Legend of the Asura

Chapter 649: Kexinlanlan(2)

Views:

, and instantly detonates the condensed ice, building an ice-breaking formation within a certain range around itself. It causes (10000 + magic attack) basic damage to the enemy every second within the effect range, and is accompanied by an 80% ice cleaning effect. The skill range is 150 meters around the self, consumes 9600 mana, lasts 10 seconds, and has a chanting time of 26 seconds. After the skill is activated, the self will be in a stiff state for 3 seconds.

Tornado Flame: Fire-based low-level attack forbidden spell. Use the power of fire to transform into a scorching fire dragon and attack all enemies in a straight line in front of you, instantly devouring each enemy 20 times. The basic damage is (100000+20×magic attack). And comes with 88% burning effect. The skill range is a straight line 200 meters in front of you, consumes 12,000 mana, and has a chanting time of 35 seconds. After the skill is activated, you will be in a stiff state for 1 second.

Plasma Storm: A forbidden low-level attack spell of the wind system. Roll up a huge violent tornado with itself as the center, and the violent wind energy will tear apart all enemies within the attack range. It causes (7500 + magic attack) basic damage to enemies within the effect range every second, and is accompanied by a 77% sleep effect. The skill range is 200 meters around the self, consumes 7600 mana, lasts 10 seconds, and has a chanting time of 20 seconds. After the skill is activated, the self will be in a stiff state for 2 seconds.

Laser death ray: a forbidden low-level attack spell of the lightning system. Dense purple thunder falls from the sky, wildly bombarding all enemies within a certain range, creating a terrifying thunder purgatory. It causes (12000 + magic attack × 1.3) basic damage to the enemy every second within the effect range, and has a paralysis effect of 88%. The skill range is 180 meters around the self, consumes 8000 life, 14000 magic, lasts 10 seconds, and has a chanting time of 30 seconds. After the skill is activated, the self will be in a stiff state for 3 seconds.

Earth-Huang Destruction: Earth-type low-level attack forbidden spell. Hit the ground hard with earth energy. Causes earth veins to vibrate within a certain range and triggers a big explosion on the ground to blow up all enemies. It causes (8000 + magic attack) basic damage to the enemy every second within the effect range, and is accompanied by 100% knock-up and knockdown effects. The skill range is 140 meters around the self, consumes 10200, lasts 10 seconds, and has a chanting time of 28 seconds. After the skill is activated, the self will be in a stiff state for 3 seconds.

Angel's Tears: The most forbidden spell in the light system. Use the heart of light and the power of light to summon the purest teardrops of angels to resurrect creatures that have lost their breath of life. It can resurrect players, pets, and NPCs, and can also cause devastating damage to darkness and death monsters. But the monster cannot be resurrected. It consumes 108,000 mana and has a chanting time of 52 seconds. After casting, there is a 60% chance that the mental power will decrease by 10%.

Soul-Eating Hell: Dark-type low-level attack forbidden spell: Summons the power of darkness from the abyss to wildly devour all enemies within a certain range, causing (10000 + magic attack × 1.3) basic damage to the enemies every second within the effect range, and additionally 100 % forced curse effect and 50% darkness state. During the duration of the skill, the area of effect will be plunged into absolute darkness. The skill range is 100 meters around the self, consumes 14,000 mana, lasts 10 seconds, and has a chanting time of 27 seconds. After the skill is activated, the self will be in a stiff state for 3 seconds.

Death Roar: A forbidden low-level attack spell of the death system. It uses the power of death to stir up the wind of death within a certain range, causing double physical and mental devastation to the enemy, making them feel as if they are approaching death. It causes (3000 + magic attack) basic damage to the enemy every second within the effect range, and is accompanied by 99% terror and 20% instant death effects. The skill range is 99 meters around the self, consumes 12300 mana, lasts 10 seconds, and has a chanting time of 20 seconds. After the skill is activated, the self will be in a stiff state for 3 seconds.

Ode to the Goddess of Life: A low-level auxiliary forbidden spell of the life system, which uses the power of the Goddess of Life to form a life space centered on one's own body. The health of yourself and all your partners in the space is +200%, magic +200%, life recovery speed +200%, magic recovery speed +200%, and it will cause continuous and huge damage to death-type monsters in the space. The effect range is 88 meters around the self, consumes 8800 mana, lasts 3 minutes, and has a chanting time of 8 seconds. Hard time without skills.

Soul-catching pupil: a low-level soul-based forbidden spell. When used, the power of the soul is used to invade the enemy's consciousness, and there is a certain chance of erasing all their memories for a certain period of time. The chance of success depends on the mental toughness of the target. No magic consumption, no skill cooldown.

Dimensional Slash: A low-level space-based magic that uses the power of space to move forward, causing a rupture of space in a straight line to cause irresistible and powerful damage to the enemy. The attack distance is 10 meters in a straight line, the damage is at least 20,000 + magic attack × 2, the magic consumption is 3,000, and the skill cooldown is 5 seconds.

Space domain: Intermediate space magic. It uses the power of space to compress the space within a certain range. It can freely manipulate the position of enemies within the range and cause irresistible huge damage. The attack range is 20 meters in front of you, and the control time is 3-5. Seconds, the damage is at least 20000 + magic attack × 2, the magic consumption is 8000, and the skill cooling time is 15 seconds.

Time Ring: Low-level time magic. Use the power of time to arbitrarily control one's own or other people's body's perception of time. The controllable range is 30%. The specific effect is that reaction, action speed, movement speed, and shooting speed all increase or decrease. Within 30%. Lasts for one minute (based on normal time), consumes 5000 mana, and has no skill cooling time.

Time Sky Ring: Intermediate magic of the time system. It uses the power of time to clear the cooldown time of all skills except oneself. It consumes 10,000 magic and has a skill cooldown time of 3 days.

Permanent teleportation gate: Use the huge power of space to set up a permanent teleportation array that connects any two locations. It will never disappear unless the person who set it up personally takes it back or it is destroyed by a powerful force. It consumes 50,000 mana when cast, and the magic value is permanently reduced by 1,000 after cast.

Time Manipulation Field: Use the huge power of time to arbitrarily control the flow speed of time within a certain range. The maximum manipulation range is 50%. 3000 magic is lost per second during the execution. When the magic is insufficient, the field is automatically lifted. The effect range is 50 meters around itself. , can last up to 30 seconds (based on normal time).

Absolute Time Domain: A low-level forbidden spell in the time system, stopping time within a 20-meter range around oneself for 3 seconds. Can be used twice a day, no magic cost.

Infinite Space Gate: A low-level forbidden spell in the space system. It can instantly cut through the space and teleport to any place you have visited. It is invalid for places with powerful sealing barriers, and teleportation within the same town is invalid. Can be used six times a day, no magic cost.