Thursday, January 6.
In the study room, Pei Qian looked at Ma Yang who was seriously reviewing, and couldn't help but let out a sigh.
Why, Ma Yang, a bastard, can study without distractions, but I can't stand it at all...
It's about to enter the exam week, and the semester is coming to an end.
Pei Qian has already set himself up to rely on his own strength to pass the fg, but when he actually practiced it, he found that it seemed a bit difficult.
He originally wanted to call Ma Yang from the study room to get a little learning atmosphere.
However, Ma Yang did find a learning atmosphere, and the review was very energetic, but Pei Qian had no interest at all.
Sitting in the study room is like living a year.
Suddenly, Pei Qian's phone vibrated and received a message.
"Mr. Pei, the haunted house has a preliminary plan. When will it be convenient for you? I want to report it."
Pei Qian looked at the message from Chen Kangtuo and sighed.
Hey, it's not that I don't want to study.
Busy work.
What should this be called
The tree wants to be quiet but the wind doesn't stop. President Pei wants to learn but the employees don't let him.
No way, no way.
He looked at his watch, it was 10:30 in the morning, so he replied, "Get to my office at 11."
…
…
At this time, Chen Kangtuo had arrived at Shenhua Luxury View.
He had already made a trip to the 16th floor and found that President Pei was not there, so he sent this message.
Since I made an appointment with President Pei at 11 o'clock, there is nothing to do now, so Chen Kangtuo plans to visit the 17th floor to see how Li Yada and Bao Xu are doing.
On the 17th floor, Chen Kangtuo found that the enthusiasm for work here was quite high, and everyone was very busy.
Seeing Chen Kangtuo coming, many people greeted him.
After a few chats with Li Yada, Chen Kangtuo asked about the development of gog.
After all, Chen Kangtuo was also one of the members in charge of this game before.
Li Yada said: "The progress is going well."
"Real Dream Ventures put forward a lot of revisions before. We only changed a small part, but the effect was unexpectedly good."
"According to the feedback from the players of Moyu Internet Cafe, most players are more welcome to this 'easy' game mode which is easier to use."
"So, I've been busy recently revising all the rest of the content."
"Unfortunately, there will be new tasks at Dream Realization Ventures soon, so there is no way to try the game and make more suggestions for revisions."
"However, He Desheng said that he has almost finished all the suggestions he can think of."
"In the next period, our main task is to continue to modify the basic gameplay of the game, make more characters, and adjust the game balance according to these suggestions."
"The newly recruited people are all talented, and they can start making games quickly, and the development efficiency of the entire project has been significantly improved."
Chen Kangtuo chatted with everyone in Tenda's game department for a while, looked at the time, and walked downstairs to report to President Pei.
…
…
In the office, Pei Qian looked at the preliminary plan of the haunted house that Chen Kangtuo had just handed in.
The name of the haunted house is "Fright Hostel".
According to Chen Kangtuo, the name was chosen for three reasons.
First of all, there are no ghosts and superstitions in the haunted house, so words like "ghost" do not appear.
Secondly, I hope that tourists can come here to experience it many times. "Hostel" actually means hotel.
Finally, it is also because the basic scenes in the haunted house are hotel-themed, and although there will be some more scary scenes in the future, they are all derived from the hotel theme.
Just seeing the name, Pei Qian didn't have a very special idea.
Although the hotel is also a common scene in horror themes, it is relatively uncommon compared to scenes such as cemeteries, mental hospitals, and underworlds.
It can be said that the subject matter is relatively new, and it can also be said that the degree of shock is not enough. In short, it depends on how to do it.
Pei Qian continued to look down.
Horror Hostel has three major projects. The first project is a multi-person interactive project, and the third project is a very scary traditional horror house process. Both projects have only a few general ideas and no specific plans.
As for the second project, as an excessive project, some specific plans have already been written.
At present, six small projects have been planned, all of which are very simple and can be completed with only a few square meters to a dozen square meters of small space, and only one person at a time.
The sets of these small venues are all in containers, and there are wheels under the containers, which can be moved, and the order will be regularly disrupted, so that the items that players enter each time are random.
Pei Qian has seen these small projects in turn.
The first small item: the bathroom.
The set is a very narrow bathroom with mirrors, washbasins, toilets, bathtubs, etc. in a layout similar to a regular bathroom.
It's just that the whole scene will be old, the lights are dim, the washbasin, mirror, and bathtub are dirty, probably haven't been scrubbed for a long time, and there seems to be dark red coagulated blood in the shadow of the corner of the bathroom.
Visitors entering the bathroom alone must complete a series of steps according to prior requirements.
If all are completed, the challenge is considered a success, and if any step is not completed, it is considered as a failure of the challenge.
First, visitors lock the bathroom door, pick up a red candle from the side, and turn off the bathroom light.
Then light the candle, use the light of the candle to come to the mirror of the sink, and place the candle on the platform where the toiletries are placed in front of the mirror, that is, between yourself and the mirror.
Cover your eyes with your hands for more than three seconds, then look in the mirror.
After this, turn on the faucet to wash your hands.
After that, lie down in the bathtub, cover your eyes with your hands, and keep your hands from moving no matter what happens, for three minutes.
There's a rusty timer next to the tub, and when pressed, there's a "click-click" hand movement that stops after three minutes.
At this point, get up from the bathtub, leave the room, and the challenge is complete.
It seems simple, but in the process, there will be a series of random unexpected events.
For example, when the light is turned off, the dim light will flicker violently a few times, and then make a "pop" sound, as if the light bulb has burst.
When you look at the mirror with your hands blindfolded for three seconds, a face with torn flesh may suddenly appear in the mirror, or a pair of red eyes, or the mirror is cracked and blood seeps.
When washing hands, the original water may suddenly turn black or blood red, and there may be some bloody pieces of props mixed in.
After the tourists lie down in the bathtub, a series of events will also occur in the bathroom, such as the lights that were originally broken suddenly turn on again; the faucet is automatically turned on to make a sound of water; the toilet is flushed; the door is opened, and someone is dragging a heavy The sound of footsteps walked into the bathroom; even the shower curtain was drawn, and the tourists came closer...
In short, these are randomly determined by the staff and controlled uniformly. Every time visitors enter, the experience will be different.
At the same time, there are many hidden cameras here, which can be used to know the status of tourists at any time. The mirror is also specially made. It looks like a mirror on the surface, but it is actually a display screen, which can not only display the effects of blood red eyes or bleeding. , you can also create effects such as "suddenly disappearing yourself in the mirror".
The second small item: the window side.
The setting is a narrow hotel corridor. After entering, you also need to lock the door yourself.
The hallway has four windows, each with a nuanced state.
The first window was completely broken and left open. Under the influence of the night wind, the window frame without glass would occasionally hit the wall, making noises, and the curtains were often blown away.
The roar of unknown monsters was mixed with the wind from time to time.
Of course, this scene is the set inside the container, the part outside the window is still inside the container, it's dark, and the effect of the breeze and the roar of the monster are artificially created.
The second window appeared to have some cracks, and there were several clear bloody handprints on it, as if someone had been slapping it with blood-stained hands.
The curtains of the third window were drawn slightly.
The fourth window had no curtains, it was pitch black outside, and nothing could be seen.
Tourists need to stand with their backs to the fourth window. No matter what happens, they cannot move, turn back, or make a sound. After five minutes of persistence, the challenge is successful.
During this period, some random events may occur in these windows.
For example, the roar of the monster in the first window may suddenly increase, as if it will jump in at any time;
Suddenly someone outside the second window shouted for help while slamming the glass of the window hard, and the sound was miserable, but after a few seconds, his screams became farther and farther, as if he was dragged away by some kind of terrifying monster.
The third window may suddenly be smashed open, and a monster's big hand will come in and grab it, slap it around, and grab a dummy prop in the corridor.
The fourth window, that is, the window where the tourists stand with their backs to their backs, may also hear rhythmic tapping sounds, the sound of fingernails slicing through the glass, and so on.
In addition, there will be huge shadows passing through the window, and the sound of heavy footsteps, the sound of iron chains dragging the floor, the roar of monsters, etc. can be vaguely heard.
After the timer stops, visitors can leave the window, open the door that was locked by themselves, and leave.
But at this time, the fourth window where the tourists were standing would suddenly open, and a huge monster came in, opened its stench-smelling bloody mouth and kept biting, while making a roar.
Of course, the customs clearance standard is that tourists only need to not move, turn around, or make a sound within three minutes of the timer. The last scene is completely a program effect and does not affect the customs clearance judgment.
After the small projects, there are TVs, stairs, ceilings, under the bed.
These small projects all have one thing in common, that is, they are not horror sets in the traditional sense, unlike cemeteries, underworlds, and morgues that are particularly exciting.
And there are no exaggerated horror elements in these scenes, such as carefully dressed ghost staff, very complicated organs, very delicate and terrifying props, etc.
It is more through a psychological effect to achieve a terrifying effect.
Further down is the charging policy of the Horror Hostel, but it is obvious that Chen Kangtuo didn't think too much about the specific amount of the charge, but simply wrote: Allow tourists to buy tickets once and play multiple times.
Pei Qian looked at the plan and fell into contemplation.
It stands to reason that the first and third major projects should be more brilliant, but Chen Kangtuo has not yet thought of a specific plan, and only has a general idea.
How does this "call" him
The second big project has a specific plan, but it always gives Pei Qian a feeling of being too high or too low.
To look at the second big project alone, it may be a little insufficient for those who are bold and thrill-seekers; but also very intimidating for those who are not afraid to try.
Moreover, the process is relatively short, the gameplay is relatively monotonous, and it is only played by one person.
It looks like it has a high probability of failure, and there really isn't much room for change.
Pei Qian thought about it for a moment. Since there is nothing to change about the specific plan, let's do a little article on the charges!
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