I Play Yu-Gi-Oh! Card Game

Chapter 156: Play cards to decide which one comes first

Views:

The destruction of the world will not stop the president's card addiction, and this sentence definitely does not contain any exaggeration.

This little episode of Noah and Gozaburo did not affect the president's determination to play cards at all. The dueling boat that regained control quickly returned to its normal track and began to march towards the final resort - Alcatraz.

As mentioned before, Alcatraz is the wreckage left by Gosaburo's ambition to conquer the world. In fact, for President Haima, this match on Alcatraz was a crucial turning point in his entire life.

Brothers Haima and Keipei lost their parents when they were young, and their relatives fought over the inheritance. The brothers ended up in an orphanage with no one to care about.

Haima won the opportunity to turn around in his life by his own strength, but after becoming the adopted son of Gosaburo, his childhood was still gloomy. From beginning to end, Gosaburo just treated him as a business machine, trying to squeeze all the value out of his genius mind, and in the end he even conspired to take away his body as well, making him a container for the disembodied Naia.

Now these have all been overcome by the hippocampus. He preemptively knocked down the opponent before Gosaburo started, and won the Haima Group, becoming the winner who stayed until the end. But there is nothing worth looking back on on the road of Haima's life that has come to this point.

All he saw was the future.

In Haima's eyes, the future has infinite possibilities, while the past is just a footprint. What has passed has no meaning, and the true tyrant should always look to the future.

That's what he wants to do - win the title of dueling king in the duel on Alcatraz Island, say goodbye to everything in his past, and take a new step.

Before reaching the target, of course, You Yu did not hesitate to get all the new spar from the Naiya chapter and smashed them all into the system card pool.

In fact, in all fairness, the rewards given by this plot are really rich, and nearly 3,000 spar is actually given for one mission.

Such a huge amount of quest rewards is enough to make most players fall asleep and wake up laughing, but for You Yu, who is used to cutting leeks, he feels like that.

Of course, 3,000 spar smashed into the card pool, and nothing of high rarity came out. Among the few URs and SRs, most of them were duplicates of his existing cards.

On the contrary, Guiping kept his promise, and immediately dragged him a box of cards to replenish ammunition after getting on the airship.

It is conceivable that since it is presented by the Haima Group, the rarity cannot be escaped, and a box is basically a rare card.

It's just that although they are rare cards, most of them are actually useless mortal bones. The ratio can be roughly referred to in the first episode of Yu-Gi-Oh! DM. The president used it to fool the game grandpa and wanted to exchange "Blue Eyes White Dragon" The box of mortal bones...

But there are still useful cards.

One is the "life-killing treasure" that You Yu has long been thinking about. If possible, he actually wanted to get a few more, but maybe the president felt that it was useless to bring too much of this stuff, so only one was given in the box.

In addition to this, another old forbidden card from the DM era, the Trap Card Destruction Wheel, is useful.

Destruction round, a normal trap card, destroys a monster on the field, and inflicts damage equal to the ATK of the destroyed monster to both players.

Simple and rude, powerful and effective traps, the real card environment has been banned for a long time. In the DM, it is the common card of President Haima, and it has also appeared many times in the GX animation. It is still a trap with a high appearance rate.

This is indeed a good card that might come in handy.

Although two big boxes can come in handy, sincerity is indeed enough. You Yu boldly speculates that although President Haima is full of "nosy" disgust every time he sees him, he may actually be grateful.

It's just that he didn't say it himself, and let his brother do it all for him.

The dueling boat landed on the ruined island. Everyone followed behind Brother Haima and walked into the towering iron tower in front of them. There was a sense of sacred ceremony.

"So... do we still have to draw lots now?" He has consciously stood in the auditorium and looked around, "Hey! Haima, if you draw lots, you won't be able to do anything, right? It seems that you are deliberately assigned to a group with the game or something..."

Seahorse folded his arms and snorted, ignoring it.

At the same time, four metal door panels were automatically opened on the surrounding walls, and a lift equipped with a computer was placed behind each door.

The invincible referee, Uncle Isano, appeared again and calmly explained the semi-final grouping rules to everyone.

Each of the top four players must stand on one of the elevators, spread out to four different corners, and each fight for a four-person melee.

Under the melee rules, all players cannot attack in the first round. Each side represents a camp without teammates. Participants can attack any side they like.

The LPs in the contestants' duel are connected directly to the elevator computer under them. Whenever a player loses LP, the lift will rise by the corresponding height.

The grouping rules are also simple. The two people whose LPs are reset to zero first are the first group, and the remaining two whose LPs are not reset to zero are the second group.

The two winners in each of the semi-finals will be eligible to compete for the championship and the title of duel king.

This plan is really a very president - there is no problem in the world that cannot be solved by playing cards, and even the order of playing cards can be solved by playing cards...

But in this way, winning or losing the duel becomes irrelevant. There is no benefit in winning or losing, it is nothing more than to decide the opponents of the top four.

Thinking of this, the brains of the participants quickly became active.

Especially if you look at the president, he has just stood on the elevator platform, the machine has not yet started, his eyes are already fixed on the opposite game, and his heart may still be crying silently—

—Game ↑ Game ↓!

This duel will be the site of our fateful battle, so get ready to go full speed ahead!

During this period, the president seemed to remember something, glanced at You Yu, and seemed to think of the "Sky Dragon of Osiris" in his hand, and also thought of the cards they couldn't finish because the duel plate screw was lost.

The president pondered for a second or two...

…and then looked back at the game with burning eyes.

Sure enough, the opponent who wants to fight the most is you! Game ↑Game↓!

Although he was also a man recognized by the president, the president and You Yu just couldn't tell the difference. But for him, the game is a peak standing in his heart. He has made him feel powerless to fight back more than once in a duel. It is an existence he is eager to surpass.

In addition to this "king-like torture me a thousand times" mentality, Haima feels that there seems to be something beyond time and space that guides him to fight the game again, like an invisible rope. Brings them together - although he won't admit to this "supernatural trick".

And compared to games, Yu Yu...

... um... It's just that they look better.

And Malik's side is even more undisguised. This is not even on the elevator, and he has already started to laugh vulgarly while staring at the back of the game, like a perverted uncle following Little Lolita.

The expression was as if it was explicitly written - I'm not going to play this game!

Looking at President Haima and six-year-old Malik, one eye was hot and the other was wretched, and all four eyes fell on the game. While You Yu deeply felt that he was like a little transparent who was ignored, he couldn't help but feel the worry of the night for the Pharaoh...

The contestants each boarded their own lift platform with their thoughts in mind, the device was activated, and the four-person lift platform rose to the designated height at the same time and stopped.

With the order of the referee Isono, this great melee involving the reincarnation of the pharaoh three thousand years ago, the priest and the next pharaoh, the descendants of the tomb guards who bear the fate of revenge... and an outsider with the surname surname, kicked off. .

"Duel!" x4

The first attack is the dark game: "My turn, draw a card! I summon the 'elf swordsman who flips the enemy', attack position!"

The projection equipment in the duel venue was running, and the light and shadow effect projected the image of a swordsman in steel armor and a cloak, holding a sword, with a horizontal sword as the chest, protecting it in front of the master.

[The elf swordsman who flips the enemy, attack power 1400]

This is also one of the representative monsters of the Muto game, and the appearance rate may even be as high as the game's ace "Black Magician".

It's just that his name may be slightly wrong, and it may be more appropriate to change it to "Fairy Swordsman Who Was Tossed by the Enemy". Because the role of this poor swordsman every time is a cannon fodder summoned by the game's first player to be beaten on the field, he is also affectionately called "cannon fodder swordsman" by the players...

"My turn is over." The game declared.

"Then next my turn, draw cards!" It was President Haima's turn, "I summon the 'Blood Axe Demon', attack!"

[Blood Axe Demon, Attack Power 1900]

"Put another card on it, the round is over!"

After quickly completing the action of playing cards, the president's eyes returned to the game again.