Candleburg is a fortress with many high towers. It was once the home of the great prophet Kelder. The large library here contains his predictions about the future of the continent of Walstad.
This temple of knowledge is located in the south of'Swan Bay', on a volcanic cliff overlooking the sea. At the end, it is connected to the land through the narrow path of the'Lion Road' until it reaches The main commercial road between'Naurez' and the major cities of Wall Bay.
In addition to the remote location, Candleburg is also protected by powerful multiple enchantments!
Except for oil lamps and candles, nothing can burn, which effectively prevents all kinds of precious books from being accidentally burned. In addition, these enchantments can also block teleportation spells and destructive spells, kill all molds and insects, and have some other secret properties.
Candlestick has an absolute law, that is: "Anyone who destroys knowledge... Whether he uses ink, fire, or sword, he will kill himself! Here, books are more important than human lives."
And the implementation of this law is the'volume guardian' Ulant who controls the castle, and its two major institutions, the'reader' and the'guardian'.
In this hall of knowledge, a profession was born: "Arcane Scholar".
Arcane scholars in the large library tirelessly read the manuscripts handed down by the mages who died thousands of years ago, and are committed to elevating the learning of magic to a level of discipline. They are not interested in developing new spells and excavating special uses for spells, but strive to understand the basic process of spell formation and the inner workings of the magic web, which are the basis of all magic structures.
But even the collection of Candleburg is limited, and not all magic developers are interested in recording the development experience, so arcane scholars spread out in a wider world, observe and record all the types they can find Magical skills. This practice gradually spread, and some wizards who had never been to Candleburg later also adopted their methods and similar techniques to use magic.
…
Through the narration of the halfling old Walker, Weizard had a general impression of Candlestick.
Naurez is located at the southernmost tip of the Redpail area. If you go further south, it is a bay area called Swan, dotted with dotted cities.
The road connecting "Nauretz" with these cities has a branch road in the southern part of the "Swan Bay", which is the narrow "Lion Road", and at the end is the destination of Weizard-Candleburg.
"Man! One more condition needs to be met if you want to enter the Candlestick..."
The halfling sitting opposite Weizard said: "For foreign travelers, the price of entering this castle is just a book. However, all those who want to study in the Great Library of Candleburg must provide Candleburg A book not included by him!"
"According to the valuation, such a book... the value will not be less than 1,000 gold coins, even higher!"
"Of course, I also have a secret way here..."
Having said that, the old Walker, who seemed to be a messenger, rubbed his fingers again.
Until he received the tip from Weizard, he continued: "The Temple of Oghma (the god of knowledge) in the Candle Holder will also purchase this type of book through the priest... You can pass my seal , Go to the temple to get the necessary help."
"Wizard, my buddy! I hope you will have a safe journey..."
Old Walker jumped from his chair to the ground and walked back towards the bar in the tavern.
Silently picking up a black iron seal with a high mound pattern that the halfling had placed on the dining table, Weizard stood up and walked to the second floor guest room of the Stone Fire Pub.
…
Going to Candlestick is not an impulse.
When Weizard touched the unknown piece of metal, there was a spark in his chest and in his soul... And it was this wonderful feeling that drove and led him to the candle fort and unlock The unknown mystery contained in the metal plate.
"... There is a feeling that this piece of metal must be related to my career!"
Weizard, who leaned on the head of the bed, was full of expectation: "What kind of occupation will it be?"
Although sleep is not required, a nap is still necessary, and in this way, the night's time passes quickly.
In the early morning of the next day, after finishing his outfit, Weizard said goodbye to the old Walker and hurried to the "caravan area" in the south of the city. He was going to buy some necessities here, and then he would look for another one to go to "Swan Bay" Southern caravan.
There may be many pedestrians on the well-known roads on the mainland of Wolstad, but this does not mean that walking on the roads is absolutely safe! Deadly magic, terrifying monsters, and brutal rulers are all dangers that people must be prepared to deal with when traveling. Especially in those villages and towns far away from main roads and cities, this situation will become more frequent and sinister... Even those farms or fields that are only a day away from "Naurez" may be rampant by wild animals and monsters.
Wear-resistant clothes, sturdy and warm leather boots, windproof cape, clean water, dry food...
In order to travel far, Weizard used his own experience to purchase a lot of necessary items, and in the process, he was also very lucky to find a large caravan that was about to leave in the afternoon.
After paying a valuable gold coin, Weizard was led to outside the south gate of the city. At this time, many people had gathered where the caravan was, and dozens of large vehicles were parked nearby. The carriage, a team of heavily armed guards scattered around the caravan.
Soon, the time for the caravan's departure arrived.
The whole team started running quickly and efficiently. The guys climbed into the carriages and drove the vehicles forward, and the guards also allocated a part of their staff and rode horses to explore the road first.
These caravan guards do not simply follow the caravan. In the wild, their role is equivalent to scouts.
How is the road ahead? Do you need to reroute? Are there any beasts nearby? Will you encounter danger? Are there robbers? Can you negotiate? These are the jobs of caravan escorts!
Because of this, only experienced adventurers are qualified to act as caravan guards.
…
At this time, more than four or five hours have passed since leaving the port city of Naurez, and the sky has gradually darkened. Weizard, riding a tall horse, is flipping through a book and quietly following the business. In the team, but at this moment, a sound of horseshoes from far and near came from behind him.