Friday, January 7.
Yangyang game.
"Welcome to visit and guide!"
As soon as Ruan Guangjian walked into the office area, he saw the staff of Shangyang Games on both sides welcome and applaud warmly.
Lin Wan, Ye Zhizhou and Wang Xiaobin stood at the front, with the words "seeking talent if you are thirsty" written all over their faces.
Ruan Guangjian was a little flattered, and hurriedly said, "Don't, don't, don't be so polite."
"I'm just done with my work over there. Come and stop by. You don't need to worry about me and don't delay your work."
Lin Wan smiled and said, "No, no, Mr. Ruan, you are too modest."
"As the original artist most relied on by President Pei, it can be said that your art has given the soul of Tenda games. The sales of Tenda games are so high, and a large part of it is your credit!"
"You and Mr. Pei can be said to be the best partners. Now come to the Yangyang game, even if it is just casual pointers, it will definitely benefit us a lot!"
"Come on, please take a seat, this is a reserved seat for you, and you are always welcome at Shangyang Games!"
Everyone led Ruan Guangjian to a separate workstation, which had just been vacated, right next to Ye Zhizhou and diagonally opposite Wang Xiaobin.
Ruan Guangjian sat down at the workstation and took out the hand-painted board he carried with him: "Your workstation... Is it standard for Tenda?"
When he came to Shangyang Games, he had a feeling of returning to Tenda.
The office environment is so similar!
Whether it is a spacious office space, a wide desk, a comfortable ergonomic chair or a high-end computer and dual-screen monitor, it is exactly the same standard as Tenda.
Lin Wan nodded: "Yes, although Shengyang Games is a subsidiary of Tenda Games, it doesn't actually distinguish each other. President Pei has always treated all employees the same, and never distinguishes between three, six, and nine."
"The office environment here has just moved a few months ago, and it was rearranged according to the standards of Tenda Games."
"This arrangement seems to be more likely to stimulate the enthusiasm of employees."
Stimulate employees' enthusiasm for work
Well, yes, working in such a comfortable place does feel very different from working in those cramped, cramped workstations...
Ruan Guangjian turned on the office computer while listening to Lin Wan's introduction to the game of Shangyang.
It's not bad. From Tenda games to Sangyang games, there is a seamless connection, the office environment is very familiar, and there is no need for extra time to adapt.
"This is the game we are developing, "be quiet". It is a horror-themed game. You can play it casually and give your opinion." Lin Wan pointed to the game icon on the desktop.
So far, "be quiet" has been developed to the second major version, and the progress has passed more than half.
It’s just that there is still a certain distance from the real launch.
Simple function development is very fast, but a game has to wait until it is officially released, and it is necessary to repeatedly fine-tune various gameplay and details, and fix a large number of bugs. The work on these subtleties in the later stage cannot be ignored either.
As soon as he heard the horror theme, Ruan Guangjian's expression changed, and he quickly waved his hand: "Horror games? No, no, I am most afraid of horror-themed things!"
"If I had known that the project you are developing now is a horror game, I would not come here!"
"Like "Midnight Call", "Zerg", "Chainsaw Maniac", "Ghosts", "Resurrection Night", "The Flash", "Ghost Records", "The Curse"... I finished reading these Scared to death!"
Lin Wan was embarrassed, and a question mark slowly floated over his head.
ha
The most afraid of horror themes, but none of these classic horror movies have been left behind, have you seen them all
Lin Wan suddenly didn't know how to answer the call.
She thought about it and said, "It's okay, our game is still in the development stage, and it's not scary at all."
"It's not scary at all?" Ruan Guangjian said, and reluctantly opened the "be quiet" icon, "Then I'll reluctantly play a little."
Lin Wan nodded: "Okay, you can experience it slowly. If you have any opinions, you can tell me or Ye Zhizhou."
Ruan Guangjian put on the headset and quickly entered the game.
Lin Wan secretly pulled Ye Zhizhou and whispered: "Be optimistic about the boss, he said he was timid, don't frighten him. Pay attention at any time, understand?"
Ye Zhizhou nodded: "Don't worry, leave it to me."
Before the two of them could finish speaking, they heard Ruan Guangjian next to him make an "ah" and let out an exclamation.
When entering the game, the screen is a dynamic game scene.
In the madman's village, the night is shrouded, and the light blue strange flame is burning, reflecting a madman villager with bloodshot teeth and eyes. At this time, he is beside the light blue strange flame, waving a machete, hacking and slashing. holding something.
The light is very dim, and you can vaguely see the dark red bloodstains constantly splattered by the chopping things.
At the end of the load, the whole scene would suddenly go dark, and the mad villager who had been slashing at something next to the pale blue flame would suddenly get up and walk off-screen.
Then, before the player can react, the face of this mad villager will suddenly stick out from the right side of the screen, appearing in the player's field of vision at a very close distance, giving off a morbid, insolent grin, and then holding his hand The bloody hatchet slashed at the camera!
Accompanied by screams, the screen will be quickly covered with blood, and then the title of the game will appear before officially entering the game.
Ruan Guangjian was frightened by this scene just now, and he almost jumped up from his seat.
Ye Zhizhou hurriedly said, "Are you alright?"
Ruan Guangjian nodded: "It's alright... ah!"
Not long after entering the game, I was startled by a little mouse that suddenly ran past in the scene.
Ye Zhizhou: "..."
Suddenly I have doubts about whether Mr. Ruan can successfully experience the whole game and put forward corresponding art revision suggestions...
He thought about it for a while, and suggested: "Big brother, why don't you just look at the art resources, including original paintings and modeling, and look at these directly, the degree of shock should be good."
Ruan Guangjian shook his head: "That definitely won't work!"
"From concept to original painting, to modeling and scene, the concept will change at every step. For example, from original painting to modeling, the original artist's ideas will be distorted, and the modeler will add some of his own ideas. ."
"No matter how hard you try, it's hard to avoid this completely."
"So, I have to see the actual scene in the game, so that I can feel the inharmonious places in the whole art atmosphere and make targeted changes."
"Don't worry, I'm okay, okay."
Ye Zhizhou couldn't help feeling a little moved when he saw the boss being scared twice and still insisting on playing the game.
Look, what is professionalism!
The big guy is obviously very sensitive to horror themes, but at this time he is working hard to overcome his inner fear in order to make the game better. This kind of spirit is really touching!
…
It didn't take long for Ruan Guangjian's surprise to fill the office area of Shangyang Games, and even Lin Wan, who was in the director's office, could vaguely hear it.
It's just that everyone didn't have any idea of snickering at all, instead they admired Ruan Guangjian even more.
I'm so scared and still insisting, this is true love!
It can only be said that the success of the boss is not accidental, but a necessity. Just this kind of indomitable perseverance is not something that ordinary people can have!
And Ye Zhizhou, who was sitting next to Ruan Guangjian, felt a little pride inexplicably.
Our game, the horror effect is so good
In fact, Ye Zhizhou had no idea what the horror effect of Ye Zhizhou had on this game before.
This is the first time that Shangyang Games has made a horror game. Although everyone in the design team has also played the horror game for a long time, Lin Wan and others also went to the haunted house to collect materials, but after all, there is still some lack of experience.
Moreover, the main gameplay of this game is networked, relying on "scaring people", rather than setting up processes and mechanisms to scare people.
But now the game has not been tested at all, there are no players in it, all are AI, this scary degree must be discounted.
Coupled with the art resources that are not yet fully in place, the gameplay that has not yet been particularly perfected, and some small bugs, Ye Zhizhou feels that the completion of this game is far from enough.
But now, the fact that Ruan Guangjian can be frightened like this, does it mean that this game has a good horror effect on ordinary people
Just thinking about it, Ruan Guangjian quit the game and took off his headphones.
Ye Zhizhou just wanted to comfort him, but found that Ruan Guangjian's face was rosy, his complexion was excellent, and he even seemed a little excited.
Ye Zhizhou: "?"
This situation was something he didn't expect.
Is this the same person who screamed in fright from a mouse just now
Ruan Guangjian said sincerely: "Director Lin didn't lie to me, this game is really not scary at all."
Ye Zhizhou: "?"
What's the situation? Wasn't you the boss who was so frightened and screamed
Ye Zhizhou vaguely felt that something was wrong. Big Brother Ruan's definition and expression of terror did not seem to be unified...
Before playing: No, I'm afraid of horror themes.
During the play: screaming in fright.
After playing: Well, not really scary.
Moreover, it gives the impression that he is not stubborn, but sincere.
Ye Zhizhou hurriedly took out a small book: "The boss, tell me what you think."
Ruan Guangjian's mental state was very good. It didn't look like he had been frightened just now. Instead, he was a little excited.
"I think the gameplay of this game is almost in place, but it lacks that kind of detail and atmosphere."
"It is through these small details that increase the atmosphere of terror and make it easier for players to gain a sense of substitution. How can the theme of horror be done well? The key is to look at the details!"
"For example, I really like the scene at the beginning of the game!"
"I usually use the decibels and frequency of my screams to judge whether a horror theme is good or not. Obviously, the opening scene of the game is very good."
"However, this kind of content is still a bit small, and some small aspects are not taken care of."
"For example, a setting can be added. When a terrifying thing is approaching, the player will hear the sound of his own heartbeat, and the closer the distance, the faster the heartbeat frequency!"
"This seemingly simple sound effect will be very useful for setting the atmosphere!"
"For another example, the darker the painting style, the better. Too low visibility will indeed aggravate the player's nervousness, but always playing in such an environment with too low visibility will make players feel very depressed and want to quit if they can't hold on for a long time. Game break."
"So, limit the player's field of vision to a certain degree, neither too bright nor too dark... It may not be clear, I will find a picture for you, you can see how the effect is."
"For another example, there are some small details. Although there are some scary mechanisms in the game now, they are relatively large and lack small mechanisms. What are small mechanisms? A bloody handprint inadvertently appeared on a piece of glass..."
"This kind of small scary mechanism may not be seen by some people, but in a highly tense situation, after seeing it, the effect may be even more scary than those monsters that suddenly pop out..."
"This is not difficult to do, the key is to have patience..."
Ruan Guangjian kept talking, and Ye Zhizhou quickly recorded it in the small notebook.
While Ye Zhizhou was recording, there was only one thought in his mind.
"It's called 'more afraid of horror'?"
"Is there something wrong with Mr. Ruan's perception of himself???"
"He just screamed often when he was experiencing horror games, but in fact, his tolerance for horror themes is much stronger than the average person..."