Mages Are Too OP

Chapter 16: Upgraded

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Several drunkards and Roland went outside the tavern. The waitress was looking around in the tavern, but she didn't dare to go out to break up the fight. She only heard a loud banging sound outside, followed by a few screams. After a while, two people stood up and stood up. Roland, with panda eyes, returned to the tavern and ate the remaining half of the bread.

The waitress also knew that Roland had won the battle, but when she saw him like this, she couldn't help but cover her mouth and chuckle.

Roland was a little depressed.

There is no system prompt to complete the task or receive the task. In other words, the other party coming to fight does not trigger the task. He felt that this experiment was a bit of a loss. Although he did win against a few staggering drunkards, he also received a few punches. Although it didn't hurt much, the two dark circles on his face made people feel funny no matter how they looked at them. .

Roland finished the honey bread in several bites, then spent a copper coin to order a cup of honey juice, and then walked along the lakeside path to the east lakeside.

This place is close to the foot of the mountain. After the sun passes over the mountain at noon, the shadow of the mountain comes over, making it very cool. Also because there is less sunshine here, no townspeople build their houses here, leaving a large open space.

Roland felt that this place was very suitable for practicing magic. He redrawn the node profiles of the four small fireball spells on the sand, and then began to analyze and deduct them. At this point in the progress of establishing a mathematical model, the usefulness becomes obvious. As long as the data is sufficient, data can be inferred.

As a required course in college, Roland was not very proficient in advanced mathematics, but at least he passed the test. After a period of derivation, he calculated three relatively excellent node routes, which respectively corresponded to ballistic speed, power, and range while ensuring the stability of magic.

After he tested all three node routes, he was surprised to find that he received a system prompt.

He upgraded.

There are no glittering special effects, and there is no melodious upgraded BGM. It’s just so simple, and it was upgraded unexpectedly.

Roland also discovered that in the spell book that came with the system, the icon of the small fireball spell changed to a light golden bottom, and there was a 'mastery' prompt at the back. Can being proficient in magic increase a character's experience points

It seems that this is indeed the case.

This kind of upgrade method is indeed very suitable for a scholar-type profession like a mage. Roland felt that this game was very interesting. The system only had a simple mail notification function. There were no task prompts, no mini-maps, and no character panels. Only when you create a character, you know your initial attributes. After entering the game, the NPC There is no health bar on the head, no name, everything is just like the real world.

After the upgrade, Roland could feel that his strength seemed to be a little stronger, and his body flexibility had become better, but the most obvious thing was that he could feel the flow of magic power in his body more clearly.

If he had to use magic continuously before to barely feel the existence of magic, now he can more clearly feel that there is a comfortable substance in the air, and his body is slowly absorbing this substance.

This should be the magic element.

What really surprised Roland was another system prompt:

Dear player, you have been promoted to Lv1, become an official professional, and activated the space package function given by the system. Please silently recite the "space package" keyword in your heart, turn on this function, and experience the effect and function of this function by yourself. I wish you the best. Happy gaming.

It turns out that the system also comes with a space package. Roland suddenly clapped his hands. Although this was his first time playing a virtual online game, anyone with some common sense in gaming would understand that in this almost real game, having a space that does not occupy How convenient it is to carry a heavy load and not need to carry a package.

Following the system prompts, Roland quickly opened the space package. In his field of vision, a translucent cubic space appeared. Although this space was close in front of him, Roland knew very well that it was only a projection that he could only see.

The volume of the space package is 2X2X2, a total of 8 cubic meters.

Such a big space? Roland found some stones and sand on the ground, threw them into the space package, threw some branches, poured some water in, and quickly came to a useful conclusion.

There is no gravity in the space package, which makes stacking objects very easy. After all, the absence of gravity means that nothing will be crushed.

As for whether it has the ability to keep food fresh, and how long can it stay fresh? This still needs testing.

Roland looked around, and then read the magic coordinates at an extremely fast speed.

X23…Z88.

This is Roland's use of mathematical models to deduce the best node route for the small fireball technique. It is quite good in terms of ballistic speed, power, range, and even stability, and the overall cost-effectiveness is quite high.

The small light blue fireball, as big as a fist, swung into the water near the lake. After a few beeps, a few white bubbles appeared on the surface of the lake. After a while, three small fish floated on the surface of the water with their bellies turned over.

Roland raised the hem of his robe, poured it into the water, and threw the three silver-white fish into the space package. Originally, these three small fish were still alive, but they were just knocked unconscious. After being thrown into the space package, they struggled twice and then stopped moving. They were obviously dead.

Space packages cannot store living creatures.

Roland wrote down another text in the memo. As for the freshness preservation ability, there is no way to draw a conclusion yet, but if you wait a day or two, I believe there will be results.

Now that he has mastered the small fireball technique, upgraded his level, and obtained the space package, Roland focused on another first-level spell.

The hand of the mage.

This is a control spell with average lethality. The description says that this spell uses magic power to form an invisible giant hand that grabs surrounding objects. The grip strength, size, and grasping distance of the mage's hand are related to the level of the mage, the connection of magic nodes, and the amount of magic power.

What followed was another spellcasting failure... But maybe it was because of the increased level, or maybe it was because Roland's magic induction had become stronger. After the mage's hand failed to cast a spell, it was not as hard as the failure of the small fireball spell. The head doesn't hurt much.

So Roland quickly drew all the node cross-sections of the Mage's Hand. The efficiency was many times higher than when analyzing the small fireball technique.

Then he took advantage of the evening to go to the Huguang Tavern to buy some bread and throw it into the space package. Some of it was for dinner and some for a midnight snack. He also bought an oil lamp from the tavern to serve as a light source, and then he started working for the mage all night long. The master built a mathematical model, and at dawn, ten minutes before the game was suspended again, Roland found the best node route for the Master's Hand.

The 'Mage's Hand' magic among magicians has been changed to mastery, but Roland's level has not been improved this time... Roland guesses that it is because the experience required for the next character level has increased, so the experience brought by one spell mastery is not enough. Upgrade requirements.