Lord of The Mysterious Realms

Chapter 2134: Old Lady's Trading Directory

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Walking forward again in the dilapidated streets of the town, after stopping this time, the door next to him belongs to that kind of ordinary building. After knocking on the door, another old woman stuck out her head, and she also asked Jenkins to donate her own blood or inject another blood.

Jenkins still chooses to inject blood, and then sees some terrible images again. These images show two young teenagers fighting for a young and beautiful girl. Although the picture is not shown to the end, the bloody appearance in the hearts of the teenagers has already indicated that the next progress will not be a comedy.

Although the sight was painful, it would not hurt the spirit of Jenkins' strong soul. But the injection of the suspicious blood did have an impact on Jenkins' body.

His body is already close to the World Tree itself, but closeness does not mean the same, so theoretically immune to all toxins, but there are still some exceptions. The suspicious blood was the exception, though it wasn't enough to kill Jenkins or permanently cripple him.

But Jenkins felt that while his spirit increased slightly, his flesh and blood also changed due to the injection. This is an extremely difficult to detect and almost harmless change, and it is Jenkins' extreme sensitivity to the spirit of life that allows him to feel such a change.

Simply put, because of the influence of those blood, his body will be extremely vulnerable to changes from outside influences. This is of course a good thing for transfiguration. For example, Jenkins can become a mouse faster during the duration of the influence, and he can even try to transform into a creature that could not be transformed into in the past.

But at the same time, those negative influences are more likely to affect him. As the world tree, he should not be affected by the negative changes of the body, but there is the power of [scarlet mayfly] in this strange world. This kind of terrible thing happens to be aimed at the body and blood.

"The difference engine throws the power of [Scarlet Mayfly] into this treacherous place, which is really just right. To fight against this kind of enemy, you can't relax for a moment."

Jenkins sighed, then looked around again:

"Speaking of which, where might the scarlet mayfly be?"

In the first five strange situations, the power of the beast of disaster appeared at the end of the strange situation. Even if Jenkins wanted to avoid it, he could not escape successfully. Therefore, he no longer has any hope of being able to avoid the scarlet mayfly here.

"The bell ringer said that the difference engine failed to change this strange situation, but only set a trap. Where will the trap be?"

The second time he injected blood through a rusty metal syringe and described what he saw to the old woman, Jenkins got four extra dice. Therefore, when starting again, the number of dice in his hand is 26+4=30. (Note)

Although there are a lot of them, the end of the town is still far away. Jenkins doesn't know if he's now one-half of the way or one-twentieth of the way, so all be careful.

In addition, before leaving the old woman's door, Jenkins wanted to know if there were any additional items that the old woman could trade because of what the pharmacist said just now.

It's a pity that the other party didn't give Jenkins a chance, so he directly scolded Jenkins as a "despicable foreigner" and slammed the door heavily. Jenkins did not continue to make fun of himself, but continued to set off.

The number thrown was 11, and after advancing 11 large stone slabs, Jenkins did not look at the building on his right first, but looked forward.

When he chose to turn at the intersection, he vaguely saw something blocked in the middle of the street. Now I finally saw what it was. It was a simple barricade made of wood. The thick wooden columns were sharpened and tied together and placed on the ground.

I didn't see anyone in front of the roadblock, but there was a sign with 10 dice drawn on it, and a rough wooden box was placed under the sign.

"Is this... a toll?"

Jenkins was startled, feeling that this scene was absurd, but then he looked at the box under the wooden sign:

"I don't know how many dice there will be."

He thought to himself, but he wasn't stupid enough to rob the box, and the roadblock was not within the distance this time, and he might encounter it next time.

After stopping this time, the gate of the building you encountered was on the left side of the road. Although it is still a one-story building, this time it is no longer an ordinary residence. There is no door panel at the gate, which means that you can enter here at will, and there is no clue about the architectural style. Although it is different from the style of the houses of the two old ladies, it is generally not distinctive.

Carrying a backpack and carrying a sword on his back, he walked in and called out candles to illuminate the dark room. He found that there was no furniture except for some crooked wooden shelves beside the wall.

Some thin layers of dust on the ground, but at least not as dirty as the street. Jenkins turned around and saw a trapdoor on the ground that was almost integrated with the dust. He hesitated and bent down to open it.

As the trap door gradually opened, a strange smell of blood and alcohol rushed up from below. Jenkins doesn't like drinking, and he doesn't like blood, so he suppresses the urge to feel sick, and opens the door completely:

"Why do you encounter a disgusting smell almost every time you are in a strange environment?"

Going deep into the basement behind the trapdoor, I discovered that there was a wine cellar underneath. The blood-red wine is packed in exquisite dark brown glass bottles, corked with oak corks, and stored in wooden boxes filled with soft straw.

Each wooden box is hung with cardboard, which is used to mark the price and function of the blood wine dice. But because the wine cellar is unattended, there is a lack of commentary, so Jenkins can't understand the stick figure drawings very well.

He wanted to find blood wine that had a similar effect to the containment potion, but after searching for a long time, he couldn't tell which wine had a similar effect. But since he came across such a special building, he definitely couldn't leave empty-handed.

Out of the principle of not wasting time, he didn't think too much, but just exchanged 1 dice for the bottle closest to the wine cellar ladder. The effect marked on the cardboard was completely incomprehensible, so he didn't plan to drink it himself, but put it in the side pocket of the large backpack.

Fortunately, some of the items in the backpack have been used, otherwise the bottle of wine would not fit in.

29-1=28

Leaving the wine cellar and continuing on the road, this time the number 7 was thrown, and the blood-red stone slabs stretched forward one by one, but they should have stopped at the seventh stone slab, but this time they stopped at the fifth one, because the fifth stone slab Barricades were placed on it.

"It's bad luck."

Even so, he didn't regret choosing the road here, because the blood-red fog on the road on the left was more evil than this side.

The wooden barricades didn't look solid, and although the wood itself was damp and moldy, it looked as if it could be burnt with a single fire, or topple over with a kick. After Jenkins walked over, he tried to push a few times, but there was no push, and even the roadblock didn't even have a tendency to move.

So he could only accept his fate, and honestly put 10 dice into the wooden box next to the roadblock. As the blood-red dice fell one by one with the melodious sound, the wooden boxes and roadblocks immediately turned into blood and flowed all over the ground like melting ice.

The blood did not flow randomly, but flowed in the direction of Jenkins' advance, and finally stained the two large stone slabs that should have been stained red, allowing Jenkins to complete the number 7 action figure.

But before moving on, Jenkins looked to his right. While stopping because of a roadblock, of course, there is a building next to him:

"So can I knock on the door now?"

He tilted his head to look at the wooden door that was severely infested with moths, but in the end he didn't choose to try it. After all, safety was the first priority. The bell ringer only said that the dice instructed to stop before knocking on the door or entering a doorless building area.

27-10=17

Carrying the small cloth bag containing the dice, after advancing two stone slabs, there are about 10 buildings not far away, and the intersection is again. The length of this street is compared with the starting street. It's not really that long.

Leaving the barricade and taking two steps forward, the building on the right this time was still an ordinary building. Jenkins knocked on the door according to his experience just now, and the townsman dressed as an old woman opened the door. He picked up the syringe as requested, but this time instead of injecting it immediately, he asked:

"Is there anything in your house that you can sell me?"

The old woman was visibly impatient with Jenkins, but was unable to slam the door because Jenkins was holding her syringe. After glaring at him, he retracted his head into the door and handed out a wooden sign after a while. It's similar to a pharmacist's transaction catalog, with the number of dice on the left and an equal sign in the middle, Jenkins can tell the meaning, but he really can't understand the stick figures on the right.

But fortunately, the old lady's transaction list is far less complicated than that of the apothecary and the wine cellar. There were only four lines in the transaction directory, and the potion on the last line Jenkins could recognize. It was a satiety potion worth one dice. After drinking it, he would not be hungry for 24 hours, and it had no effect on Jenkins at all.

The first three lines depict a bowl of rice worth 3 dice, an oil lamp worth 12 dice, and a square scarf worth 20 dice.

After repeated inquiries, Jenkins promised that the injection would save one dice, and the old woman was willing to explain the meaning of these items. A bowl of rice, the bowl is not worth much, but the bloody rice can lure the monsters living in the town. When encountering monsters, spill the rice to temporarily divert the monsters' attention.

The portable oil lamp allows people walking through the town to pass through some special areas safely. Just like the blood-red mist that Jenkins didn't choose just now, if there is no oil lamp to illuminate the way ahead, then the price he has to pay is far more than 12 dice.