If it weren't for the fact that his attributes were so poor, Rhodes would definitely not have chosen this behavior of placing his life on skills and getting seriously injured if he made the slightest mistake.
You must know that you are not in the game now. In the game, you can pursue excitement and fight for instant kills. Now you can only do it as steadily as you can. But the result was good, he killed the skeleton soldier without taking any damage.
After resting against the wall for a while, Rhodes began to check his system logs after he regained his energy.
"You caused 2 points of damage to the skeleton soldiers. The skeleton soldiers regard you as the first hatred sequence..."
"You successfully evaded the skeleton soldier's attack..."
"You caused 25 points of weakness damage to the skeleton soldier, triggered the instant death effect, and the damage was modified..."
"You caused 43 points of instant death damage to the skeleton soldier, and the skeleton soldier died..."
"A brilliant victory! You gained 10 experience points!"
Seeing this, Rhodes knew that experience points could be obtained through the original method in the game. I thought the system log had ended here, but Rhodes discovered that there was another row below.
"You mastered the combat skill [Burst] during the battle with full concentration!."
"You have learned the skills related to the strength value, and the strength value is unlocked!"
"[Burst Lv1]: The next attack will consume half of the current energy value, and the damage caused will be increased by 30%. The experience points required for upgrade are 10."
Rhodes looked at the attribute panel and found that under the health value and mana value, there was an additional attribute of strength value, which currently showed 27/80.
"I didn't expect to be able to automatically learn skills. I remember that in the game, you have to find a special instructor to learn such combat skills. I just don't know if it is a skill obtained based on completion, or if it can only be obtained in a life-and-death battle." Rhodes was worried. Enlightenment.
Looking at the 10 experience points on his character panel, Rhodes chose to upgrade his career level.
"10 experience points are consumed, and the remaining experience points are 0. The professional level is upgraded to level 1 militia level 2..."
"Get 1 free attribute point, get 1 skill point..."
At present, when Rhodes faces undead creatures, he relies on his fighting consciousness in his previous life and his existing speed attribute to be able to cope with their movements. However, the damage caused may be low, especially when facing the slow but thick walking zombies. hour. Thinking of this, Rhodes allocated attribute points to strength, which is currently 8.
Skill points can be used to learn various special skills. If attributes are the foundation, then special skills determine the character's positioning. Since there are no restrictions on special skills in the game, any special skills can be obtained with skill points, so the use of skill points is often particularly important.
Seeing that he had gained a few skill points, and thinking of the battle he might face next, Rhodes used them directly to learn basic swordsmanship.
(Elementary swordsmanship: Years of experience with swords have given you a certain understanding of how to use swords. You can use conventional swords proficiently. Your mastery speed of general swordsmanship increases, and the damage caused by using conventional swords increases by 10%.)
Rhodes felt a series of skills about using swords emerge in his mind, and then reflected on his body. First of all, the posture of holding the sword has been adjusted by itself, as if it is the best way to hold the sword found in the day-to-day sword-swinging training. The various other postures of the sword are also integrated into the body's instinct. Holding the weapon in his hand, Rhodes felt a sense of peace of mind.
After sorting out the results of this battle, and waiting until the strength value returned to more than half, Rhodes was ready to move forward.
The passage still looks so deep, and the little fluorescent lights cannot illuminate the hidden darkness. The crooked skulls at the feet seem to tell that a battle took place here.
Slowly moving forward for dozens of meters, Rhodes saw two undead creatures not far away with the help of the dim light in the passage, namely the walking corpse and the skeleton soldier.
The zombie was the first to notice Rhodes in front of him and let out a roar of unknown meaning. The skeleton soldiers also noticed Rhodes and rushed towards him, with the zombies slowly following behind.
Rhodes, whose attributes have been slightly improved, did not want to fight for an instant kill between life and death like last time. Seeing the skeleton soldier slashing at him with his sword, Rhodes took two steps back to avoid its chop. After the slash was empty, he slashed at the skeleton soldier's body with his sword.
Since the skeleton soldiers had no flesh and blood, this slashing attack did not have a good effect. Rhodes himself understood, so he flew up and kicked the skeleton soldier in the waist. With this kick, Rhodes used the skill [Explosion]. The skeleton soldier was directly kicked and became unstable. He took two or three steps back before he stabilized himself. There was a gap in front of him. Rhodes took advantage of the victory and pursued the skeleton soldier with a heavy chop. Cut off the head!
Just as Rhodes was killing the skeleton soldiers, the walking corpse behind also rushed to Rhodes and grabbed Rhodes with its green claws. Rhodes had just exploded with all his strength to kill the skeleton soldier instantly. Facing this claw, he couldn't dodge for a while. He could only block it with his arm to avoid being hurt by the weak point.
In an instant, there were four blood marks on Rhodes' arm, and the pain on his arm was accompanied by waves of numbness. Rhodes understood that he had been poisoned by corpse poison.
"I'm careless..." Rhodes knew that he could no longer drag on at this time. The walkers' health points were more than twice as thick as those of the skeleton soldiers, about 100. He could have used his speed advantage to consume health with each move. He came to kill the walking zombies, but now that he had recovered his injuries, he had to be careful about being consumed by them. There was no other way to deal with the injuries except to resolve the battle quickly.
Thinking of this, the walker's next attack came, which was still a one-handed claw attack. Rhodes stepped back to avoid this attack, and took advantage of the walker's movement to stab the walker's throat with his sword. Used the skill [Explosion].
Just when the sword pierced the zombie's throat, something unexpected happened to Rhodes. It turned out that the durability of the sword in Rhodes' hand had returned to zero. Rhodes originally wanted to pierce the zombie's throat with the sword and kill it instantly, but he didn't expect that the sword broke before it penetrated deeply into the zombie's throat.
At this time, the walker struck with another claw. Rhodes hurriedly dodged backwards, and at the same time bent down to pick up the iron sword held by the skeleton soldier before, and then slashed hard before the next claw strike of the walker came. Removed the head of the walking corpse.
"That is, low-level undead creatures such as walking corpses and skeleton soldiers can take advantage of their weaknesses to behead and kill them instantly. Ghosts can float and are difficult to behead. Vampires will not die for a while after being beheaded. Death knights have their soul fire directly in their chests when they are beheaded. Finally, I can continue fighting as a headless horseman..." Rhodes sighed.
Rhodes looked at the last system log.
"A brilliant victory! You gained 25 experience points!"
"You mastered the combat skill [Heavy Slash] in the fierce battle."
"[Heavy Slash Level 1]: Consumes 10 energy. The next slash will cause 120% damage of the basic attack power. When attacking a weak point, the damage will be increased to 160%. 5 experience points are required for upgrade."
The pain in his arm reminded Rhodes that he should find a way to restore his health at this time.
Rhodes checked the attribute panel, half-health state, bleeding, corpse poison... The current experience value is 25, and the experience value required for upgrade is 20. Rhodes chose to upgrade his career level.
"20 experience points are consumed, and the remaining experience points are 5. The professional level is upgraded to level 1 militia level 3..."
"Get 1 free attribute point, get 1 skill point..."
In the game, allocating free attribute points to physical constitution can not only increase the maximum value of health and strength, but also restore a lot of health and strength. It can probably restore health and strength to Two-thirds of the way to full state.
Rhodes didn't know if this was still effective now, but based on previous experience, the attribute panel and experience points both existed, so this effect was likely to remain.
Rhodes allocated free attribute points to his physique. Seeing that his health and strength were restored to most of his value, Rhodes understood that this point was still valid. This is undoubtedly good news for Rhodes who lacks the means to restore health at this time.
At the same time, Rhodes also saw the corpse poison status on the attribute panel. While the corpse poison state continues, it will not deduct much health points, but it will make people easily tired, that is, the energy consumed will increase abnormally, and it is likely that the body will become weak during the battle.
"Originally I thought about saving the skill points to learn the four-series spell specialization in the future, but now it seems I'd better use them first."
In order to avoid being exhausted during the battle, Rhodes chose to spend a few skill points to learn primary resistance.
(Primary resistance: You have a certain resistance to any abnormal conditions, including but not limited to dizziness, fainting, poisoning, paralysis, burning, frostbite, and charm. You have a certain degree of reduction in any spell damage you receive. , the value is approximately 5% of this damage. There is a very small chance of being directly immune to a spell damage.)
At this time, the corpse poison and bleeding signs on the attribute panel have disappeared. Rhodes felt a numbness on his arm, and the wounds scratched by the zombies were already scarred.
(End of chapter)