Master Summoner Online

Chapter 971: Necromancer

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Goose goose goose, Qu Jin cut with a knife. Pluck the hair and boil the water, and stew the big goose in an iron pot. Although Chi Long had never eaten a big goose stewed in an iron pot, he ate a stewed chicken for dinner. The taste was good but a little raw.

It is not a profession to introduce someone after you are full, a magician.

to introduce a job-

If everyone thinks why peerless martial arts is either hidden in a secret book protruding from a certain mountain or taught by an expert, but it is also obtained by accident. A long time ago, there was a medical organization called Angel Feather, which was the largest medical organization on the mainland. It could be called the Red Cross Foundation, and at the time of the war of races this organization took in a magician in a black cloak. According to reports, the magician limped into the ward without shouting or complaining, his right leg was broken in two, and the bones burst out of the skin. His shoulders were festering, and after taking off his clothes, he was covered in wounds. When the doctor asked about his health status and age, the young magician replied calmly, and even stared at the doctor, which made the doctor a little afraid. Although he was covered with wounds that would have killed an ordinary person a dozen times, the magician's eyes were never blurred, and even the severe pain from the bursting of his tibia could not change his determined eyes. Because the magician was too seriously injured to be healed by surgery, the doctor suggested that he use magic therapy, but it would take a long time, but the young magician refused, and he just returned to the battlefield after injecting painkillers.

According to the documents of his second appearance in Angel Feather's medical organization, the magician's body became more tattered than before, and this time he still just left after injecting painkillers.

After he appeared for the third time, he took off his cloak, and he turned into a complete skeleton, but his whole body exuded a strong dark atmosphere. It turned out that he had become a necromancer.

"Only by gradually taking off this stinky skin, will you understand life better." -Necromancer.

As a magician who enters the field and walks on the battlefield, getting injured has long been a common occurrence. In the thrilling battlefield, he is fearless and perfectly grasps the situation of the battle. However, as he continues to be injured, he begins to feel that his body has become A kind of burden, so he began to gradually abandon his physical body and accept the baptism of death. After completely removing his physical body, he could fight as he wanted and continue to challenge heights.

The necromancer can release an extremely strong death air, attacking the enemy to make it slow down greatly, the claws of the underworld can appear under the summon of the necromancer, grab the enemy and tear it into pieces, the necromancer likes to torture his enemies and cause huge Harming and tearing their wounds, the necromancer who manipulates the air of death can control the air of death to restore his own life while absorbing the life of the enemy.

The necromancer is a powerful black magician. Just like his name, a powerful necromancer can bring powerful magic output to the team. The recovery effect of the skill strengthens his continuous ability. Attribute abilities can make enemies miserable.

Skill introduction:

Soul Absorption (Passive): Necromancers will recover a certain amount of mana every time they kill a unit. This skill strengthens the Necromancer's ability to continue fighting.

Disintegration Regeneration (Passive): Whenever a nearby enemy unit dies, the Necromancer is healed for 5% of their maximum health. Thanks to this ability, the Necromancer can maintain a very healthy amount of health in teamfights. And in team battles, it also makes the necromancer very difficult to kill.

Necromancer Wave: The Necromancer casts his dead air to damage and slow down the enemy. This auxiliary deceleration skill is often used in conjunction with other control skills to make it easier to hit.

Brutal Bite: The necromancer embodies death energy to deal damage and weaken the enemy's attack and defense. This is a very good PK skill, and it is also the capital of necromancers and others for P, and it can be continuously released on a target with special attack effects. Allows the necromancer to kill monsters faster.

Soul Imprisonment: The necromancer casts dark magic in the distance, reducing the bound of an enemy unit that touches and causing damage. This skill is very useful whether it is cast first or killed later. The distance is long, the bound time is long, and the damage It's impressive, but the only thing that can't help is that the speed of magic flight is slow, and it's easy to manipulate high-strength players to dodge, so pay attention to the timing of release, good awareness and positioning are very important.

Binding of Death: The necromancer releases magic at a fixed position, and summons the claws to catch the opponent after a short delay. At this time, the necromancer's range control skills, long casting distance and casting delay make it challenging to cast, but whether it is the first move Either the second player can gain an advantage for our team battle.

Death Qi: Summon the death air of the underworld to break through the earth, reduce the magic defense of enemies in the area and cause continuous damage, greatly strengthen the necromancer's combat power, and prevent the enemy from stepping into this dead place, providing additional effects can make my mage Deals kill damage to enemies.

Painful torment: The necromancer torments his target temporarily unable to move, causing damage every second, and during this period, the necromancer's damage to the target will be increased. This is a very good blood grinding skill, whether it is PK or leveling, it is very important good.

Possession of Pluto: When enabled, Necromancer incarnation of Pluto casts death breath on the surroundings during this period to attack them and get half of the damage caused to restore themselves, and heal themselves while causing damage to ensure their own output.

Soul Megatron: Passively, enemies trying to attack the necromancer will freeze for a very short time at close range. After active activation, the necromancer will cause damage to all surrounding enemies and add a deceleration effect. After a few seconds, the necromancer will still be in the necromancer Enemies around the mage will be stunned. This skill makes the necromancer a powerful teamfighting class, and sometimes passive skills can save his life when he is in crisis.

Summarize-

Necromancer is a powerful magician. He can take the auxiliary route or act as a powerful magician. When leveling, the death energy can speed up the leveling speed. Painful torture and cruel bite are very useful skills in PK. Open it Hades Possession and Soul Megatron can be huge benefits in teamfights. However, as a mage, you must always pay attention to your position and ensure that you continue to output. A standing mage can make a great contribution to the team.