Losing Money to Be a Tycoon

Chapter 69: analysis report!

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Searched the internet for a long time.

Pei Qian was stunned that he didn't understand how "Fortress at Sea" became popular!

Looking through the comment area, the attitudes of the players are basically divided into two groups, one part is blowing, the other part is black, and the two groups are arguing.

As for the rating of "Fortress at Sea", a magical C-shape appeared, with a lot of five stars and one star, and finally the overall rating of the game was fixed at 7.3 points.

Although the length of one star is short, it is also longer than the length of two stars.

The word of mouth is not good, but it is not bad...

As for the evaluation of players, it is mixed.

Pei Qian scoured the game platforms, major websites, and forums for comments on "Fortress at Sea", and saw several hot posts discussing the three games "Fortress at Sea", "Anti-Terrorism Plan" and "Bullet Scar". .

As a result, Pei Qian became more and more confused...

"I can't believe that the domestic game can make the plot mode so well? It must be praised with five stars!"

"Four-star praise! One point is deducted for the name. This is a good game that was almost delayed by the name!"

"I burst into tears at the scene where I finally escaped with the little girl and the sea fortress exploded. I was really moved! I really completely replaced the protagonist. This kind of feeling is rarely brought by domestic games!"

"The battle mode of this game is really innovative. Both the biochemical mode and the ghost mode are ingenious, and the entertainment effect is perfect! I am a handicapped hand who was abused into a dog in the battle mode, and I can play the biochemical mode very much!"

"It's all the navy hired by the game company to blow this game? This sloppy feel, and the face blowing??"

"Pulky feel? I'm dying of laughter. The feeling you are not used to is a sloppy feel? I think this game is better than "Counter-Terrorism Plan", and the crazy headshot feels great!"

"This sand sculpture game sells 888 for a weapon, and the weapons are also graded. It's still a competitive game? It's an insult to the word "competition!"

"I thought about it and no one said that this is a competitive game... And this game is only bought by very few local tyrants, right? Other aspects are completely free games, even the game itself does not charge! Not to mention the fire unicorn plus The attributes of the game are negligible, I think this game is too conscientious!"

"I also think it's too conscientious. On the other hand, looking at "Bullet Scar" next door..."

"Hehe, please don't discuss "Bullet Scar". We are now discussing "Fortress at Sea" and "Anti-Terrorism Plan". Whoever discusses "Bullet Scar" is the navy invited by Tianhuo!"

"Fuck, what did you say when you "Fortress at Sea" rubbed off on the popularity of our "Bullet Cracks"? Do you still need a face?"

"Sorry for your popularity? Don't make trouble, it's because your game is too rubbish. The players of "Fortress at Sea" just ran off to tap water, and they are still taking your interest. Why don't you say that "Anti-Terrorism Plan" is also taking your interest?"

Pei Qian's brain hurts when he sees it.

I don't understand, I really don't understand!

He searched over and over for a long time, but he didn't understand how "Fortress at Sea" was so popular!

"Lonely Desert Highway" became popular, and Pei Qian found the original video of Qiao Laoshi;

"Ghost General" became popular, and Pei Qian found Ruan Guangjian's Weibo;

But "Fortress at Sea" became popular, and Pei Qian did not find any "culprit".

It's weird.

It stands to reason that when a game becomes popular, there must be a first wave of people actively promoting it and forming a hot spot, and then the game can be better recommended on the official platform, and slowly start to spread...

The key question now is, where did the first wave of people come from? ?

Pei Qian didn't understand.

But he had to understand.

He must figure out where "Fortress at Sea" failed!

As the saying goes, eat a cut and gain wisdom, and analyze where "Fortress at Sea" failed, so that you can avoid making the same mistake next time!

Otherwise, the next time I make a game, it will become popular again inexplicably. Who can stand it!

Man, you must never fall in the same place twice.

Pei Qian thought about it for a long time.

Got it!

I really can't analyze why this game failed, but I'm the boss, why do I do such a thing myself

Let Huang Sibo analyze and present the analysis report to me!

Thinking of Huang Sibo, Pei Qian's teeth itch with hatred.

Although it's still unclear what's going on, but "Fortress at Sea" is so popular, this guy whose abbreviation is hsb can't get rid of it!

Is the story mode great

The battle gameplay is very innovative

This is obviously a good thing done by Huang Sibo and Bao Xu!

Let Huang Sibo produce an analysis report, I will take a good look at who is in this pot, and then settle accounts in the autumn!

Thinking of this, Pei Qian sent a private message to Huang Sibo.

Huang Sibo is still excited about the success of "Fortress at Sea".

Suddenly, he found that President Pei had sent him a message: "Publish an analysis report on the success factors of "Fortress at Sea", comprehensively analyze it from various angles such as design and publicity, and send it to me directly."

Huang Sibo was stunned for a moment, and immediately replied: "Okay, Mr. Pei!"

Although he came to live, Huang Sibo was not only not angry at all, but very happy!

His current mood is like that of a top student who is assigned homework by the teacher.

Why does President Pei want this analysis report

Is it because he doesn't understand why "Fortress at Sea" is successful

What a joke, of course not!

The general direction of this game was set by President Pei.

The publicity strategy of inaction and governance was also decided by President Pei.

Obviously, for the understanding of this game, President Pei must be higher than everyone else!

So why does he want this analysis report

Very simple, this is helping us consolidate our knowledge points!

Just like the teacher will ask the students to hand in a final summary after completing a test, the teacher hopes that in this way, the students will continue to learn from experience and make continuous progress!

This is President Pei's high regard for me!

Otherwise, why is this task not handed over to others, but to me

Huang Sibo was very excited. He immediately opened the document and wrote down everything he knew about the success of "Fortress at Sea"!

A few hours later, Pei Qian received the report.

Quick View.

The front is an analysis of the success of the gameplay of "Fortress at Sea".

For example, reducing the difficulty and catering to a large number of ordinary players;

The excellent plot mode, coupled with the players' love for domestic games, has won a good reputation;

Rich battle modes;

The game has no threshold, allowing players to download experience without pressure;

The pricing strategy of Huoqilin 888 satisfies the desire of local tyrants to pretend to show off;

The fire unicorn attribute is within the controllable range, and it has an experience bonus effect on other players in the room, so instead of rejecting the local tyrant players who use the fire unicorn, ordinary players are very welcome...

Looking at these analyses, Pei Qian's mouth twitched slightly.

what's the situation…

Not quite what I expected...

Is the script wrong

Shouldn't this be the reason for "Fortress at Sea"? How did it become a reason for success? ?

Pei Qian forcibly suppressed his urge to die and continued to look down.

The following is an analysis of the publicity effect of the rapid spread of "Fortress at Sea".

He wants to find out who the inner ghost is!