Godly Hunter

Chapter 3: Change career

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Chen Mo issued a suicide order.

System prompt: Are you sure you committed suicide? A series of data such as character level, skills, experience, and reputation will be cleared after suicide!

"Sure!"

In the Genesis game, there are two ways to clear character information. One is to delete the character, and the other is to commit suicide.

After deleting the character, the player can only inherit the tradable equipment and coins of the original character when creating a new character, almost completely starting from scratch.

The degree of suicide is much lighter. Most of the binding equipment obtained by the player before, even the achievement title, can be inherited. What is deleted is only the character's level skills and other information, and the character's re-upgrade will save a lot of effort.

However, suicide also has disadvantages. For example, in the process of re-upgrading the level, if you have obtained the equipment before, you will not get the corresponding equipment and achievements again. Some equipment items that are limited to certain professions cannot be used, and the inherited achievement titles cannot be equipped and used until they reach the level of the previous achievement titles.

Returning to the character creation interface, Chen Mo did not make any adjustments to the existing characters, but chose the assassin profession and directly entered the game.

The light was shining, and Chen Mo found that he still appeared in the previous valley, and it seemed that it would not work to leave here by suicide.

Perhaps it would be feasible to completely delete the character, but Chen Mo did not do so.

When a character is completely deleted, the Lightspeed Death title he earned disappears. Although the attributes of the title of death at the speed of light are not very good, if you upgrade a few more levels, the above attributes will become dispensable, but Chen Mo feels that the 1 point of luck is not very simple, and his intuition tells him that it is best to keep it. Might be of some use.

Chen Mo intends to change his profession to be a hunter to break through the blockade of goblins in the valley.

He didn't choose the hunter profession at the beginning because the hunter profession can only set traps and wait for the enemy to take the bait in the early stage, which is too restrictive for him. Chen Mo originally planned to enter the game, and tried to assassinate various important NPCs in Novice Village to see if it would work. If so, now that there are so many players, the game will definitely cause large-scale chaos. When the time comes, the holographic virtual network will soon Something unusual might happen.

Of course hunters can't do this kind of thing, only assassins can do it.

But if Chen Mo can now open skill books and other things from the treasure chest in the valley cave, so that hunters have more attack methods, such as assassinating npcs, hunters can also do it, and with the cooperation of traps, can do better.

What is in the treasure chest, Chen Mo can't be sure, but judging from the current situation, if you want to leave here, the things in the treasure chest are likely to be skill books, or powerful equipment, or even if the player tries his best to kill the cave. The six white goblins got the props in the treasure chest, but they couldn't leave the valley alive.

It's either a skill book or powerful equipment, no matter which one it is, it is a good thing for Chen Mo.

"suicide!"

Chen Mo committed suicide again and returned to the character creation interface, this time he chose the hunter profession.

Back to the game again, still in that valley.

In the backpack is a copy of "Basic Trap Technique", an old hand crossbow with a basic physical attack of 1-2, and a barrel of one hundred crossbows with a basic physical attack of 1.

"It's actually a crossbow weapon. Now it's much easier to kill White Goblin!"

When Chen Mo saw it, he couldn't help but feel happy.

The range of the crossbow in his hand is ten meters, which is three meters farther than throwing a stone. It is not easy to escape from the cave!

And with long-range weapons in hand, he can also fly a kite to kill monsters.

But Chen Mo was too happy. When he entered the cave again, he found that although it seemed to be the same valley, the cave he entered this time was 20 times deeper than the one he entered in the assassin profession. How many meters!

Chen Mo was shocked. He could understand how deep it was a few meters, but it was more than 20 meters deep. What does this mean? Is this place not going to let people out at all

Won't!

Chen Mo's eyes fell on the only skill he possessed, the basic trap technique.

Basic trap technique (entry level): Arrange a trap on the ground, when the enemy steps on the trap, the trap will explode, causing 130% damage to the enemy, and there is a 10% chance to put the enemy in a disability state, the effect of the disability state Lasts for 3 seconds, and the movement speed of enemies in disabled state is reduced by 30%. The cooldown time of the skill is 10 seconds, and the duration of each trap is 60 seconds. The current number of traps can exist at most 3 at the same time.

"Up to three traps can exist at the same time, it seems that the problem lies in this."

Chen Mo understood that the skill characteristics of a hunter are completely different from those of an assassin. If it is only a few meters deep, it is very easy to escape from the cave with these three traps.

But at a depth of more than ten meters, if you want to escape successfully, not only depends on luck, but more importantly, you must choose the location of the trap.

The movement speed of level 1 players is 5-10, 5 is the speed when walking, and 10 is the maximum speed that can be reached when running, which is similar to the speed of people jogging, about 3 meters per second, but Chen Mo made a little calculation, Brother Bai The speed when Brin was catching up was about 14, which is about 4 meters per second.

When a white goblin steps on a trap and becomes disabled, its speed becomes roughly equal to the player's. Therefore, within three seconds of the disabled state, the player is safe, and here he can safely escape a distance of about ten meters.

In this way, there are three traps, each trap is ten meters apart, as long as two traps are disabled, he can basically escape from the cave safely.

Seems to be just a matter of luck.

After figuring out what to do, Chen Mo immediately selected three locations, set up traps at each location, waited for the opportunity, and shot at the white goblin with a hand crossbow.

Two white goblins chased after him, and Chen Mo quickly backed away.

boom!

The first trap was stepped on, and more than 30 damages floated from the head of the goblin, and the speed of the goblin remained the same.

The disabled effect of the trap did not appear!

The remaining two traps seem to have a chance!

But Chen Mo's footsteps stopped abruptly, he knew that even if the remaining traps were disabled, he would not be able to escape.

He had missed one very important thing.

The cave is the size of two bodies, but the traps are single-person damage, and can only block one white goblin. Not to mention two traps have disabled effects, even if all three traps have disabled effects, he still cannot escape!

what to do

Resurrected in the valley, Chen Mo pondered.

Put the trap in the middle of the cave passage

To pull the white goblin out of the cave, the trap must be effective on two white goblins at the same time. The only way to do this is to place the trap in the middle of the road, so that the trap explodes, and the two white goblins Brin will be affected, and then hurt.

"It seems... it doesn't work."

Chen Mo tried it right away, but he found that although he wanted to place the trap in the middle of the cave passage, when he used his skills, the system would automatically judge the position. For a cave passage with two body widths, the trap is not Falling on the left is falling on the right.

It's not that Chen Mo has never played games before, so he is no stranger to this phenomenon. In traditional games, the map of the game is divided by coordinates. After deducting the surrounding scenery, the map is like a grid. A grid is a coordinate. No matter how the player moves, they will appear on a grid. Stand at the middle junction of two grids.

"Genesis", an epoch-making holographic game, does not seem to have deviated from the category of traditional games. In terms of map settings, it is almost the same as traditional games.

And if this is the case, it seems even more impossible for the hunter profession to leave this valley alive.

But Chen Mo squeezed his arm, and then closed his eyes to feel the surroundings.

He was skeptical.

With a holographic virtual network like black technology, the game is almost indistinguishable from reality. Everything that is revolutionary, even something as simple as map design, cannot be separated from the category of traditional games

If it is him, he has made the game to this point, it is absolutely impossible to allow the map design to copy the settings of the traditional game and use it!

If this setting is exposed, the look and feel of the entire holographic virtual network will be lowered by a level.

wrong!

Thinking of this, Chen Mo suddenly felt something was wrong!

In traditional games, the player's character must appear in a grid every time he moves, and will not appear at the junction of two grids. According to the traditional game setting, the cave in front of him is divided into two vertical rows of grids. When Chen Mo walks inside, he should only be able to go to the left or right.

But in fact, Chen Mo can stand in the middle of the cave, which is the junction of the left and right grids!

When he was an Assassin before, Chen Mo didn't feel that the map setting of the game had the slightest similarity to traditional games. It was only when he changed to a Hunter that he discovered something.

Since everyone can stand at the junction of two grids, there is no reason why a trap cannot be released!

on purpose!

Chen Mo is sure that the game designer did this on purpose!

Standing in the middle of the cave passage, Chen Mo bent down again to set down a trap.

But just like before, the trap fell to the left.

Obviously, under the setting of the game, if the trap is arranged like this, it cannot be placed in the middle of the passage anyway.

But... what if you don't use system commands to lay out traps

Chen Mo suddenly thought of it.