"Cheng Ling, let me ask you."
In the canteen of Tianlian College, Ren Suo was absent-mindedly picking up Hainanese chicken rice, his eyes fixed on his phone, and suddenly asked Dong Chengling who was eating a larger portion of teriyaki chicken rice: "If you didn't finish cooking at night?" Homework, if you don't finish your homework, your dad will beat you again, what should you do?"
Dong Chengling said vaguely: "I haven't tried and failed to finish my homework."
"What if Godzilla attacked your school and you didn't have time to do your homework?"
"My dad won't hit me either."
"What if your dad got really mad that night because he missed brunch?"
"If you don't eat, you will get angry easily." Dong Chengling thought for a moment very seriously, and said, "Then stay up late and finish your homework."
"What if you're already tired and don't want to do it?" Ren Suo said.
Dong Chengling said: "Doing homework is so fun, how can you be tired?"
Ren Suo was slightly taken aback, then nodded: "It makes sense!"
So he looked at the game interface of "Passing the Hat" on his mobile phone. On the screen was the picture of lighting up the night battle homework, and an incandescent lamp illuminated the homework on the desktop.
"Because I didn't hand in my homework, I was criticized by the teacher. My father said that if I didn't finish my homework today, he would kill me, but I really couldn't finish it."
There are three options on the screen: "Continue to do it until you die (seekers can choose unlimited energy)", "Don't do it, go to sleep", "Explain the situation to father (requires 5 courage)".
Ren Suo was weighing whether to waste his courage, and after discussing with Dong Chengling, he resolutely chose to "keep doing it and die"!
The screen began to flow, and a 45-minute countdown hourglass appeared. Ren Suo turned off his phone with peace of mind. At this time, Dong Chengling asked, "Why are you so focused?"
"Oh, it's just that someone asked me for emotional counseling." Ren Suo shrugged.
In a sense, what he said was not wrong.
The game "Legend of the Hat" looked like a horror game at first, but after Ren Suo played it, he realized... This tm is a very difficult idle text adventure game!
Yes, hang up, text adventure game!
When the seeker chooses a hat randomly, he will enter the hat trial, and the game screen will fall into memory.
"The seeker wears Cheng Xiao's hat."
"The seeker is experiencing Cheng Xiao's childhood."
"The seeker is experiencing Cheng Xiao's childhood and gaining a piece of tenderness."
"The seeker is despising Cheng Xiao's behavior of a brat, reducing his tenderness by 1."
"The seeker felt that Cheng Xiao secretly helped the first love, Qing Cong, and gained 3 tenderness."
…
Then, regardless of Ren Suo's business, he turned on the bluetooth of his phone and planned to search for the Small World game console, but he didn't expect that after turning on the bluetooth, the "Legend of Hats" app would appear on the phone's desktop.
As soon as the app is opened, it is the information record generated when the seeker experiences the past of the hat owner.
After 30 minutes to 60 minutes, the seeker will experience a relatively peaceful past, and then encounter the difficulties that the hat owner encountered, including but not limited to not confessing to his first love, being bullied and not fighting back on the spot, Hurting a parent by throwing a tantrum, etc.
At this time, the player needs to make a choice.
If Ren Suo fails to play in time, it doesn't matter, the seeker will spontaneously go through the past again, accumulating "courage" and "gentleness" resources.
Most important options require "courage" or "gentleness", and some options even require both, and such options may not be correct, some options that consume a lot of resources are wrong, and do not need to consume any resources The option, on the contrary, allows the owner of the hat to get out of the regrets of the past.
Among them, if you choose the wrong option, you will not get out of the hat trial immediately, but continue to let the seeker experience the worsening situation of the hat owner. At this time, resources will be reduced, but new choices will appear. If you choose the right one, you might be able to turn a salted fish back to life and pass the hat test.
There are two difficulties in this game: resources and time.
Resources can only be obtained from hanging up, that is, when the seeker goes through the past of the hat owner, but only hanging up for 30 minutes, the resources obtained may not be able to meet the needs of the decision.
At this time, Ren Suo either chooses to continue hanging up, or takes the risk of choosing some options that consume less resources or do not consume resources. Some of these options are correct answers, but they may also put the seeker into a more difficult situation in the hat test.
However, the interesting thing about the hat test is that as long as you dare to survive, it may not be a dead end.
For example, in one of the hat trials, there is a scene "I was bullied by a fat man. After I fought with him, the teacher punished us all. When I argued, she said, 'a slap can't be slapped'." ".
Among the options, "Slap the teacher with a slap and ask 'whether it rings or not'" requires 15 points of courage. Ren Suo spent too much courage in the previous decision, and the resources are not enough, and the other option "I call Dad!" does not need courage, see It looked quite reliable, so Ren Suo chose the latter.
However, after the 'father' came, he also criticized the seeker more. After the seeker went home with the 'father', even the 'father' wanted to educate the children.
At this time, if the seeker does not resist, he will lose 5 parts of courage and 5 parts of tenderness, so Ren Suo equipped the seeker with "Fighting Beginner", and beat 'father' solidly.
After beating 'Father', the seeker was naturally kicked out of the house, wandered outside for several days, did not go to school, did not go home, found a restaurant to work as a helper, and suddenly saw the recruitment information on TV, and his mind became hot , went home and stole the household registration book and ID card to join the army.
Then, this hat actually passed the level like this, and became the first hat that the seeker successfully transformed.
After being transformed successfully, no matter what kind of hat it was before, the hat will be wrapped with green light after transformation.
As long as they pass the trial, the "courage" and "gentleness" resources and skills obtained by the seeker in the trial will be completely inherited, allowing them to be carried to the next hat trial for continued use.
And if you wear a transformed hat, the resources obtained by hanging up will be doubled.
However, no matter how many resources there are, failing to pass the hat test once is useless.
After the seeker enters the trial, there is only one result: pass the trial, or be forced to take off his hat.
Forced to take off the hat, either the aspirant fell into a predicament during the trial and kept consuming resources to struggle to survive, or chose the wrong option continuously, and all the resources were deducted all of a sudden, making it impossible to continue.
And even if Ren Suo can remember the choice options of the hat trial, and has already worn the hat once, when re-entering, the seeker can choose to skip the content that he has experienced before, and go directly to the scene where the choice is to be made.
However, if you want to make a choice, you must hang up to obtain resources.
But just like "infinite energy" will generate other options, Ren Suo found that equipping seekers with different skills and props can also temporarily add some wonderful options to the choice, which can often reduce resource consumption and even speed up the completion of trials .