Heart of Empire

Chapter 541: Death Knights and Vampires

Views:

When the death knights broke through the blocking of the mammoth warriors, and the five knights who were still alive rushed into the formation of the orc army, sixty or seventy vampires descended on the formation of the orc army.

Vampires are another excellent unit of the undead race besides death knights. This so-called excellence does not lie in their combat power. In fact, as a fifth-level vampire, it may be a bit difficult to single-handedly fight Kor'Kron—here we are talking about pure combat power.

But vampires have two very disgusting characteristics. One is to suck blood, if you can't kill them in one hit, they can suck them back in the middle of the battle. Moreover, the life sucked back can also be used to revive other dead vampires, as long as the dead vampire's body is not too damaged.

The second is magic-like abilities, such as charm, bewitching the mind, etc., but the strongest move is teleportation.

They who turned into bats can complete short-distance teleportation in an instant. This method, used for assault and retreat, is a very powerful method.

It is precisely because of these two very excellent characteristics that the vampire itself has mediocre combat power, but can become a very powerful member of the fifth-level arms of "Dynasty Heart". Even if you add the word 'most' before the word 'powerful', there is nothing wrong with it.

And along with the raid of the vampires, there were almost two hundred ghosts floating over!

Right now, the cooperation between the raiding vampires and ghosts and the charging death knights has brought considerable trouble to the orc army. It might even crash!

From this point of view, the current commander of the undead army actually has some brains. In the beginning, using the black warrior to hedge against the Kor'Kron troops was indeed a bit of a stupid move, but the current counterattack in this desperate situation is quite tough and effective.

But this ultimately could not save the defeat of the group of undead.

First of all, the death knights who rushed over couldn't really break into the orc army in the end, because Grom had arrived.

A legendary warrior stood in front of five death knights. This was already a strong enough barrier, at least the death knights couldn't cross it.

Of course, it is difficult for Grom to cut melons and chop vegetables like those black warriors to eliminate high-level troops such as death knights. In fact, the five death knights joined forces, and they can still entangle Grom to some extent. .

But, that's about it. To eliminate five death knights, it may only take five minutes for a legendary warrior—in fact, this is already a long time.

As for the vampires and ghosts that rushed into the formation of the orc infantry, there are other troops to deal with them.

Grom didn't bring any Cyclops who were relatively clumsy and difficult to advance on the mountain path due to the relatively fast advance this time. However, the powerful units in the Warsong tribe are not just Cyclops.

First, the centaur raiders, who had been shooting arrows from behind, joined the battle. These four-hoofed warriors, wielding scimitars, moved very quickly, and they were not far away from support.

And their support can only be regarded as an assistance. There is another powerful force to deal with the vampires and ghosts who are rushing in from teleportation.

War Shaman!

The war shaman is a variant of the shaman priest, which belongs to the fifth level of the orc army sequence. The war shaman is very orc-like - even this kind of spellcaster, the main way of fighting, is to hit people with a hammer!

In fact, vampires and ghosts didn't last long at all in the formation of orc infantry. When they first launched the raid, they did achieve certain results. However, after the war shamans arrived on the battlefield, the situation immediately reversed.

A squadron of orc war shamans, wearing scarlet scale armor, carrying lightning, fire, earth and frost, the power of multiple elements gathered on them. And they, like the bravest warriors, rushed towards those vampires and ghosts furiously with their warhammer flashing the power of the elements.

This attack carrying elemental power is very sharp!

Ghosts are actually a pretty nasty troop. Although their attack effects are not particularly outstanding, and they are somewhat fragile, their semi-incorporeal characteristics allow them to take a considerable advantage when facing physical attacks.

It can often be seen that an orc soldier is slightly pale after being attacked by a ghost, but still raises his weapon and launches a counterattack. Sometimes, when the counterattack is solid, the ghost, like a battered ghost, will run away screaming. But this kind of situation didn't happen very often. In most cases, the orc soldiers' attacks would fall into the empty space, and the ghost would immediately attack again, directly killing the orc soldiers.

It has to be said that this feature of the ghost is very strong. When dealing with masters, they may not be fast enough to hide their real bodies in the virtual world, and they may be caught, so that they cannot achieve perfect virtualization, and sometimes there is no way to completely avoid the attack.

However, when dealing with opponents with a slightly lower level and weaker individual combat power, such as ordinary orc infantry, the ghost's strategy of blurring when attacked has a much higher success rate. This also makes them a nightmare for low-level arms.

However, war shaman is not among the units that these ghosts can restrain. On the contrary, these warhammers are filled with elemental power, which is a nightmare for those ghosts!

The hammer of the war shaman fell down, it was not a purely physical attack. The elemental power above, no matter how the ghost transforms its body, it is absolutely impossible to avoid it.

When the war shamans, who couldn't reach a single squadron, entered the battlefield, in the blink of an eye, twenty or thirty disgusting ghosts of that kind were blasted into pieces by the hammer of the elements.

These war shamans then approached the vampires.

This is a contest of arms sequences of the same level, vampires vs war shamans!

But war is not one-on-one.

The number of vampires and ghosts is, after all, too few. Adding it up, it's in the early 200s. Although there are not many war shamans, they are surrounded by the help of a large number of orc infantry who have reacted, as well as the scimitar of the centaur raider who came up from behind. And the undead on the opposite side has no power to count on.

Thanks to the book friend [maetra sword] for the reward of almost 15,000 starting coins in the past few days, thank you very much.

In addition, the unit level, well, in fact, everyone can see now that a large number of elements are based on the Heroes of Might and Magic series and the World of Warcraft series. There are also some changes. For example, vampires are level 4 in the cemetery, but I set it to level 5. All in all, the specific setting is still subject to the book.

a chapter later