In the most secret technical workshop of the Death Guard Endurance, dull black stones and alien metals shining with unknown light filled the entire room.
A tall frame stood in the center of the room. At first glance, it looked like an unfinished Knight-Errant, but if you looked closely, you would find that this mecha was subtly different from an ordinary Knight-Errant.
Without the sacred engine oil and slightly delicate decorations, the joints also reveal different styles. Under the metal shells of some important parts, some metals with slightly different lusters lie quietly in between.
That's right, Hades used some necromancy technology to ensure that the key parts of these mechas have a self-repair function.
Under conditions of similar intensity, most of the materials of this mecha were replaced with black stones, and complex culture dishes were embedded in the deepest part of these black stones. Inside the culture dishes, flesh and blood twisted from time to time.
The Ranger Knight is a universal model of the Imperial Knight Mech, which is equipped in most Knight families. Compared with other models, the Ranger Knight is better at close combat assaults. It is equipped with a melta cannon and a chainsword, and its main function is close combat fun.
Hades further enhanced its speed, allowing it to approach the enemy more quickly.
Although this mecha looks very similar to the Knight Errant on the outside, the technology used inside is completely different. The reason for doing this is that Hades wants to make use of the Untouchables currently in the Death Guard.
This mecha has no machine soul, is not very picky about the operator, and is assisted by wetware, so it will not cause much damage to the driver.
But the driver must be untouchable.
Yes, in Hades' design, the pilot of this knight will be an untouchable among the Death Guard.
This will be an anti-psychic knight mecha. As for its positioning on the battlefield
One is to sanction the enemy's powerful psychic units, and the other is to appear as Hades' guard or vanguard.
Hades felt that it was too luxurious to have knights as guards. This was a treatment only available to Titans. But the problem was that if they really encountered powerful enemy psychic units, the anti-psychic fields of these untouchables probably wouldn't be enough to suppress them, and Hades would have to go himself.
But Hades' current black domain is a group damage, and its main attack is indiscriminate against friend or foe. He can't use a large-scale black domain to kill all the mages on the opposite side and at the same time kill his own team.
Hades couldn't always show his opponent how to ride alone for thousands of miles. He could, but that would be too risky.
So Hades needs a team that is safe within his black domain, and obviously, this team can only be composed of untouchables.
Unlike the special case of Hades, Untouchables usually cannot be transformed into Space Marines. After confirmation by the pharmacist Leo, Hades' own seeds were also unable to transform Untouchables. Hades could only stare in a daze at the gene seeds that had just been taken out from him.
Leo thoughtfully helped Hades keep his gene seeds in cold storage.
"I'm sorry, but it looks like your gene seed is only suitable for normal humans. I'll pick a talkative recruit to use your gene seed on later."
So how do we improve the strength of the Untouchables? The Death Guard is not as wealthy as the Empire, and can spend a lot of money and a long period of time to cultivate the Sisters of Silence.
Even if these Untouchables were trained to the strength of the Sisters of Silence and asked to fight alongside Hades, Hades would probably have to carry the entire team by himself. It would be better for him to ride alone for thousands of miles.
But now, Hades has taken out his modified Knight Ranger. These mechas without organic souls, controlled by the Untouchables, will become a beautiful landscape on the anti-psychic battlefield.
Hades thoughtfully added a stand on the knight's head to make it convenient for him to hang on the knights' heads to reach his destination.
Of course, he can also choose to drive a motorcycle or something, there are many options, convenient and fast.
Hades closed the last piece of shell armor with confidence, and the first mecha prototype named Soul Knight appeared.
The huge knight is completely black, with a small amount of green dotted on the joints and edges to embellish the body. The Death Guard's simple aesthetic means there are no unnecessary carvings on it.
Kirkland and Jin were circling around the mecha frantically. It was obvious that Sage Kirkland always wanted to hit the mecha, but the sage still managed to resist the thought.
Hades has already negotiated with the sages of Graeae that these mechas directly under the Death Guard will be registered under the name of Graeae to avoid censorship.
Generally, knights would have their own knight families and corresponding family crests, but Hades made up one on his own. Two black sickles dripping blood intertwined to form a pattern, which served as the family crest of this "family", and this family was directly named the Wandering Soul Family.
The next step is to pick some suitable people to drive the mechas. The Untouchables were directly thrown by Hades to the gravekeepers. I wonder how Garo manages these people.
Of course, Hades did not forget to cry poor to Malcador again, trying to get more Untouchables. With the Black Tower as a result, he at least seemed more justified in crying poor to Malcador.
But what he didn't know was.
A few weeks later, inside the Imperial Palace, Malcador dropped the letter from the Death Guard.
“It’s more efficient than I thought.”
"Then don't send the White Scars to reinforce. Send the Death Guard and the Luna Wolves instead."
Originally, the White Scars' Stormseers would become the backbone of the battle, but the Death Guard now have anti-psychic teams, so let them go.
Makado thought.
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The timeline here has been slightly adjusted because there is a time conflict in the original book. I am very sorry.
(End of this chapter)