At this time, the game time has reached more than 7 minutes. After the purple mid laner Pan Sen forced to kill the blue mid laner death song just under the tower, he has returned to the city and has made two [long swords] ready to go [ The direction of the Brutal Force] to synthesize an outfit.
And when the player Pan Sen returned to the line and made up a wave of minions who had just arrived under the tower, his level had smoothly risen to level 6.
King of War. Pan Sen plays the AD mid laner position. On the one hand, he can suppress some of his opponent’s crispy AP mid laner and slow down the opponent’s growth rate. On the other hand, he can reach the sixth level. The powerful support effect of the "Falling Strike".
King of War. Pan Sen's big move-"Falling Strike":
The accumulated power leaps into the air and bombards the target area after 1.5 seconds. When landing, it will cause high magical damage to enemies in the target area and slow down by 35% for a duration of 1 second.
Skill cast range: 5500 yards.
With a full range of 5500 yards, it can cover almost half of the area of Summoner's Canyon!
Pan Sen possessing such aggressive skills is equivalent to possessing the ability of global support. Especially when he plays as an AD mid laner, once he reaches the sixth level and learns the big move, as long as the upper and lower sides have a chance, he only needs to run a little to that side for a certain distance, and then he can directly stay on the spot. Open the big move, sit down to the target area, and give the strongest support gank.
And the idea that VIC planned at this time was to make the mid laner Pan Sen, who reached the sixth level, jump to the bottom lane for a wave of gank.
At this moment, he is consciously controlling the line of troops in the bottom lane at a position closer to the purple defense tower at the mouth of the river. As long as Pan Sen chooses the area behind the blue side EZ and Qinnu on the opposite side as the landing point for his big move, he will break If they lose their back lane, then their 3V2 can easily kill their opponents.
If you do it well, it won't be difficult to get a double kill.
While thinking about it, a simple and absolutely practical plan has been made. VIC quickly switched the angle of view to the middle road, using the marking function of the system to click the middle road and pressing the pawn line to Pan Sen under the blue square tower, and then I clicked on the bottom lane where I was with the [Request Support] mark again.
The meaning is clear and clear, don’t have to think hard about how to communicate in blunt English, the purple mid laner Pan Sen player immediately understands:
"Okay, wait for the next road, I'll come here!—"
In front of foreign friends, it is natural not to be spared to show the superb gank consciousness of the national server players, right
So quickly brought a wave of soldiers to the bottom of the blue square middle road tower, and the Pan Sen player rushed towards the lower road river channel happily.
VIC glanced over on the mini map and saw that his mid laner Pan Sen had begun to rush down, and he immediately calculated his jump time.
7 seconds.
After 7 seconds, Pan Sen can enter the range of the ultimate move.
Immediately he gave an instruction to the auxiliary Thresh next to him: "7seconds, prepare, your, hook (there are 7 seconds, ready to find a chance to hook)." At the same time, he faced Brie who was not far behind the line of soldiers. Ci made a mark and signaled that Thresh's object to be hooked out in a while was the opposite EZ.
"No question!" The Thresh player replied with complacency in English.
VIC has also carefully considered this arrangement.
Although the girl on the opposite side still has a flashing hand, as long as Pan Sen’s big jump position is reasonable, then the girl basically can’t escape the target area of Pan Sen’s ultimate move, and she doesn’t even need to bother by herself. A Pan Sen's output can basically easily accept the head of the piano girl.
But the opponent’s EZ is different. His displacement skill "Arcane Jump" is basically equivalent to a flash, plus more than four minutes have passed since the last time he surrendered the flash to escape, [Flash] should have been again After the cooling is over, that is to say, the opponent EZ at this moment has the ability to escape with two displacements.
Let Pan Sen jump to the bottom gank to support once, VIC will not only be satisfied with taking the head of one of the opponent's auxiliary heroes.
The opposite EZ is now no worse than him. This is the target that needs to be hit.
As long as Thresh's "death sentence" can control that EZ with a hit, or at least force the opponent to have an "Arcane Leap" displacement skill, then the opponent's EZ head will be in the bag.
…
"Hey, be careful up and down the road, the opposite mid laner Pansen is missing—"
The voice channel of the blue team sounded a reminder of the mid laner dead song player. Although it was a bit miserable to be pressured by the opponent's AD Pan Sen in the middle, the death song player's combat literacy and consciousness were not bad. As soon as he saw the opponent Pan Sen disappearing on the middle route, he quickly issued a warning to his teammates.
"It's okay! If he dare to come on the road, let's let him taste the power of his crocodile dad—" the top crocodile player replied domineeringly. At this moment, he has reached level six, and the purple square is on line After being killed by a gank, the top single weapon master was in a miserable situation at the moment. He was crushed under the tower without even having experience, and his level was only level 4.
"Should... will... come down." Britz looked at the pawn line and came to a conclusion.
The next player and her teammate, the female player, are standing near the mouth of the river at the moment, and Pan Sen on the opposite side can achieve a perfect gank as long as he jumps behind them and breaks their back path.
In addition, just looking at the eager action of Wei En, who walked and flattened A while moving in small steps, approached her side, assisted Hammer carrying a sickle and chain, and Britz could easily judge. Pan Sen, the opponent, definitely rushed over to them.
However, the opponent tried to break the deadlock through the mid laner Pan Sen's jump gank. Isn't it looking for an opportunity to send the opponent back home
At this time, the wild dog head player on the blue side where it was located has rushed down the road from his stone manned area.
The crocodile summoner skills on the order are also teleported, and can be teleported to the eye position inserted by the assistant Qin Girl to come and support it at any time.
Once Pansen jumps to the bottom lane, as long as it and Qin Nv avoid the output damage of the opponent's first wave of skills, and then teammates Kotou and Alligator arrive, in the case of 4V3, they can definitely play a wave of anti-gank victory. A small dragon can also be properly collected in the bag.
Of course, the premise and foundation of this plan is that it and Qin Girl-at least as an ADC, it cannot be directly caught by the other party at once, otherwise it will lose one output. Even if the dog head and the crocodile arrive, it may not have any effect. .
And with the current position of the same piano girl, it is definitely quite dangerous.
It can also rely on its own "Arcane Jump" and flashing two displacement skills to escape, but the piano girl is definitely a mortal end.
At this point, Britz told the female piano player in the voice channel of the team: "The female piano...back...retreat a little."
And this doesn’t need to be reminded by Britz. The female piano player who just heard the warning from the mid-lane death song is already ready to retreat. As soon as she heard her own ADC also made a decision, she turned around without saying anything. After running.
At the same time, Britz Young fired a "secret shooting" energy bomb to make up for a purple soldier with residual blood in the distance, and he was also ready to retreat backwards.
The purple side had long been eyeing the Thresh players when they saw the opposite two who were about to run. He was anxious, the skill "Death Sentence" was shot, and the sickle chain in his hand was slammed forward.
The 45-degree diagonal line is almost inevitable.
But it was a pity that he encountered Britz with a robot soul hidden under EZ's body.
Behind him, there was a whistling of the sickle chain, Britz's figure suddenly stopped, making a right-angle turn to dodge like lightning, and dangerously brushed shoulders with the sickle chain that exuded shining green.
Skill "Death Sentence", miss.
idiot!
VIC cursed secretly in his heart, but although the Thresh player's hook did not hit the target, it forced the opponent's EZ to make an evasive action, and the speed of escape was blocked.
At this time, VIC, who had already moved his body step by step and consciously adjusted the distance between himself and the opponent's EZ, made a forward "dodge raid" tumbling displacement and rushed to a short distance in front of Britz. .
At this time, his Wayne, Britz's EZ, and the rock wall on the right have formed a straight line with an oblique angle of more than 100 degrees.
In this position, the skill "Devil Trial" can be used to directly nail Britz to the wall and stun!
After rolling, VIC, who quickly got up, has lifted the crossbow in his hand like lightning—