"Please choose to recruit new heroes or upgrade existing heroes."
"Error! The first-level hero altar can accommodate up to two heroes. It is detected that the player faction has two or more heroes, and new heroes cannot be recruited."
"Please upgrade the existing hero level."
Three consecutive reminders popped out from the Dynasty Heart system.
Dane didn't rush to make a choice, he entered the system interface first, and found the new hero interface.
In the hero interface, he saw two avatars: one was his own and the other was Patience's.
Dane himself is of course a hero. When he first got the Dynasty Heart system, don't forget that he still got a hero template. As for Patience, when he subdued her with the Scroll of Absolute Faith, she was already recognized as a hero by the system.
According to the system prompt that popped up just now, the first-level hero altar can only provide two hero quotas. In the case of two heroes, it is impossible to directly recruit heroes through the hero altar—of course, if you recruit heroes from the local world like Patience, you will not be restricted.
That being the case, one of the optional effects of the Hero Altar has become unavailable, so what else is there to say? You can only choose to strengthen the existing heroes.
As for who to strengthen, then there is no need to think about anything, it must be to strengthen himself!
After making a choice, he only felt the energy that surrounded him before pouring into his body directly!
He felt that after the continuous force like a wave poured into his body, it began to transform his body from the inside out. This transformation is very thorough, even including the soul.
The whole process lasted about half an hour before it was declared over. Walking down from the re-silent altar, Dane squeezed his fist, and a big change was evident in his body. He felt that he had become stronger, his strength had become stronger, and his spirit had become more vigorous. In fact, he even sensed a brand new power in his body, which was very similar to the new professional ability of the eighth-level berserker, High Rage.
These feelings are very subjective and not accurate. However, Dane, who has the Heart of Dynasty system, of course has better means to see his changes more intuitively.
He opened his personal attribute panel.
"Name: Dane Ghost Saber."
"Personal Occupation: Level 8 Berserker"
"Hero Template: Level 2 Berserk Magister"
"Strength: 23"
"Agility: 14"
"Constitution: 18"
"Intelligence: 10"
"Perception: 18"
"Charm: 20"
"Mana: 37"
"characteristic:"
"Innate divine power (personal trait): Your bloodline brings you a powerful natural strength bonus, strength +2, constitution +2."
"Great reputation (personal characteristic): Your years of hard work have won you the title of [Ghost Saber]. When you are intimidating in the Schindler area, your charm +2."
"Bole (personal trait): Charisma +1, making it easier to cultivate talents."
"Advanced Berserk (Professional Ability): Gain strength +6, constitution +4, perception +2, and agility +2 enhancements in a short period of time. After using it, you will fall into a weak state. The duration of the rage and the duration of the weak state , is related to physical attributes."
"Level 1 Hero Altar Enhancement (Territory Enhancement Feature): The hero level is improved. Every time the hero level is increased, all attributes will be +1, and the hero characteristics of the corresponding level will be obtained."
"Level 2 wild spellcasting (hero trait): You are a wild spellcaster, you never cast spells with intelligence like those weak mages, but rely on your strength and perception to release spells, strength +3, perception + 3."
"Wrath Mana (Hero Trait): Your mana is determined by your Wisdom and Strength, but at the cost of losing your ability to gain mana through intelligence."
"Blood Roar (hero trait): You can directly release spells by roaring in battle, but the price is that you have to pay double the mana."
"Elementary Fury (heroic characteristic): When you and your teammates are hit or dealt a blow to the enemy, you can accumulate rage and get the fury effect, which reduces the damage you receive and increases the damage you cause."
"Spell List:"
"A ring of spells: intimidation, angry missile, electric claw."
"Second-ring spell: protection from arrows."
…
First of all, what attracted Dane's attention was the double increase of professional level and hero level!
After being promoted to an eighth-level berserker, Dane gained a new professional ability—higher berserk. In the past berserk, the increased attributes were four, two, one, one, and after being promoted to advanced berserk, it became six, four, two, two. This means that after he activates the berserk state, his explosive strength will be enhanced more powerfully.
And more importantly, the hero level of the violent magister has been raised to level two. The effect of adding one to all attributes may seem tasteless, but the effect exerted in practice is definitely very useful. After [Wild Casting] was strengthened, the original strength and perception +2 effect became +3, which once again increased his key attribute by a bit.
His current 23-point strength attribute is probably about the same as a real mammoth man. If the high-level berserk state is counted, let him fight with Magno, I am afraid that Dane can directly crush the mammoth man who suppressed him so badly in Shawan Harbor in terms of strength!
The two attributes of physique and perception have also reached the level of 18 points, which is very close to the extraordinary level. And the Charm attribute, which Dane hadn't specially strengthened and didn't care much about, had already reached the level of 20 points before he knew it.
From a personal point of view, Dane doesn't have that strong need for charisma, and this attribute doesn't play a role at all in battle. But this does not mean that the charisma attribute is useless, on the contrary, for a lord, charisma is almost the most important attribute.
The attribute of charm is difficult to explain, but it is obvious that charm is not simply a person's appearance, temperament or even connotation.
Charisma determines the effect of Dane's foreign diplomacy. Obviously, people are more inclined to deal with a person with a higher charisma than a guy with a low charisma. In terms of internal governance, a more charismatic character is more likely to gain the loyalty and trust of his subjects.
Even some special professions—spellcasters who rely on their bloodlines to obtain spell abilities, such as warlocks, bards, and even dragons—are linked to charm. Just like a mage's spellcasting requires intelligence attributes as the basis, and divine spells are based on perception attributes.
———
I explained the charm a little bit... Well, it is indeed the famous "whoever explains it dies" charm attribute in the DND system.