Magus Tech

Chapter 703: The Magic Knight

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Sherlock said: "A three-striped magic knight has the ability to threaten an ordinary first-level wizard. This kind of threat does not mean that he can be evenly matched or even defeat the wizard in a single fight. That makes the wizard too weak. . The so-called threat means that they have reached the lower limit of their ability to kill first-level wizards.

Maybe a three-patterned magic knight couldn't kill a first-level wizard, but a few, a dozen, or dozens more would definitely kill the wizard. This is fundamentally different from ordinary soldiers - ordinary soldiers, no matter how many there are, are not a threat to wizards and can be killed at will. As for the magic knight, no matter how weak it is, the wizard must deal with it carefully.

Above the three-stripe magic knights, there are the five-stripe magic knights, also known as the elite magic knights. As the name suggests, it has five exclusive magic spell props, which can pose a certain threat to second-level wizards. However, the number of such magic knights is relatively small, and those who are qualified have a high status everywhere.

Above that, there is the seven-striped magic armor knight, also known as the great magic armor knight, or the great knight. Possessing seven exclusive magic spell props, they can pose a threat to third-level wizards. But there are very few such people.

At the top, there are the nine-marked magic armored knights, called holy magic armored knights, who possess nine or more exclusive magic-marked spell props. Even fourth-level wizards do not dare to look down upon them. It’s just that there are only a handful of such existences.

In addition to ordinary magic armor knights with three patterns, elite magic armor knights with five patterns, great magic armor knights with seven patterns, and holy magic armor knights with nine patterns, there are also some small categories of magic armor knights. For example, due to some special environments, the magic knights were born, focusing on fighting in jungles, deserts, swamps, and grasslands.

It is said that some sand lizard magic knights who specialize in desert fighting can maintain their combat effectiveness without drinking water for more than ten days. Some ordinary armies will be exhausted not to mention fighting with them.

For this reason, magic knights are very important in the main continent. After all, they are the only force other than wizards that can confront wizards head-on. Moreover, they are highly disciplined and are not as difficult to restrain as wizards. They can be used as a qualified army like soldiers.

And once such an army attacks, ordinary troops cannot resist at all, and can easily penetrate the enemy's defense line and start a massacre. In fact, once the magic knights reached a certain number and launched a desperate charge, even the wizards would have to temporarily avoid the attack and would not dare to block them easily.

Therefore, on the battlefield, the only thing that can stop the army of magic knights is another army of magic knights. The charge duel between magic knights is often the key to determining the outcome of a battle. How to invest in the Magic Knight at the most accurate time is a test for every decision-maker. "

Having said this, Sherlock pursed his lips and said: "Of course, the magic knights also have drawbacks, very big drawbacks. One thing that cannot be ignored is that they do not have extraordinary power, but use magic pattern magic items. Only then can they exert strong combat effectiveness. This is a heavy burden on their bodies. If the magic spell props used are inappropriate, the burden will be even heavier, which will seriously shorten their lifespan.

In addition, the objects that the magic knights fight are either wizards or hostile magic knights, which results in a very high casualty rate. They are similar to expensive consumables and must have strong logistics. For this logistics, a powerful wizard must be in charge.

Because every time the magic knights fight, they are using extraordinary powers that they cannot control to greatly overdraw their lives. You must use some special spells from wizards to quickly restore health. If it is an independent magic-equipped warrior, without the help of a wizard, after a battle, it is likely to cause total physical failure, or death from exhaustion during the battle.

Of course, the one who helps the magic knight the most is the magic pattern master among wizards. Because the magic pattern master can help the magic armor knight to make, repair, and improve the magic pattern spell props, which is a guarantee of combat effectiveness.

Don't look at it, on the east coast, the status of magic pattern masters is very low. They can only make some simple spell props and are not taken seriously by others. It is completely different in the main continent. An excellent magic pattern master, as long as he has sufficient resources, can create a powerful army of magic knights - one person is a powerful force, and no one dares to provoke it easily.

And if a magic pattern master is not ready to establish a force, he can also help other forces make magic knights. In this way, he can build relationships with countless forces. Offending him is equivalent to offending countless powerful forces, which is more feared than the magic pattern master who established his own power. "

Sherlock finally finished his story. Richard nodded and looked at the two magic knights on the deck, thoughtfully.

Magic knight

A warrior who wears exclusive magic spell items and is powerful enough to fight against wizards

This is kind of interesting.

Considering the role of the magic knight on the battlefield, the opponent is somewhat similar to the tank, the king of land on modern earth. It is naturally crushing against the soldiers who did not have much armor in the Middle Ages.

From this point of view, the classification of ordinary magic armor knights with three patterns, elite magic armor knights with five patterns, great magic armor knights with seven patterns, and holy magic armor knights with nine patterns is equivalent to tanks of different generations - first-generation tanks, first-generation tanks, Second-generation tanks, third-generation tanks, or equivalent tanks of different weights and gun calibers—light tanks, medium tanks, heavy tanks, and super-heavy tanks.

As for the internal classification, the Sand Lizard Magic Knight is a special tank designed specifically for desert terrain.

In that way, the main continent is really exciting.

As Richard was thinking this, Sherlock suddenly remembered something and said: "By the way, I asked. After a while, you should be able to board the ship. The ship will sail on time in the afternoon. But the ticket It’s not cheap. A person needs at least three high-grade crystal coins, which is three thousand gold coins. If you have a lot of luggage, you’ll have to count extra. People like me can’t get there without dozens or hundreds of high-grade crystal coins. "

Richard came back to his senses, glanced at Sherlock and said: "Who can blame you? You brought too many things? However, the price is really so high. It would be better if you lost your things and bought them on the main continent. Bar?"

"That's not possible!" Sherlock said with a serious face, "What I plan to bring on board are all the fine products I have collected on the east coast this year. Their prices are meaningless. The important thing is that I The emotions invested in it. Do you know the emotions, my dear friend-Richard! In my opinion, those goods, just like Lucia, cannot be abandoned. I must take him to the main continent. .”

"Okay then." Richard shrugged.