Humanoid Machine

Chapter 543: Thousand-player copy 129

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Even though Yuan Yuxue "disappeared", the players never stopped exploring to complete the dungeon mission.

They "opened" each shelter gradually according to the number given to each shelter, from large to small. Of course, according to the task information, they decided to open 30% of the shelters for the first time. They used flesh and blood to slow down the mutation of the monsters.

If the number of people is still not enough, they will open 10% more shelters at a time until the mission requirements are met.

The situation is now very serious, and those mutated monsters are becoming more and more troublesome. Even players who have recovered all their abilities find it difficult to deal with them. They cannot be allowed to continue to mutate - otherwise, even they, the players, will be destroyed along with this copy.

After deciding to sacrifice these 30% of the shelters (and the citizens inside), of course there is still some preliminary preparation work, which is also a privilege given to those players... In this world, their "relatives" and "friends" are still quite caring. Since this part of the bond cannot be cut off, relocating these special NPCs to those safe shelters can also be regarded as fulfilling their wishes.

This behavior is harmless and can be regarded as a tacit understanding among players - even if a player does not have friends or relatives who need to migrate, he will not stop others.

There is really no need to make enemies over such trivial matters.

It was precisely because of this seemingly trivial reason that some time was spent and the steps to open the shelter were delayed.

At least after confirming that there are no "people who should leave" in this shelter - the players responsible for destroying the protective shield will use their abilities to turn the originally safe shelter into an abandoned city.

This is also a helpless move. Without the maintenance of the players, or after these monsters continue to strengthen, these originally safe shelters will eventually be breached.

But if the situation gets that dire, even the players won't be able to escape.

This can be considered as a way for players to comfort themselves... After all, if they don't do this, as the monsters continue to become stronger, this disaster will not end and these citizens will also die.

By doing this, they can actually save some people - of course, the players are absolutely unwilling to think about it... They do this more to protect their own interests.

If the mission requires them to sacrifice all the citizens in this dungeon... Of course they will struggle, but after the struggle, these players will still conform to the will of more players. Just a few people can't really change anything, no matter how strong some of the players are.

The result of the mission will only be achieved by being swept away by an irresistible will.

What they are doing now is just artificially and slightly advancing this process - for the survival of the players.

According to the normal flow of time, it should be dawn now.

But the sky was still foggy, without the sun or light, the boundary between day and night was infinitely blurred. Although people could see the distant scene clearly, the dull and gloomy sky still reminded people of a lonely night.