Losing Money to Be a Tycoon

Chapter 66: It's really something special

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In addition to the shock brought to Chen Sha by the plot mode itself, there are many places in "Fortress at Sea" that surprised Chen Sha.

For example, the feel of the battle!

As an ashes player of FS games, Chen Sha has quite superb skills, whether it is a series of operations such as burst shooting and pulling guns, he is very skilled.

To put it simply, the marksmanship is excellent, and it has extremely high requirements for the feel of FS games.

It can be said that most of the game experience of FS games is focused on the feel.

When Chen Sha experienced the game "Bullet Scar", he was a little shocked. He didn't expect that domestic game manufacturers could polish FS games to such a level, even close to "Anti-Terrorism Plan".

But "Bullet Scar" is more of a parody of "Counter Terrorism Plan."

This is normal, because "Anti-Terrorism Plan" is the most perfect FS game that has been proven in recent years, especially in the domestic market, it is almost rare to find opponents.

Try to imitate the feel of The Counter Terrorism Project, at least not make a big mistake.

But the problem is that no matter how much you imitate, you can't do better than the original.

"Bullet Scar" imitates "Anti-Terrorism Project" in feel, but because of a little flaw and deficiency, it is always difficult to truly reach the height of "Anti-Terrorism Project".

Although Chen Sha also proposed many revisions for "Bullet Scar", even he himself couldn't tell where the nuances of the two games lie!

"Feeling" is a very difficult thing to quantify. Sometimes you know it's wrong, but it's hard to tell how to fix it.

In this regard, "Fortress at Sea" has taken a completely different path!

This was felt when Chen Sha experienced the plot mode.

The feel is very different from "Anti-Terrorism Plan"!

For example, the firearms of "Fortress at Sea" are more stable, it is easier to press the gun, it is easier to shoot headshots, and the speed of cutting the gun and opening the mirror is faster...

The first feeling I gave to Chen Sha was that it was fun!

If "Anti-Terrorism Plan" is a FS game that requires high concentration and complex skills, then "Fortress at Sea" greatly lowers the operating threshold and makes shooting games simpler and more enjoyable!

If he had experienced this feeling in the battle mode at the beginning, Chen Sha might be more disgusted.

Because this game lowers the operating threshold, it is undoubtedly bad news for players like them who have spent years studying the "Counter-Terrorism Plan" and put a lot of effort into practice.

But Chen Sha has been experiencing the plot mode all the time.

In the story mode, this kind of shooting feel that lowers the operating threshold makes Chen Sha feel silky smooth and can't stop at all!

Although the plot mode itself limits the number of bullets, in the face of a large number of zombies, Chen Sha still has a good time by skillfully switching a variety of firearms and accurate headshots, all because "Fortress at Sea" reduces the The difficulty of the game operation makes the game experience more enjoyable!

After a few hours of plot mode, Chen Sha was surprised to find that he was completely accustomed to this mode of operation and could not feel any resistance at all!

It seems that cutting the gun should be so fast, and pressing the gun should be so easy!

Moreover, in the plot, Chen Sha also experienced a lot of content in the battle mode, as if it was a preview of the battle mode!

For example, there is a boss in the story mode that can become translucent zombies, which corresponds to the ghost mode in the battle mode.

The zombies played in the plot mode have become the gameplay of the biochemical mode.

There are also various mercenaries in the story mode. They have sophisticated firearms in their hands, which the protagonist can capture and use.

These firearms can be purchased or obtained in other ways in the battle mode, which is equivalent to letting players try the advanced firearms in the battle mode in advance in the story mode!

The plot mode has become an excellent guide, allowing Chen Sha to transfer from "Anti-Terrorism Plan" to "Fortress at Sea" without any problems!

Chen Sha looked at the time. He started playing the story mode of "Fortress at Sea" at noon, and it took more than five hours to clear the level.

The time of the plot mode is not long, much lower than some foreign 3A masterpieces, but the emotional process is extremely complete, and the emotional mobilization of the players is also very sufficient.

Chen Sha hurriedly opened his own group and sent the address of "Fortress at Sea" in the official game market.

"This game is too awesome! Come on, let's play it!"

Everyone in the group was surprised, because it was rare to see Chen Sha recommending a game so excitedly.

Just bad money is this

Can't either.

It's not that Chen Sha doesn't have bad money. He often does it, but after doing it, he won't be so excited to publicize it. He just shouted in the group rather perfunctorily and it was over.

For example, when Chen Sha was in the group to test "Bullet Scar", he just said "good brothers have money to make money together", and didn't say anything good to "Bullet Scar" at all.

Chen Sha is a very demanding person. He thinks that "Bullet Scar" is well done, but it is only good, so he just treats the test task for "Bullet Scar" as a business, and he will not work too hard.

But this time, the attitude is a bit of a mystery!

Could it be that…

"Brother Chen, have you been hacked?" Someone asked in the group.

Chen Sha was speechless.

God's account has been hacked. Can't a person who is usually very cold seriously recommend a game?

"No account hacking! It's really a very special game, you can go and see it, it's free anyway." Chen Sha tirelessly.

"Where is it in particular? It's more fun than "Anti-Terrorism Plan"?" Another curious baby asked.

Chen Sha thought for a while: "Well... It's hard to say. It's a very special kind of... In the FS game with the plot, it is the best in combat; in the FS game with the battle mode, its plot is Do the best; obviously done a lot of kryptonite content, but it makes people feel very cheap and conscientious... "

Everyone in the group was stunned.

"puff!"

"What the hell?"

"Brother Chen, did you drink too much today?"

"Laughing to death, God is the best in the plot, and the plot in the battle is the best!"

"Okay, I'm about to get off work, and I'll play after get off work!"

Chen Sha typed again and said, "Does anyone want to play the special mode of this game together? I want to experience the biochemical mode and ghost mode of this game. Does anyone want to join us?"

Chen Sha didn't want to kill him.

The point is, the current number of players in "Fortress at Sea" is too small... There may only be dozens of players online at the same time, and there are no people in the special mode!

I can only call people in the group and organize myself.

Soon, the players in the group began to discuss "Fortress at Sea".

Everyone was surprised to find that this game has done quite well in every aspect except for its ugly name? ?