After letting his down teammates return directly to the line, Britz rushed towards his blue buff wild area, while slashing to Aiki on the team's voice channel:
"Barbarian King... Help me... hit the blue buff twice."
Since it is to open the blue, it is natural and reasonable to have the top teammate help A to play a little output of the ancient golem twice. On the one hand, it can speed up the speed of destroying the first buff, and on the other hand, it is also to reduce the loss of blood volume.
However, Britz's reasonable request was unexpectedly rejected by his top solo teammate.
"No." The Aiki, who is the upper single barbarian king, replied in a straightforward manner, so that Britz couldn't help being stunned for a while.
Immediately there was a cold snort from the opponent: "Help you buff, and it will be too late for me to be on the line? If Riven gets to 2 first, wouldn't it be difficult for me to fight?"
"Besides, aren't you a great god, the great god jungler wants other people to help?"
The tone was full of disdain and provocation, and what was said was not reasonable at all.
Why doesn't the great god need help at the start
Is there any attribute effect bonus for the title of a "great god"
Does that mean that the top professional junglers in the national service and even the world can easily solo the big dragon in the first 20 minutes
In addition, in fact, it is also wrong to say that "help buff and get to the pawn line will be late."
The lines of both sides departed from the base crystal at 1 minute and 30 seconds, and the shortest time to reach the middle route was about 1 minute and 55 seconds.
As for the upper and lower lanes, the minions on both sides will only meet together at 2:05.
In other words, when the blue buff monster is refreshed at 1 minute and 55 seconds, the hero of the top order helps A two or three times and then rushes back to the line. In fact, it will not delay any time-not to mention the "Aiki One Sword" in this round. The hero chosen by "Zhan" is still a barbarian king with the "Whirlwind" displacement skills.
"Barbarian King, can you have a bit of quality?" Before Britz could say anything, the mid-laner keg player "Tanabe Tree" was first annoyed: "The blue side plays wild blue, and the top laner comes to help play two. The following is common sense, can you play TM?"
"Will you play? I don’t need to teach you—" Although you can’t see the expression in the team’s voice channel, you can easily guess that the Aiki Ichizami who said this at the moment must be the one who rolled his eyes again. Arrogant appearance.
Seeing that these two passerby teammates seemed to be arguing again, Britz hurriedly said: "It's nothing...it's...the barbaric king...just...return to the line...always."
"Damn, what kind of people are this..." Although there was Britz's vocal and relaxed atmosphere, the Tanabe tree still complained in a grumbling voice, and then the front of the conversation turned to Britz and said: "It's still cloth. God is generous, we don’t have the same knowledge as this kind of people—"
"He doesn't help, I'll fight for you!"
The game time came to 1 minute and 51 seconds. The player Tanabeju who was a mid-range keg dropped a "rolling keg" to the blue buff position on the wall, and then drove back toward his mid lane.
At 1 minute and 55 seconds, the blue buff was refreshed, and it was exploded by the "rolling barrel" thrown in beforehand, exploding the ancient golem and two mobs next to it, and immediately followed by Britz. The skill "Alpha Assault" learned at level 1 started his own wild game.
Six or seven seconds later, a summoner skill [Retribution] was handed over, followed by a tie A, and along with the tall and burly stone body of the ancient golem crashed to the ground, the first blue buff was taken into the bag by Britz. At the same time, its level has also come to level 2.
The newly acquired skill points were added to the "meditation" with the healing effect, and immediately Britz hurried towards the red buff wild area on the purple side.
Yes, this is the rhythm against the wild.
Among the wild areas, the most powerful jungle heroes should be blind monks, princes and others. They not only have a strong single-handed combat ability in the wild area, but also have strong mobility. Whether it is chasing or escaping, it is quite convenient. .
In contrast, Master Promise Sword Saint Yi's abilities in these two areas can only be regarded as average.
But this is also to see who is compared.
If you are going to face a jungler scarecrow, it's not a problem at all.
Generally speaking, the skill of Scarecrow jungler at level 1 will be "Life Drain", and at level 2 you will learn the "Dark Wind" which has ejection and silence effects. If you do not consider gank before level 6, then it is mainly developmental. Even the only control skill "fear" will not be pointed out.
Such a scarecrow with 6th-level front combat ability and escape ability is too weak, and the total blood volume is not high, it is really the best choice for the opponent's jungler to turn against the wild.
After crossing the river and entering the wild area of the purple square, Britz squatted for two seconds in the grass in front of the opponent's F4 wild area, switching the angle of view to see the movement of the opponent's card master in the middle, and confirming that the opponent was not in the middle. After inserting his eyes, he continued to walk up the outer rock wall of the opponent's red buff wild area, and came to the grass above the rock wall of the red buff wild area.
It only took two or three seconds to squat into the grass, and the figure of the purple jungler scarecrow appeared in the field of vision.
The opponent didn't seem to realize that there was an enemy in ambush in the grass close at hand. The thin and shriveled arms were raised and the staff waved. The skill "Dark Wind" took the first shot. The red buff elder lizard and the two The little lizards bounced back and forth, and then immediately activated "Life Drain", and the elder lizard in front of him was a blood sucker.
One advantage of the Scarecrow jungle is that after the level and equipment are developed, with the blood recovery effect of "Life Drain", the loss of its own blood volume when brushing the wild is so low that it is negligible.
But at the moment, when the level has just reached level 2, the benefit mentioned above is not so obvious.
After a period of "life drain", the skill enters the cooling time, and the scarecrow player can only rely on the flat A, which is better than hitting the damage without any ground.
Seeing the purple scarecrow player slowly hitting the red buff, Britz was not in a hurry, so he squatted patiently in the grass-it may be that the opponent's anti-wild awareness is really low, or the yellow jewelry 1 Minute false eyes had already been used out in advance, in short, the scarecrow player never planned to poke his eyes into the grass beside him, or to explore the truth in the grass.
Seeing the blood bar on the top of the lizard elder's head slowly slipped to less than one-third, Britz took another look at his Summoner skill [Retribution], which had already cooled down.
Counting this way, the [discipline] of the jungler Scarecrow on the opposite side should be almost done.
Seeing that the other party didn't seem to be in a rush to hand in [Punishment] first, Britz planned to do it first.
After all, the opponent still has a flashing hand, and he is carrying a teleport. If the opponent escapes and does not get the buff, then this wave of opposition will be a big loss.
So when the purple scarecrow player once again released his "life draw", Britz stepped forward with his sword, and an "Alpha Raid" was cast directly.
Suddenly, in the red buff wild area, the two remaining blood mobs, the lizard elder, and the purple jungler scarecrow players were all shrouded in a sword shadow that was indistinguishable to the naked eye.
Sword, Juggernaut!
The purple scarecrow player stayed for a while.
A fatal moment.
After the "Alpha Assault" skill was cast, Britz's figure had appeared between the lizard elder and the Scarecrow player like a ghost.
The two residual blood mobs were killed, and the scarecrow player and the lizard elder were each knocked out of a small amount of blood.
The key is that the loss of the blood loss of the lizard elder is not in the calculation of the scarecrow player in the purple side.
This made him react to the speed of handing over [Punishment], which was a beat slower than Britz.
呲—
With a clear sound, a dazzling light shines on the body of the lizard elder, and the remaining small blood bar above his head is instantly emptied. The huge body slams to the ground in a burst of unwilling roar, and the red buff on his body is turned into a few. The slender translucent light quickly shot into... Britz's body!
Get the red buff!