardless of long-range, in terms of melee combat, weapon proficiency The degrees are more or less the same.

Regarding the combat system, you can take a look. I once wrote a review of the combat system. Because I have not yet come into contact with magic, or fighting methods other than cold weapons, we are discussing cold weapon combat. battle.

In short, everyone should remember one thing, the combat system is also 100% simulated in reality.

But you don’t have to worry about not being able to learn. As long as you are not a fool, go to more classes and die more times, you will know how to fight. After all, the body of a goblin is different from the real human body. You may fight It is extremely difficult to kill a mosquito, but with the body of a goblin, it can easily perform many incredible fighting moves.

When the second beta or public beta comes back, you can try it yourself when you have time. I won't comment too much. In short, it is not difficult.

If everyone's conditions are up to standard, you can then pass through the portal in the teleportation hall of the Eternal Kingdom. By the way, this is a new building.

Our first test players have updated the new map of the Eternal Kingdom dungeon, and the new building is located here.

(Picture of the Eternal Kingdom dungeon map hand-drawn by the first test player)

The red circle is the teleportation hall. The outer wall has not been completed yet, but everyone is working hard to build it. Come on.

After waiting at the portal for a while, you can open the portal. Note that a maximum of five people can be transported at one time, which is a small team.

In the middle of the teleportation, we had the opportunity to see the portal hall of Winterfell, just to take a look, and it was the hall of the VI private room, but we couldn't move because we were teleported after a few seconds. Went to the copy entrance.

After the portal is in place, it is the entrance to the dungeon. The picture below is the picture before we emptied the materials from the entrance scene of the dungeon:

(picture)

The picture below is after the emptying:

(picture)

How about it? Isn’t it shocking? I can only say that the production team is so awesome. We have a high degree of freedom and can destroy these scene props at will. Note that the wooden boards can be exchanged for money, but other bottles and cans can’t be exchanged. It's all rubbish.

The entrance to the dungeon is quite large, with a straight aisle. After the second and third tests, when the number of people becomes more and more, I estimate that players will gather here to find teams, I guess.

After talking about so much prerequisite content, it’s finally time to get to the main event, the dungeon battle guide!

Before the strategy, the configuration of the team is extremely important. It is recommended that everyone in the team have at least one enhanced level 3 shield. Having or not having a shield is definitely a different matter of difficulty. Also, don’t bring a short bow player!

The interior of the dungeon is a four-story tower in a deserted battlefield. Not to mention the special sound effects around the tower, the contrasting effect is absolutely top-notch. Anyway, my next game, my heartbeat accelerated throughout the whole process, and I got goosebumps, and I got offline. When I left the game warehouse, my hands were still shaking.

The monsters in the dungeon are all skeleton soldiers, even the OSS. They will occasionally shout some words, such as:

"There is an intruder!"

"Kill the intruder!"

And so on, but whether it is a mob or an OSS, the lines are almost the same. The OSS may have a little more, but these are not the point. The point is -

They are so powerful!

The mobs generally form a group of two skeleton soldiers, patrolling a four-story tower.

As for the patrol route, I haven't found any fixed route so far. It's almost random. After communicating with several other teams that opened up wasteland dungeons, we found that their situation was the same as ours.

In addition, the combinations and equipment of the monsters in the dungeon are all different, and even the attack methods and habits are very different. It can be said that the content of the entire dungeon is completely randomly generated.

As for whether the guide we wrote is useful and how useful it can be to everyone, it can only be judged by the beholder.

Or in the future, more and more people will clear the dungeon, and when everyone’s strategy posts are collected together, we may be able to find some patterns from these big data.

The mobs in the dungeon are all elite monsters in groups of two, and be careful, there is no hatred!

That's right, neither the mobs nor the OSS have any hatred at all. They seem to hit whoever they want, and will not be affected by your insulting words. There is no such thing as hitting anyone who is close.

But there is still a pattern, they will attack the weak points!

The so-called flaws are not the settings or data in the game, but are summarized by our first test players themselves. For example, you staggered, you swung the sword too hard and did not take it back, or even you were stunned. These are all Flaw, they will seize the flaw, and then give you a fatal blow!

what to do? Back to the beginning - everyone has a shield!

Don't expect a dedicated T, everyone is a T, otherwise you won't be able to get through this dungeon. At least at the current stage, with the current equipment level, you can only fight like this.

As for the mobs, our team follows the anti-one-cut-one style of play. It is safest to seize the gaps between the mobs' moves and attack.

If a mob attacks you, don't even think about attacking. Use a shield to defend first. A three-layer strengthened shield can completely withstand their attacks. You don't have to worry about being beaten into a mosaic like the Kobold OSS Kramow, with both humans and shields in a mosaic.

The current mobs we have encountered, as well as those encountered by other player teams, are goblin skeletons, goblin skeletons, kobold skeletons, and dire wolf skeletons, but there are very few.

The mobs are okay. If you are careful, you can deal with them. The most important thing is the OSS.

Then let's talk about OSS skills - there are no skills, or in other words, every attack he makes is a skill.

The difference between OSS and mobs, apart from the fact that OSS has more lines, the most important thing is that they have a layer of gray energy on their bodies. You can call it fighting energy, chakra, Dragon Ball Explosion, whatever it is, it is similar to that anyway.

In my case, I am used to calling it magic based on the game background.

The existence of this thing strengthens the OSS. In addition, the OSS usually consists of beastman skeletons, werewolf skeletons, etc. No one can say whether there will be a mess of unnamed skeleton monsters in the future.

In short, it is very difficult to deal with and fight.

Although the OSS's attacks are still unable to destroy our shields, they are much stronger than the previous skeleton mobs in terms of strength, agility, reaction, etc., and the bones are really hard, and they can attack a bone for ten consecutive times. It can only be cut off with a few blows. For monsters, the bones will be broken in one or two blows.

It is recommended to cut off the leg bones here, any one will do. If you can cut off one, congratulations, you can basically pass the level.

The difficulty of the OSS with broken leg bones plummeted. Could it be a weakness

There are a total of two OSSs for mobs, one on the second level and one on the fourth level. The second level we encountered was relatively weak and the fourth level was relatively strong. Other groups have encountered the exact opposite. It is probably random.

When playing OSS, there is no such thing as walking and slashing. It all depends on ability, because his speed does not allow us to react for a long time. We can only rely on equipment to resist damage, or pray that we will not be attacked by him. After attacking, all that's left is to output desperately.

Say it again - chop off the legs!

In addition, there is a question about equipment. It is best to strengthen all of them and add three. There is a guy in our team named Hoe. His chest armor was blasted before setting off. He can only use the unstrengthened ones to brush with us. The OSS will chop off his armor with an axe. It exploded. I don’t need to tell you what the outcome was, and I won’t post the photos. I’m afraid I’ll be criticized if I post this.

In addition, protect your neck, as the flaming chest hair in the team will be the leader.

Okay, let’s talk about the guide here for now, because it’s very late, and we have an appointment to clear the dungeon together for the second time tomorrow, so I can’t continue writing. One post, to be honest, is not enough at all. I am writing a guide, but my time is limited. This game is too boring. I will write it in more detail next time I have a chance.

In addition, I released some screenshots of the copy I downloaded this time, so you can take advantage of it!

(Image] [image)… …

Finally, to sum up, this copy is really fun!

Okay, that’s it, I’ll get up and read the post reply tomorrow morning. Good night everyone! "

As soon as Umekawa Kuko's post was published, the comments below seemed to have flooded the screen.

[Birdman from the angel class: Damn it, the attributes of this equipment are a bit strong! (゜Д゜)]

[Don’t say what I don’t want: Recast? What is it, haven’t you heard of it? New features?]

[Lonely patients have no regrets: It was probably updated secretly by programmers.]

[What is your starting name: Is the OSS called Skeleton Elf? (funny)]

[Seafood shaved ice: I want to play the second test. When will it be open?]

[Wang Miao Zhicang: I wrote an old Xia fan, College Memories [My Classmate Takoyaki Boss] in the forum, if you see it, remember to give me a like]

[Shang Yueming: Traditional Chinese characters?]

[Zi Yumo: Sixteen pieces of equipment. The unused equipment can be sold to other first-test players. The more copies you clear, the more strategies you will have! come on! First beta guys!]

[Di San Xian Rice Bowl: I live in the Lighthouse Country. This game has been spread throughout the Lighthouse Country. Unfortunately, foreigners can’t play it. ╮(╯▽╰)╭]

[Siye: We can’t play either... ]

[Gu Ming Sheng: Can you not sound so sad? (__)ノ|]

[Piccolo Demon King_Miaopaz: Guys, come on! ! You are the fattest! ! Work hard to open up wasteland! We salted fish are following behind you!]

… …

Sherlock read the contents of these forums almost over and over, asking for a second test, entering the game, or bragging that he could enter the dungeon and smash the OSS in seconds. Of course, most of them were ordinary netizens who called "666".

No matter what, everyone still likes this copy.

And as Blue said, what these players care most about is the equipment output and quality of the dungeon.

Sherlock thought that what they liked most was money, but when he saw this scene, he found that they also liked equipment. He even said that collecting money was also for better equipment.

But seeing these players discussing the strategy copy so seriously, Sherlock suddenly became a little worried—

The graduation rate for those graduating lichs isn't at a record low, right

(The next chapter will be updated at 12am.)