Mages Are Too OP

Chapter 86: The copy mission is actually so simple

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The things lying in those coffins can actually move

Even though they knew that their group could be resurrected, everyone in the team still felt a little hairy in their hearts.

This game is different from ordinary games, it is very real. What if it fails and the copy is closed

I have to say that this possibility still exists.

Several people retreated to the entrance of the passage, ready to make a detailed plan first.

More than a hundred 'living creatures', no matter how weak they are, are still a problem. If only one of them is disturbed, all the others will crawl out of their coffins.

And based on previous game experience, the person sleeping in the white coffin is probably the boss of this instance. If he were to disturb him, the team would definitely be wiped out.

Several people stayed near the entrance of the passage, a little at a loss.

"This copy doesn't have any prompts." Jet scratched his head: "It's a little troublesome."

Hawke leaned against the corner and said helplessly: "Looking around, there is no terrain that is easy to defend and difficult to attack... Does the passage behind us count?"

Beta was also looking left and right, as if trying to find some clues to clear this dungeon.

What a clue... Roland looked at the tall obelisk at the end of the front.

The blue magic lines that gradually brightened and then darkened looked a bit strange, twisting and turning, a bit like words.

He subconsciously used the word "knowledge" for himself!

On the other side, Hawke and Jet were discussing whether many living corpses would jump out of those black sarcophagi when they walked to the white coffins.

"Definitely." Jeter said firmly: "This is a dungeon. If you don't need to go through a fierce battle, how can you call it a dungeon? Besides, the day turned into night just now. It was obviously a mandatory mission plot. There were several corpses there. All of this was... It’s explained that this is an entry-level small dungeon, or a teaching level. It should be fine if you die, but the problem is that we should try to avoid death. After all, we will lose 10% of the total experience. Above Lv4, you will die once. Be prepared to downgrade.”

"But there is no prompt at all." Hawke scratched his head and said helplessly: "After we alert the boss, will the monsters in the coffins jump out in several waves? Or will they all come out directly?"

Beta intervened at this time and said: "How about we take the initiative to open the coffin and kill the monsters inside first?"

Not a bad approach. The other three nodded, feeling that this method was reliable, at least much better than attacking the boss directly.

When the four people here were deciding to use this method, Roland suddenly turned around, looked at them, and said in a strange tone: "My dungeon mission is completed."

At this time, the other four people didn't understand what it meant. Hawke even said: "It's a good thing it's done..."

Then he reacted, looked at Roland and yelled: "What, you completed the dungeon mission?"

Others also stared at Roland in surprise.

"Read the system notifications yourself." Roland also felt a little incredible.

The four people immediately opened the game interface and checked the system notifications.

Sure enough... Server-wide system announcement: Player 'Roland' has completed his first mainline plot copy mission, and will receive a special 'Necklace of Peace' as a reward.

"This... this... this!" Hawke was so overwhelmed that he stuttered: "You just stood there and did nothing. The boss didn't open and the mobs didn't fight. How did you complete the task?"

Jett also joined in: "Is there a bug in the game?"

Roland pointed to the obelisk at the end and said: "That is the text of the elves, which describes the ins and outs of this cemetery! As long as you understand it, you have completed the main mission. Now the mission rewards have been sent to me."

Roland turned his right hand, and a crystal necklace appeared in his hand. The crystal necklace exuded a faint white light and was obviously a magic equipment.

"Can you understand the elves' writing?" Hawke's eyes were strange.

Roland smiled and said, "I know how to write."

"I've only heard of being proficient in languages." Jet said with some confusion: "And I can also be proficient in languages, but this magic cannot read words."

"Letter Comprehensive is a derivative magic that I researched from Comprehensive Language." Roland explained: "I uploaded the spell model of this magic on the mage forum. If you check it, you should be able to see it."

"I'm not a mage, why would I go shopping in that section!" Then Hawke asked with a smile: "Can this proficient text be posted for us?"

Roland would hang it for them without him having to say anything.

About five minutes later, everyone completed the copy task.

Then a system notification immediately popped up in everyone's eyes: "It has been detected that everyone has completed the dungeon mission, and is preparing to exit the dungeon plane, and is ready to start the countdown!"

10, 9, 8…

A few seconds later, the surrounding scenery was distorted again, and then they found that the scenery in front of Ken had completely changed.

Compared with the cemetery that was relatively intact just now, the cemetery at this moment is in a mess.

All the coffins have been opened, and many yellowed bones are scattered around the coffins.

There were also pieces of rusty weapons scattered on the ground.

The white coffin was also opened, and the obelisk behind the coffin no longer had any blue lines, and the elven writing had disappeared.

This tomb was robbed.

Roland and others walked to the white coffin and sighed as they looked at the empty inner coffin.

"You are seeking death, these tomb robbers." Roland sighed softly.

At this point their mission changed. From 'unraveling the mystery of the cemetery' to 'finding the vampire and re-sealing him in the white coffin'.

Moreover, in the mission introduction, the follow-up process of the mission is written.

The tomb of this sealed vampire was stolen.

The tomb robbers used the tactic of killing the 'guardians' in the black sarcophagus one by one, clearing what they considered to be obstacles, and then opened the white sarcophagus.

The vampire who had been sealed for more than a hundred years came out, directly sucked the blood of the five tomb robbers, and then escaped from the sealed place.

What Roland and others saw in the dungeon plane were that the corpses near the white coffins were actually another group of tomb robbers. Instead of cleaning up the guardians, they directly opened the white sarcophagus and died after being sucked out of blood.

But there is a magic restriction on the sarcophagus. Once it is opened, the guardian will be awakened.

The vampire was then sealed by more than a hundred guardians, and the guardians who completed this fell asleep again.

Unexpectedly, three years later, another group of tomb robbers would come.

What Roland and others experienced in the dungeon was the plot of these tomb robbers.

They will be killed once by the plot in the dungeon, and it is almost impossible to survive because the vampires are close to the master level. Then after they exit the dungeon plane, they will receive a new main task, asking them to print the ancient elven texts and find someone to decipher the translation.

There are very few people in the human world who understand the ancient writings of elves. This is a very long main line task and also the prologue.

Players are then guided step by step to hunt down vampires.

But he never expected that Roland would actually be proficient in writing.

Not only did he not have to die once, but he also directly completed the main prologue mission.