Losing Money to Be a Tycoon

Chapter 65: I didn't expect the plot to be so brilliant!

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After a while, the protagonist wakes up again.

He found that he was still in the same room as before, with the corpse of the mutant monster lying next to him.

But his health has recovered a lot, and the fever after contracting the virus has disappeared.

A little girl was hiding behind some abandoned counter, staring at him curiously and warily.

The protagonist tried to greet the little girl in multiple languages, and found that the little girl seemed to be able to understand Chinese, but could not respond.

She pointed to her mouth, then waved her hand.

"Oh, she can't speak... Is this a plot character?" Chen Sha was a little curious.

The plot continues.

The protagonist stood up, approached the little girl kindly, tried to talk to her, and found that the little girl saved him.

The little girl showed the protagonist a special needle tube, which is probably a special instrument developed by the researchers in the base, which can be used for blood collection and injection.

The protagonist roughly understands that the blood of this little girl cured the virus he contracted, so he did not become a zombie!

The little girl took the protagonist to a nearby laboratory.

It was a mess, and it seemed that a fierce conflict had broken out. There was a pungent smell in the air. The protagonist took a gas mask from the soldier's body next to him and put it on before he dared to enter.

From the remaining documents and the state of the scene, the protagonist deduces the ins and outs of what happened.

This little girl contains antibodies to the virus, and her blood is the antidote to the virus.

After the virus broke out in the base, in order to be able to transfer the little girl, a mercenary team was ordered to come and take the little girl away.

However, in the process, they were attacked by zombies. In the fierce battle, the mercenary team released special poison gas to kill the zombies. However, the number of zombies was too large, and the entire team was wiped out.

However, the original zombies and the team members who turned into zombies also failed to survive and died of poison gas.

The equipment was damaged and failed, and the little girl escaped.

She has antibodies on her body that are immune to biochemical viruses and biochemical poisonous gases, and her blood can also heal the infected.

It's just that blood collection requires a special blood collection device, that is, the special needle tube that the little girl used before, which will be scrapped after one use.

In this way, the protagonist took the little girl and began to continue looking for the exit of this base.

In the process, Chen Sha began to face more challenges.

Maps start to get more complex, sometimes requiring some simple puzzle solving to move on.

The difficulty of monsters continues to increase, and some zombies with mutation ability appear among the zombies, such as zombies with extremely fast speed, particularly thick blood, and can become translucent, etc.; the weapons of mercenaries are getting better and better, and the number of them is also increasing. more.

In addition to fighting these enemies, Chen Sha also has to collect a lot of resources on the map and plan carefully so that he will not fall into the dilemma of running out of ammunition and food.

In addition to searching for ammunition and medical drugs, the protagonist also needs to collect needles.

The blood of the little girl does not help the protagonist to be permanently immune to the zombie virus. When the protagonist is bitten by a zombie, he will be infected with the virus again, and the little girl still needs to be transfused with blood.

If there is no needle, the little girl cannot give blood to the protagonist.

Moreover, the role of the little girl does not stop there.

Although she has little fighting ability, she can help a lot.

For example, because the little girl is short, agile, and immune to poisonous gases and viruses, some specific puzzle-solving levels require the cooperation of the protagonist and the little girl to pass;

The blood of the little girl can relieve the infection state and restore the health value;

In the non-combat state, the little girl will help the player find some collectible items hidden in the scene;

The little girl has an instinctive perception of the nearby zombies. If the little girl suddenly finds a place to hide while walking, it means that a battle is about to break out...

During the battle, Chen Sha felt that his emotions were also affected by this little girl.

I would be very proud to work with a little girl to break a trap;

Seeing that the little girl is besieged by zombies, she will be very anxious, and she can't wait to rush over immediately;

Seeing that the little girl became lethargic because of blood collection, I would feel very distressed, and secretly scolded myself for being so stupid, if only I didn't get hurt in the battle...

Unconsciously, Chen Sha was addicted.

Strictly speaking, in all aspects of "Fortress at Sea", whether it is the quality of the game (including pictures, models, actions, details, etc.), or the richness of the plot, there is a big gap compared with some 3A masterpieces abroad.

But Chen Sha was still addicted, because he felt the difference between this game and foreign AAA masterpieces.

The protagonist is a Chinese. He is a Chinese special soldier who sneaked into the secret base of a multinational organization to investigate the truth. Although he can speak many languages, he often talks to himself in Chinese, or speaks to the little girl in Chinese, and asks Chen to speak in Chinese. Sand is very immersive!

A countryman's own protagonist is very lovable in itself.

What's more, in all fairness, as a domestic game, this game can achieve an excellent level of plot mode, which is a very incredible thing in itself!

You know, the story mode is not even dare to touch games like "Anti-Terrorism Plan" and "Bullet Scar"!

The plot mode of "Fortress at Sea" may be slightly lacking compared with some ultra-classic foreign 3A masterpieces (after all, the conditions are limited), but it is not much worse.

If it is compared with domestic games, it is simply super-level performance, full marks out of full marks!

What is rare is that although the plot mode of "Fortress at Sea" is not complicated, the sparrow is small and complete!

The level design is reasonable, the types of monsters and firearms are diverse, and the level difficulty setting is moderate.

The most outstanding point is the design of this little girl, which can be said to completely revitalize the entire plot mode!

If you remove this little girl, this can't be called a plot mode at all, it's an "endless mode" at most. Anyway, it's just breaking through levels, fighting zombies, and fighting mercenaries. What kind of plot is there

But after adding this little girl, the plot mode seems to be completely revitalized!

The originally boring Tututu seems to have a soul, because players put their real emotions into it!

A game that can inspire players to resonate can be regarded as a real "plot"!

At the end of the game, the protagonist went through untold hardships and finally reached the top layer of the sea fortress, defeated the last mutant monster boss, and climbed into the escape plane.

On the helicopter, the protagonist pressed the detonate button, and the entire sea fortress raised a huge mushroom cloud. Ugly virus experiments, terrifying mutant monsters, greedy multinational organization executives and mercenaries... all died at the bottom of the sea.

The protagonist is driving the plane, and the camera is given to the little girl in the cabin.

She had fallen asleep peacefully, still covered with the coat that the protagonist took off.

In the afterglow of the sunset, the protagonist flew away with the little girl on the sea where the explosion rippled, and the plot mode ended.

The staff subtitles appeared on the screen. What surprised Chen Sha was that there were so few staff in the production team, only about 60 in total!

Among them, Tengda has only more than 20 R&D personnel, and the rest are personnel from various outsourcing companies, including model making, customization functions, dubbing, music and sound effects personnel...

But even so, Chen Sha was still surprised. He didn't expect that only so many people could make such an unforgettable plot!

In fact, in retrospect, the entire plot mode did not actually invest too much resources, and the only person who can be remembered is this little girl.

However, the plot mode of "Fortress at Sea" is still impressive, which just shows the superb level of the designer!

Chen Sha was shocked and didn't recover for a long time.

I thought that this company was joking about developing a plot mode, but I didn't expect people to have such strength! !