Losing Money to Be a Tycoon

Chapter 303: Interview with Huang Sibo

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Pei Qian was a little dizzy.

What does "leave blank" mean

Isn't this just an ordinary interview, why are you playing tricks

Quickly look down.

The main feature of the documentary, first of all, is some scenery about Jingzhou.

"This is the first time for the author to come to Jingzhou."

"I didn't have much impression of Jingzhou, but I only knew that it was the capital of Handong Province."

"As an ordinary second-tier city, all kinds of industries in Jingzhou are not particularly developed, and there are no very famous scenic spots or large enterprises."

"But after a deep understanding of the local customs in Jingzhou, the author's views have undergone earth-shaking changes."

"If it can be summed up in one simple sentence, Jingzhou gives the impression that 'tradition and innovation coexist'."

"It is like an old tree that is sprouting new shoots, and at the same time makes people feel the heaviness of history and the innovation of modernity."

"There are a number of places of interest here, showing the city's long history; at the same time, there are many emerging companies that show the city's vitality."

"Although these places of interest may not have, how famous they are, and these emerging companies may not have such a large scale, the intertwined feeling of the new and the old, the calm and the adventurous, the conservative and the innovative is still deeply imprinted. in the blood of this city."

"As the saying goes, one side of the water and soil feeds the other side."

"On Tengda, you can also see some shadows of Jingzhou."

"Sometimes, it seems very conservative and very stable. It has invested in many traditional industries, such as physical, logistics, down-to-earth, and constantly changing people's way of life from subtleties;"

"Sometimes, it's very radical and innovative. The games it makes are often whimsical and eclectic, and players are amazed."

"This kind of Jingzhou spirit has made Tengda a unique enterprise. In just over a year, it has grown rapidly, leaving all those enterprises that are on the merit list far behind. behind."

Then, there are some pictures inside Tenda, including the office area, the scenes of employees working and dining, the scenes of Moyu Internet Cafe, and so on.

"Unlike most companies in Jingzhou, Tenda always provides employees with the best working environment and remuneration packages, and even makes people have a question of 'is it too much'."

"But it turns out that the favorable working conditions have stimulated the enthusiasm and creativity of employees, allowing Tenda to develop at a remarkable speed."

The introduction at the beginning is regarded as a complete binding of Tenda and Jingzhou. On the surface, it is in Kuajingzhou, but in fact it is also Kutenda.

It can only be said that when Editor-in-Chief Xia and his entourage first came to Jingzhou, there was no white harvest!

There are a lot of scenes in Jingzhou's landmark buildings. Although the first part of the video is not long, it also fully reflects the customs of Jingzhou, and it is completely inappropriate to use it as a promotional video for the city. There will be any sense of inconsistency.

In this regard, Pei Qian expressed emotional stability, because this level of praise was within his expectations.

The only worry is that Tenda's benefits are completely exposed.

Of course, Pei Qian also knew that this matter could not be kept secret for long. The workplace circle in Jingzhou was so large, and the more employees Tenda recruited, the more they were recruited, and some people would publicize their benefits for the sake of showing off.

But no matter how it was spread before, it was only limited to the local area of Jingzhou.

Now that this official film is released, I am afraid that a large number of talents from other cities will come all the way to Jingzhou to find Tengda for a job.

But again, let's talk about the next cycle in the next cycle.

Pei Qian continued to look down.

Next came the interview with Tenda employees.

Before the video of the interview came out, I briefly introduced Huang Sibo's resume:

Once did executive planning in a game company in Jingzhou;

After joining the start-up Tenda Games, he was exceptionally promoted to the executive main strategy, leading the development of "Fortress at Sea";

He founded Feihuang Studio, and worked with director Zhu Xiaoce on the short video "Mr. Pei's Daily Life", the documentary "Breaking a Cocoon into a Butterfly", and the short drama "One Day in the Life of a Great Inventor".

This resume can be called bright and bright.

To know that the average game producer has made a popular game, it is already worth a big blow. Some game producers even make a lot of money just from a successful game, and they can't wait to eat it for a lifetime.

Huang Sibo not only developed the domestic FPS classic game "Fortress at Sea", but also founded Feihuang Studio, and shot many short videos that formed hot topics and became popular.

To be so successful after crossing the border, in the eyes of anyone, this is a rare talent!

What's more, all these resumes were completed in just one year, which is even more amazing.

Roughly scanning these resumes, Pei Qian breathed a sigh of relief.

Not bad, the focus of the interview was all on Huang Sibo, and they all focused on introducing Huang Sibo's achievements.

It's very much in line with President Pei's expectations!

Below the resume is the interview video, which Pei Qian clicked to view.

In the picture, Huang Sibo and Xia Jiang are sitting on opposite ends of the sofa. Xia Jiang asked questions, and Huang Sibo answered them one by one.

"We all know that you are a veteran employee of Tengda. When you joined, the company should have been established not long ago. So, can you tell us why you joined such a company at that time?" Xia Jiang asked with a smile.

Huang Sibo briefly thought about it, and then replied: "In the earliest days, I was doing some odd jobs in another game company in Jingzhou..."

Huang Sibo briefly introduced the reasons for his joining Tenda.

Xia Jiang asked a few more targeted questions, including Huang Sibo and his original chief planner who came to interview, but Tengda admitted Huang Sibo instead of Lao Liu; Tengda, as a start-up company, had a very good working environment; Tengda took the initiative to increase the price, Double Huang Sibo's salary...

When Pei Qian heard this, he didn't find any problems immediately.

What Huang Sibo said is true!

But looking at Xia Jiang's sly and fruitful eyes when he asked the question in the video, Pei Qian vaguely felt that something was wrong.

Continuing to look down, Xia Jiang's problems became more straightforward, such as the production ideas and prototype sources of "Fortress at Sea", the way of publicity, why did Huang Sibo leave Tenda after the successful development of "Fortress at Sea", etc.

And these questions, Huang Sibo also answered truthfully.

"Indeed, before the official production of "Fortress at Sea", the big framework of the game already exists. It has been set from the beginning, this will be a deep story mode, enough to take care of the feelings of novice players, and the price of epic weapons is 888 fps game."

"In fact, at the very beginning, I thought this approach was unreliable."

Xia Jiang interjected rightly: "Why?"

Huang Sibo smiled and explained: "Because from a traditional point of view, these three points are very risky practices."

"There has never been a precedent for making a plot mode in domestic fps games, and a few foreign fps game masterpieces that have made a plot mode are more or less acclimatized in China."

"Moreover, the production of plot mode is generally regarded by domestic designers as a thankless behavior, with high input, low output, extremely poor effect and extremely low efficiency."

"At that time, fps games were regarded as a kind of competitive games, and they were all as hard-core as possible, taking care of the core players' feelings as much as possible. Reducing the difficulty may put the game at the bottom of the contempt chain."

"As for the epic weapon priced at 888... there should be many people who think they are crazy about money, haha."

Huang Sibo laughed at himself: "To be honest, I felt the same way at the time. After all, I was deeply influenced by traditional game design thinking at that time."

Xia Jiang nodded and agreed with Huang Sibo's words: "Indeed."

"But in the end, the success of "Fortress at Sea" proved that this general direction is very correct."

Huang Sibo also nodded: "That's right."

The topic of the two people stopped just right here, and did not reveal who came up with the big framework of the game, but continued to enter the next topic.

"You didn't know how this game was promoted at first, did you?"

The more Pei Qian looked, the more he felt that the situation was not right.

Xia Jiang's question, why is it getting more and more biased!

You should ask Huang Sibo more about what work he was responsible for during the execution planning process, what difficulties he encountered, and how he communicated and cooperated with other colleagues to overcome the difficulties in the end!

Why do you keep asking questions about something that Huang Sibo was not responsible for

Keep looking down.

"After the completion of "Fortress at Sea", you left Tenda Games, can you briefly explain why?" Xia Jiang asked again.

Huang Sibo smiled a little embarrassedly: "This, I really didn't leave voluntarily."

Xia Jiang: "Huh?"

Huang Sibo said with emotion: "Actually, when I first made "Fortress at Sea", my whole person was extremely excited, and it can be said to be very ambitious."

"After all, I went from a small local company in Jingzhou to an executive master plan, and I made such a successful game project. This sense of achievement of sudden success in a short period of time is enough to dazzle people's minds. "

"At that time, I was ready to dedicate my life to the game business."

"If it was in another game company, I would probably continue to be entrusted with the heavy responsibility for the development of the next game."

Xia Jiang nodded slightly and said, "But in Tenda, none of this happened."

Huang Sibo smiled: "Yes, I still have the feeling that I am dreaming when I look back on that day."

"At that time, the entire project team was immersed in the joy of the success of "Fortress at Sea"."

"I'm also doing my share of work as usual."

"As a result, I was suddenly notified that there is an excellent employee selection in the company, and I was selected as an excellent employee in a confused way."

"I then learned that in addition to trophies and certificates, the reward for outstanding employees is a dream fund of 1 million yuan!"

"I can use this 1 million dream fund to go to any field I like and realize my dream!"