I Have a Mansion in the Post-apocalyptic World

Chapter 772: VRgame is online!

Views:

The last piece of good news is about Futureman Technology’s Phantom Helmet. ≯

In early April, Futureman Technology held a special VR game industry summit at its Los Angeles Silicon Valley branch, inviting hundreds of well-known game manufacturers around the world to sign a VR technology sharing agreement.

As early as the beginning of last year, Futureman Technology opened up the VR software development tools at the request of all parties. However, because there is no supporting training institution, major game manufacturers have made extremely slow progress in porting their games to VR platforms. . And except for major manufacturers such as Microsoft, Sony, Sega, and Ubisoft, almost no one has the financial resources to rent a high-end computer as a server for their own games.

It is precisely because of this that until April this year, there was still no large-scale VR game on the market except "God Level 6".

But now this situation will soon end.

According to the VR technology sharing agreement signed, Futureman Group will send technical consultants to major game companies to train a group of technicians who can skillfully use basic VR development tools. The Future Group will hold 5% of the shares of these game companies participating in the agreement in the form of technology shares. This 5% stake will allow Futureren Technology to obtain a seat on the board of directors of each game company.

However, Futureman Group promised to exercise only limited voting rights on the board of directors.

At the same time, in the latest update of the Phantom Helmet, this icon has been added to the menu interface. Although it is currently just a black frame, it will only pop up after clicking it, so stay tuned.

The positioning is similar to that on PC, users can purchase games through it. All companies that join the technology sharing agreement will be eligible to join. For games sold by other companies, Futureman Technology only charges 20% of the total sales as channel fees, and charges relatively low rent based on the amount of server resources occupied.

Due to technical reasons, Futureman Group has completely blocked the possibility of piracy in its channels, and VR games are originally the development direction of games in the next era, so once the application was launched, it immediately attracted the attention of countless game manufacturers.

Some even directly announced at their own company's shareholders' meeting that they would devote all their energy to the development of VR games and completely abandon the industry where piracy is rampant; at the same time, the launch of VR games has also allowed Chinese game manufacturers to see the rise of VR games. hope. At the beginning of 2000, many outstanding stand-alone games emerged in China, including Meteor Butterfly Sword, Ancient Sword Legend, Sword and Demon Sealing Record, and so on. However, these masterpieces that once had hopes of competing with Japanese game companies all died in the hands of their own people. Before even leaving the country, we were bankrupted by pirated discs.

The only Fairy Sword series that has managed to survive to this day has also started selling sentiments to make money.

But now this situation can end.

All VR games are run on the servers of Futureman Group, and any application for server rental without copyright registration will be rejected. In addition, the theme issues that worry game manufacturers in some countries can also be perfectly solved online.

The platform’s built-in translation system makes language no longer an issue. Even if the game you make cannot pass the review in China, it can be sold in a new country and conquer the global market. The "loophole" in the Phantom helmet also allows players from other regions to bypass the wall and purchase games sold in new countries. In other words, as long as your game is good enough, even if it is sold in a new country with a population of less than 100,000, sales can still exceed 100 million.

Could it be that those people from the Incineration Department could go to the new country and burn your server

According to the relevant provisions of the World Trade Organization on virtual products and services, sales of games across borders are exempt from tariffs, so there is no tax avoidance issue.

It is foreseeable that in the next few years, a number of high-quality VR games will emerge in the Phantom helmet, transforming from a landscape where future technology is unique to a landscape where a hundred flowers bloom.

Microsoft Game Studios, referred to as MGS, is a wholly-owned subsidiary of Microsoft that develops and produces games for PCs and 36o-based game consoles. Its games cover many fields, including the well-known "Age of Empires", "Fable", "Rise of Nations", "Halo", and "Freelancer". Money” console game companies are not an exaggeration.

For this industry summit, Futureman Technology certainly invited CEO Aiden Nelson to fly to California in person to save face.

After attending the VR Game Industry Summit in Silicon Valley, Aiden walked out of the venue with a sullen face. Without saying a word, he immediately flew back to Redmond, Washington, USA, and went directly to the Microsoft headquarters with his suitcase.

After handing the suitcase to the secretary, he stood at the door of the CEO's office with his briefcase in hand, took a deep breath, opened the door and walked in.

As he expected, CEO Satya Nadella was at work. When she saw Aiden coming in, Satya put the pen aside and looked up at him.

"How's it going?"

Aiden spread his hands, not knowing how to answer, and just took the piece from the briefcase.

"This is the VR technology sharing agreement given by Future People Technology. The fruit they gave is very sweet, but the conditions..."

After thinking for a long time, Aiden uttered a word.

"It's harsh."

Satya didn't seem to hear what his men said, so he took the document, looked through it, and pushed his eyes on the bridge of his nose.

Half an hour later, Satya put down his handicraft, picked up the pen aside, and signed his name at the end.

"good."

Satya looked at the name and swallowed.

"Do we really want them to control mgs? Even though it's only 5% of the shares..."

"Think about it from another angle, paying 5% of the shares can keep mgs alive. This is also a good ending." Satya snorted and shook his head with a smile.

Giving up 5% of mgs' shares is equivalent to spending 500 million to join this agreement. Only 500 million can be exchanged for the possibility of entering the field of virtual reality. This deal is not too bad no matter how you look at it. What's more, Microsoft doesn't have many options.

The launch of VR equipment is like an industry reshuffle. In this reshuffle, even a small workshop with a market value of US$1 may become a large company with a market value of tens of billions that will dominate the VR game market in the future. What is certain is that those small-scale game manufacturers must have signed without hesitation. If Microsoft hesitates at this time, mgs may even be left behind by those small companies in the VR field.

What's more, in the agreement, Futureman Technology also promised to make certain compensation to companies with high market value. This compensation is mainly reflected in the tilt of training resources. Large companies have richer talent reserves, and Futureren Technology will also send more technical consultants to "help" them become familiar with the development tools.

We are all a family anyway.

"MGS's next strategic goal is to transplant it to the Internet. The only requirement is to occupy the sandbox game market and be ahead of all companies!"

Microsoft spent $2.5 billion to buy it, which was originally intended for use in new launches. However, the sales have proved that they have failed miserably in the VR field.

Porting it to a competitor's platform is, in a sense, a disguised admission of defeat. But thinking about it from another perspective, this is also a good choice. After all, it is not a wise move to continue fighting on VR equipment with the Future People Group, which has an absolute advantage.

But... is this really good

After picking up the agreement and looking at the expressionless face of the group CEO, Aiden couldn't help but ask in the end.

"Is this really good?" (.) 8