What do you need most to become a hacker
technology
of course not.
Almost all of Chen Mo's colleagues will answer: imagination!
Technology is just the foundation, without technology, becoming a hacker is just a joke, but with technology, without enough imagination, you can't go far on the road of hacking.
As a relatively well-known hacker, Chen Mo has always dared to think what others dare not think.
Knowing that this setting was deliberately designed by the game designer, Chen Mo immediately thought that the game designer might want players to use skills without the assistance of the system.
Yes or no, just try it out.
When using skills to set up traps, Chen Mo's game character will automatically bend down, and his fingers and palms shining faintly will continue to slide on the ground. It only takes a second for a trap to appear out of thin air.
Silently remembering the action of arranging the trap in his heart, after the skill cools down, Chen Mo did not give the command to use the skill this time, but imitated the system's actions, and quickly moved his fingers and palms on the ground.
When Chen Mo's hand touched the ground, there was still no abnormality in his palm, but when Chen Mo's hand made a movement on the ground that was the same as setting a trap, his palm suddenly shone with a faint light.
This is the light that can only be emitted when setting up traps!
The palm that exuded a faint light quickly slid across the ground, one movement after another.
System prompt: Skill use failed!
But after all the actions were completed, there were no traps on the ground, and Chen Mo just received a system prompt.
"it is as expected!"
But Chen Mo was not only not disappointed, but excited for a while.
He knew that he might have guessed right, the failure to use the skill, it was just his action of arranging traps, which deviated from the system action, which led to the failure to use the skill.
The skill he wants to use now is the basic trap technique, the lowest level skill, not too complicated, but the first time he didn't succeed, it shows that the system's requirements for actions are still quite strict. So for the second time, Chen Mo deliberately slowed down the speed of the swipe movement, focusing on the accuracy of the movement.
System prompt: Skill use failed!
He still failed the second time, but Chen Mo knew that he was not far from success.
Although the speed has slowed down, the palm of the hand is still emitting a faint light, indicating that even if the speed is slower, the movements are accurate and the skills can be released.
As for why the second attempt failed and where the movements were not standardized, after Chen Mo summed up a bit, he started the third attempt.
The radiant palm swiped on the ground. It took Chen Mo more than three seconds to complete the last movement this time, but he tried his best to be the most precise in every movement!
And when his palm left the ground, a palm-sized trap suddenly appeared on the ground, right in the middle of the cave passage!
Basic trap technique! success!
System prompt: The free skill system is on!
System prompt: You are the first player to open the free skill system and get the achievement "Freedom Leader"!
System prompt: You have obtained the achievement title "Freedom Leader"!
Free skill system!
Sure enough, the game designer hopes that the players will discover the existence of this system by themselves, so there will be a setting similar to traditional games in the arrangement of traps.
And while opening the free skill system, he also got an achievement title, which was beyond Chen Mo's expectation.
The title of Freedom Leader is undoubtedly many times more difficult to obtain than the title of death at the speed of light. The attribute should be much stronger than that of death at the speed of light. If there are more attributes added, he will be more sure of leaving here.
Chen Mo looked at the backpack with interest.
Title: Liberty Leader
Description: Only the first player to open the free skill system in the game can get it. It is a symbol of honor. This title takes effect passively and does not need to be worn.
Attributes:
Lucky value +3
Favorability of NPCs of all races +5
Special effect: When using the free skill system to cast a skill, the cooldown time of the skill is reduced by 10%.
A little different from what Chen Mo expected, the title of Freedom Leader did not increase Chen Mo's five basic attributes, but Chen Mo knew that he made a lot of money.
This title is passively effective, that is to say, as long as he does not discard or delete the title of Freedom Leader, the attributes of the title of Freedom Leader can produce effects at the same time as other titles!
And the attributes of the title of Freedom Leader are actually not bad at all.
Chen Mo doesn't know what the luck value is for now, but many games have npc favorability. Increasing npc favorability is by no means a bad thing, and the special effect added at the end is even more effective.
His current basic trap technique cooldown time is 10 seconds. If he uses the free skill system to cast basic trap technique, the skill cooldown time will be reduced to 9 seconds.
For one skill, the effect may not be obvious, but if there are more skills in the future, each skill will reduce the cooldown time by 10%. When accumulated together, the reduced skill cooldown time will be considerable. Compared with other players, his advantage It will be significantly stronger.
Chen Mo opened the attribute panel, and in the skill column, a free skill system column was opened. Chen Mo clicked in and took a look. There was nothing special in it. It was similar to the ordinary skill column, but the ordinary skill column mainly indicated the skill level, skill proficiency, etc. of the skills learned, while the free skills , but shows the number of times the skill has been used by using the free skill system, as well as the highest degree of completion of the skill.
The only skill Chen Mo currently possesses is the basic trap technique, which of course is used once, and the highest completion rate, Chen Mo looked at it and found that it was only 42%.
What is the use of these two data, Chen Mo is still not clear, but he knows that it will definitely not be meaningless, especially the degree of completion, this data should be very important.
Chen Mo is not in such a hurry, what's the use, he will figure out sooner or later, the most important thing right now is to improve the proficiency of movements first, and set up traps at the position he wants, so that he can leave the valley first.
The movements of the basic trap technique are not complicated. Chen Mo's memory, learning and reaction ability are top-notch. After practicing twenty or thirty times, Chen Mo can set it up in as little as a little more than a second under his concentrated attention. With a trap, the highest degree of completion can reach as much as 78%.
And what is the use of completion, Chen Mo gradually got a clue.
The traps arranged by the system can all last for 60 seconds on the ground, but Chen Mo found that the traps he arranged using the free skill system were not like this. The traps with low completion degree lasted for less than 20 seconds at the shortest time, while the traps with high completion degree However, the duration of the trap is much longer, especially the one with a completion rate of 78%, which lasted for 55 seconds.
Chen Mo estimated that if the skill completion rate can reach 80%, the traps he set up can take the same time as the traps set up by the system.
If it exceeds 80%, the duration may exceed the trap set by the system!
In addition, Chen Mo believes that the degree of skill completion is very likely to affect the lethality of the trap.
He would think so, the reason is very simple, when a trap with a low completion level explodes, the sound effect is not as good as a trap with a high completion level.
Although the difference is not too obvious, Chen Mo can tell the difference.
As for whether it is true or not, just try it and you will know.
This is very important. After all, if the degree of completion really affects the power of the trap, the disability effect of the trap will undoubtedly be affected. For traps with a low degree of completion, the probability of the disability effect will be even lower. In order for Chen Mo to With a high probability of pulling the hatred of the white goblin out of the cave, it is necessary to arrange a trap with a higher degree of skill completion.
At the cost of his life, Chen Mo deliberately set up two traps with a large gap in completion, and then lured two black goblins outside the valley to step on the traps.
The result was just as Chen Mo thought, traps with different levels of completion had obvious differences in lethality. Two traps, the trap with more than 70% completion level hit the black goblin with nearly 30 points of blood, while the one with about 40% completion level only dealt more than ten points of damage. The difference is obvious. If you use the traps arranged by the system , with Chen Mo's current attributes, the damage difference between the two traps will never exceed ten points.
Then it becomes necessary to improve the proficiency of skill movements.
The movements of the basic trap technique are not complicated, and Chen Mo is not in a hurry, but decided to spend more time practicing to improve the proficiency of the movements.
Sharpening a knife is not a mistake in chopping wood. As long as he dies a few times less, he can make up for the time.
And when he was constantly practicing skill movements, Chen Mo suddenly had a flash of inspiration.
Imitating the movements of the system like this, stooping to set traps, it's really hard to say how free it is, true freedom should be doing what you want, for example... standing and setting traps in the air!
Thinking of this, Chen Mo couldn't help but thump!