Generally speaking, the work progress of the game company's R&D team will be one version or even two versions faster than the game content played by the player.
For example, if the players are playing version 1.01, the test server should already be testing the game content of 1.02, the development team should be developing the game content of 1.03, and the development plan of 1.04 has already been put on the agenda.
Of course, these are some of the more frequently updated games.
But even for games with less frequent version updates, the development team's development plan is at least one version faster than what players are currently playing.
After the game development is completed, of course, it must quickly enter the next development stage, otherwise the project team will have nothing to do during this time
Therefore, according to his previous work experience, Huang Sibo felt that the next stage of the research and development plan should now be determined, which is his responsibility as the main executive strategy.
It can't be that when President Pei urges the development of the next version, Huang Sibo starts to arrange it, that is a serious work mistake.
Bao Xu had no objection to this and raised his hands in approval.
"But the problem now is... I don't know what plan to make, I don't even know how to revise it, and I have no direction." Huang Sibo expressed his troubles.
The new version is nothing more than two parts, one is repair, the other is improvement.
On the one hand, it fixes some bugs, loopholes and unreasonable things that originally existed in the game, on the other hand, it develops new gameplay, new maps, and new content to improve and expand the game itself.
But the problem Huang Sibo now encounters is that "Fortress at Sea" itself is already in what he and Bao Xu think is the perfect form, and it seems that there are no bugs and design flaws that need to be fixed!
As for developing new content…
To be honest, there is enough content for now.
There is a plot mode, a battle mode, and a variety of subdivided gameplay such as biochemical mode, ghost mode, and blasting mode in the battle mode.
Nothing new to add at the moment!
Before players get tired of the current game content, is it not enough to struggle with new gameplay and new maps
Bao Xu is also a little bit hurt, this is beyond his ability.
Play games, Bao Xu is on the line.
But for the planning of the game itself, Bao Xu is completely useless.
"I don't understand this either. Brother Huang, look at it yourself. What do you think you should do about this?" Bao Xu asked.
Huang Sibo thought about it: "I think we should find some core players to experience the game and give us some opinions and suggestions."
"Brother Bao, don't get me wrong, it's not that your suggestion is not enough, but after all, the authorities are fans, we still have to find as many other players as possible. The larger the sample, the more accurate the data will be."
Bao Xu didn't care, but nodded, thinking that what Huang Sibo said made sense.
The balance and feel of the previous game depended on Bao Xu alone.
Bao Xu felt that the ballistics of the guns should be changed and which movements did not feel good, so Huang Sibo arranged for the design team to change them immediately.
However, Bao Xu is only one person after all, no matter how powerful he is, he can only represent him personally.
The game is aimed at hundreds of thousands of players. Who can guarantee that their tastes will definitely represent the tastes of most players
Therefore, Huang Sibo felt that he still had to find a group of players to experience the game.
If the faults are picked out, they can be arranged in the next stage of the version plan to continuously optimize the game.
In this way, Huang Sibo will have a clue when he wants to formulate the next work plan.
"I agree, but which players are you going to find? We asked them to help us test the game for no reason. Would they be willing? Do they have to pay a fee?" Bao Xu asked.
"Well... this is a question." Huang Sibo frowned slightly, "I think about where to get a few guinea pigs."
…
Back at his workstation, Huang Sibo was also a little worried.
Indeed, it is time to get a few guinea pigs, no, it should be a large number of guinea pigs, to test the game.
In fact, before a normal game is launched, there should be a public beta test for players.
In many cases, the test team with strong business ability is no better than those sand sculpture players with bug physique.
But on the one hand, after the popularity of game editors and the speeding up of ESRO review, the development process of many games has become more and more compressed, and the link of public testing has become dispensable; on the other hand, President Pei has never explained it. To arrange the public beta, let Huang Sibo arraign the game directly.
Therefore, "Fortress at Sea" was directly linked to the Internet, and there was no public beta for players at all.
Now Huang Sibo feels that it is necessary to catch a few guinea pigs to give advice on the game, but where to catch the guinea pigs has become a big problem.
No connections, no way!
Or... ask Mr. Pei
inappropriate.
Even asking President Pei for such a simple matter, I can't afford to lose this person!
Huang Sibo repeatedly warned himself: You are now implementing the main policy!
President Pei has entrusted you with a heavy responsibility, not because I want you to ask him every detail like a primary school student, but I want you to be on your own and do your own work properly!
Some small things are best handled by yourself, and don't always trouble President Pei.
Besides, Boss Pei doesn't seem to be doing the same thing about catching a guinea pig. Although Boss Pei has great powers, he can't roll up his sleeves himself to find players to try the game, right
Therefore, Huang Sibo suppressed the thought of asking Pei Qian for instructions, and decided that it would be better to do this dirty work by himself.
After trying to seek help from Qiandu to no avail, Huang Sibo sent a message within the design team.
"I want to find a group of players to test the game... Who has a way? It's best to find some fan groups who like to play FS games, follow the group owner Y, and help pull a group of guinea pigs over."
"Of course, let's be embarrassed. It's impossible to give money, but you can give them some limited-edition firearms in the game."
You can definitely find someone if you spend money.
But if you spend money, you have to let President Pei know.
Huang Sibo felt that there was no need to trouble President Pei about this, and he couldn't put money into it himself, so he could only give some in-game benefits.
Although it is not very attractive to players, it is always better than nothing.
Soon, everyone responded.
Most of them, like Huang Sibo, have no connections, don't know similar people, and don't have a similar group of players.
Xiao Lu suggested that he could search for some player groups of "Anti-Terrorism Project" to see if he could successfully infiltrate and join the group leader Y.
But the success rate of this scheme is not high.
Entering the player group of other people to advertise, let them play other FS games, and not give enough benefits, I am afraid they will be kicked out on the spot by the group owner.
At this moment, Lin Wan spoke.
"Uh... I do have the contact information of a few large groups of FS game fans. They basically have one or two player groups, and there should be hundreds or thousands of players in the group."
Huang Sibo hurriedly asked, "Can you talk to them?... Oh, sorry, I mean, let them do a little favor."
Huang Sibo realized that he shouldn't be open-mouthed in front of cute girls, and hurriedly corrected his words.
Lin Wan didn't care: "No problem, I'm familiar with them, just a word."
Huang Sibo was a little curious: "How do you know so many FS game lovers group owners?"
It's a bit unreasonable.
Lin Wan is not a fan of FS games, and even if she is, there is no reason to know so many FS game group owners at the same time.
Lin Wan explained: "Oh, it's because when I was an intern in Tianhuo Studio, the project team specially found a group of FS game core players as testers for the development of "Bullet Scar", and I was responsible for connecting and liaising with them."