My Players Keep Grinding in the Post-Apocalyptic World

Chapter 233: The more you fight, the stronger you become! The level 20 era begins!

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The battle of Hongcheng lasted a whole day.

Almost all players died... multiple times.

Even the thin dog from the top team died twice, not to mention the others.

Yesterday, when the battle was about to collapse, Cheng Shaofeng suddenly made up his mind and called all 100 new players to come online and fight in Red City.

They are all level 6~7 players and have a certain level of combat effectiveness.

If you learn the summoning skill, you can also have a summoned pet that is close to the maximum level.

Because when this group of players came online, the two skills of summoning the underworld had just been released, and the barbarian profession has quite a lot of skills, so quite a few new players choose to go with the summoning system.

A level 7 player has a total of 18 skill points.

Choose the Barbarian specialization, click on the level 1 specialization slot, and then click on the level 16 Summon Void Demon, and you will still have 1 point left.

After the special bonus from the Hades, it is a level 21 Limit-breaking Void Demon! It also comes with the expansion skill Abyss Breath. Although it is slightly worse than other summoners without the blessing of enhanced pet equipment, the quantity and quality of these 4 monsters are still top-notch!

There are currently 6 professions in the base: Barbarian, Necromancer, Inquisitor, Mystic, Soldier, and Ranger.

Among them, the Ranger profession has too few skills, and almost no one chooses it except those who have a fixed team that needs healing.

Among 100 players, 31 chose the Barbarian profession, far exceeding 1/5 of the proportion. Among them, 21 were summoners and 10 were close combat system.

Melee combat requires comprehensive qualities such as equipment and attributes, but summoning... just needs hands.

The combat effectiveness of these 21 people is still acceptable at this stage!

There are also 13 undead players who have learned how to summon skeletons to the maximum level, and 11 mysterious players who have learned how to summon crows.

The fighting capacity of these 45 people is pretty good.

Other players can also play a role to some extent. If all else fails, you can pick up a shield to delay the resurrection time of other old players.

After this day's battle, the android has evolved several times!

Added melee combat form, added low temperature protection device, added tracking bullets that change trajectory in the air...

They summarize experience and improve themselves in battles with players.

Every evolution will catch players off guard and cause them to retreat repeatedly, and they can only fight back after figuring out their patterns.

But after a whole day of fighting, the players are not the same...

Clown King: "Wuhu~ I'm also level 20! So many skill points, so many attribute points, so cool! I want to learn the mysterious specialization~"

The moment you reach level 20, you gain an additional 6 skill points and 6 attribute points, one more than level 10.

This allows players to greatly improve their strength.

The player 'Clown King' was one of the 300 people who entered the internal beta test of 2.0. His first specialization was the Inquisitor, and he directly chose a new style that was not used by many people at the time: the Command Pain Elemental Attack Style.

The effect...excellent!

Now several of the new batch of players have chosen the same playing style as him.

By maxing out the two main skills, you can deal tons of area damage. The Clown King has plenty of skill points and has already maxed them out.

Law of Pain

Once you say this, your enemy will suffer from the erosion of elemental energy, and their souls will seem to be immersed in ice and fire.

Active Skills

Level 16/16

Energy consumption: 50

Duration: 8 seconds

Range: 3 meters

Fire Damage: 66

Cold Damage: 66

Speed reduction: 22%

This is the main skill, which can cause small-range ice and fire damage to the target area for 8 seconds and slightly reduce the speed of enemies in the area. This skill alone is not very powerful, but it is completely different when combined with the expansion skills.

Words of Pain (Command of Pain expansion skill)

Fully unleash the potential of the elements, make the law of pain more powerful, and extend the elemental sound of pain to further places.

Expand your skills

Level 12/12

Energy cost increase: 15

Target area extension: 9 meters

Lightning Damage: 56~120

Fire damage +60%

Cold Damage +60%

Greatly reduces the enemy's aiming ability

Reduces the enemy's health regeneration rate by 33%

As the basic training skill for the Inquisitor's three-system fusion, the combination of the two skills is extremely powerful!

With one cast, a triple attack of ice, fire, and electricity is indiscriminately applied to everyone in a circular area with a diameter of 12 meters.

After maxing out both skills, regardless of intelligence attributes and equipment bonuses, they can cause around 300 points of three-series damage per second, second only to the damage of whirlwind.

Although the enemy can avoid damage by escaping the 12-meter skill range, but... this skill can be released continuously, and just fire one more shot at the target location.

Of course, just this alone is not very effective in the defense of Red City. After all, the energy resistance of those androids has reached more than 50%, the damage is reduced by half, and the basic skill panel can only cause 150 points of damage per second, which is much worse than the whirlwind slash with double damage of physical fire, and it may also accidentally hurt teammates.

but!

The combination of these two skills also comes with three negative effects: reduced speed, decreased aiming ability, and reduced life recovery rate.

The last one only works for living things, not for robots.

But the debuffs of speed and aiming ability are very useful against androids!

Their movements are slow and their attacks miss the target, making them much less threatening.

Players of the Law of Pain School, led by the 'Clown King', were scattered on the edge of the main defense, releasing this skill to block all directions where the androids might attack.

When the androids passed through the roads they blocked, they would first be damaged by the ubiquitous elemental damage, and then their support speed would be slowed down, and their long-range fire support would often miss the target.

Although not many androids can be killed, the blocking effect is maximized!

After all, this skill cannot be used in front of a melee player, otherwise teammates will also be tortured indiscriminately by this skill.

Moreover, this skill cannot just be judged by its surface damage, but also by the most crucial intelligence bonus!

The Clown King is currently level 20, with all his attributes increased by intelligence. Combined with the intelligence increased by equipment, his current intelligence is as high as 58 points!

The intelligence attribute is related to the energy attribute of each player. It can improve the ability to use energy attacks. If it is reflected in the data of a smart watch, it means each point of intelligence + 3% energy damage.

The intelligence of the 'Clown King' can bring a 144% damage bonus!

Plus his equipment, a shield in one hand and a revolver in the other.

The magic flint embedded in the shield increases fire damage by +5, increasing fire damage by 25%, and can increase the 1/3 of fire damage in the Law of Pain.

The revolver is inlaid with a new synthesis blueprint recently developed by players: Deadly Cold Arrow Lost.

Death Cold Arrow Lost (Inlay)

Used for: Staffs, Guns, Off-Hand Codex

Cold Damage: 5

Cold Damage +25%

Frostburn damage +25%

12% chance to slow the target's movement speed by 25% for 5 seconds

10% of physical damage converted to cold damage

Granted Skills: Strengthen Ice Spikes

Fires a cloud of rock-hard ice that pierces enemies

Energy consumption: 32

32% of spell weapon damage

Cold Damage: 154~205

Slows down the target by 20% for 3 seconds

15% chance to freeze the target for 1 second

User intelligence required: 20

This is an enhanced version made by combining the cold stone and ice crystals, the three artifacts for new players to explore.

In winter, the activities of wild beasts west of the Scourge Base are greatly reduced, but there are still wild beasts. Some ice-type mutant beasts with thick fur are still happily frolicking outside. The cold is their nourishment, making them stronger.

For example, the ice toad that low-level players could easily deal with before has now become a first-level evolver due to the extremely low temperatures in winter. If you decompose it after killing it, there is a chance that ice crystals will appear.

Smart players immediately deduced the synthesis method of the Deadly Cold Arrow based on the synthesis logic of the Magic Flint.

Therefore, ice players were ecstatic!

The 25% bonus to ice damage and frostburn damage will enhance the ice barrage bullets and Meg's ice runes, which is extremely impressive!

At the same time, this bonus will also apply to 1/3 of the ice damage of Order of Pain.

It also allows him to occasionally throw a strengthened ice spike to limit the opponent's speed when releasing skills.

As for the energy-boosting equipment that exploded from other monsters, I won't go into detail. Although the 'Clown King' doesn't have much money, he has also collected a set of similar bonus equipment.

Overall, it can increase energy damage by 50%.

When added to intelligence, the total increase is about 295% of the basic damage.

Therefore, the original 300 Law of Pain per second can cause 880 damage to ordinary enemies without resistance.

Taking into account the android's extremely high resistance of 50%, it can actually cause about 440 points of damage per second.

Although there are some differences in actual combat, when fighting, the difference between the prediction of the smart watch is less than 20%.

It is normal for a robot to lose half of his blood after walking through an intersection blocked by the Clown King.

If he could chase the androids and keep using his skills, he could beat them to death.

But... this is more dangerous.

When he was chasing the robot, the robot could also turn around and shoot him. With his full intelligence and full output point allocation method... he was knocked down by a few energy rays.

So they would hide behind hidden spots and release them secretly, and if they were discovered they would quickly drive the Wind Walker to escape.

There is no lack of output. In order to escape quickly enough, the "Clown King" maxed out Windrunner!

What stands out is the rogue style of play.

This is a simple and efficient way to pass the time, but... the creative cloud players gave the 'Clown King' more inspiration through off-field activities.

Huankai: "Since it's a rogue style, why not further disgust the opponent? If you slow it down to the point where it can't move at all, and then reduce its elemental resistance, it can only listen to your chanting within the range of your skills, and you can deal full damage, wouldn't that be great?"

This immediately opened up my mind!

The Clown King rode his horse quickly back to the Scourge Base, racing against time to choose his job change and skills.

"Now that I'm at level 20, with these skill points, I can finally perfect my system again!"

"Second specialization, mysterious!"

Ding~ Congratulations on choosing your second specialization and changing your job to: Fraudster

The reminder from the smart watch made the 'Clown King' look curious.

“I should be the first player to choose the combination of Mystic and Inquisitor specializations? Deceiver... this name is quite interesting.”

"I wonder what the faces of the people of the Cross will be like when I go to the Colossus City with my mysterious skill in one hand and my Inquisitor skill in the other?"

"Hahaha! I merged the two rival professions in the background stories of the two games."

The Deceiver Clown King invested 10 skill points in one go to raise the Mystic Mastery slot to level 10.

This is the key to his learning skills: weakening.

An expansion skill of Curse of Weakness.

He didn't need anything else, he mainly needed those two things: to reduce elemental resistance and to reduce defensive capabilities.

Area debuff + area damage, a perfect match!

After some operations, his skill panel is as follows:

Inquisitor: Mastery slot 10, Word of Pain level 16 (full), Word of Pain level 12 (full), Windrunner level 12 (full)

Mystic: Mastery slot 10, Curse of Weakness level 1, Weakness level 7.

"All my skill points are used up, awesome!"

"A level 1 Curse of Weakness can reduce movement speed by 25%, and a level 7 Weakness can reduce defense by 52, slowing down the opponent's reaction speed. It can also reduce elemental resistance by 19%, so my Word of Pain can cause more damage."

I didn't think this skill was useful before, but now that I've encountered highly resistant androids, resistance-reducing skills are much more effective than increasing damage.

“Take off, take off!”

He hurried back to Hongcheng and guarded the intersection again.

Faced with a group of 20 androids that had evolved many times, he hid in a room on the second floor, opened his hands, and spread a bloody web.

"Curse of Weakness!"

The red fine net was large and fast, and it immediately landed on the 20 androids, just enough to cover them!

Then a puff of green smoke emerged, corroding spots on their hard armor, just like iron sheets that had been left in the rain for a week and had rusted.

The androids, disturbed by this energy, slowed down their pace, raised their arms to reveal their gun muzzles, and twisted their stiff necks to look for the enemy that attacked them.

"The words of great pain!"

The Joker King snapped his fingers, and a burst of colorful energy exploded among the androids.

Sizzle!

Chaotic words accompanied by ice flowers, sparks, and electric sparks emerged around the androids. Each android's body began to tremble, and sparks appeared at the joints.

Indiscriminate attack within a 12-meter range.

hp-607

hp-588

hp-672

...

A series of damage emerged from the androids' heads, making them tremble all over. Their bodies, which were already slowing down, were now affected and became even slower.

He raised the gun and aimed it at the Clown King, but his hand shook and hit the building next to him.

"I slipped away~"

The Clown King, riding on a full-level Windrunner, fled the scene at three times the speed and waited in another place, but was directly hit by a missed android.

You are under attack by a cyborg, hp-340!

Clown King: "..."

"Damn it! This can hit me? It's pure luck!"

At this time, the robots lost their target and began to flee the area at an accelerated speed, but under the double deceleration and super strong attack, it was very difficult to move.

The Clown King threw another Law of Pain in their escape path.

Pah pah pah~

Various energy storms swept around them, and flames appeared from inside their bodies.

In the end, they didn't get out of the second skill and all died.

Kill the android alone, experience +100! *20

20 thin threads floated up from the android and entered the body of the Clown King.

"Ah~ It feels so good! I'm full."

His experience bar increased by 16%.

"The experience points for upgrading are really increasing. It only takes 5,000 experience points to upgrade from level 18 to level 19, and 10,000 experience points to upgrade from level 19 to level 20. Now it takes 12,000 experience points to upgrade from level 20 to level 21! Damn that idiot planner!"

"But... now that I have the ability to eat alone, my experience gain will definitely be super fast!"

"Hehe~ Is this an evolved android? It's nothing more than that."

Most of the androids yesterday had only about 3,000 HP, but today, I don’t know what has been strengthened in them, but all of them have become over 4,000 HP.

After the resistance is reduced, it causes about 600 damage per second. You just need to make sure the robot stays in the pain of the law for 8 seconds, and you can kill it!

This job change to become a fraudster has directly raised his career to a higher level!

World Channel

Clown King: All brothers who major in "Law of Pain", quickly select the mysterious specialization and change to the trickster! It's so cool that you can't breathe!

Androids are evolving, and players... are leveling up faster!

Countless 'Clown King' players stood up!

The level 20 era has officially begun!