01.
The route of the "pirate group" set by Hill is not to put them directly on the pirate ship, but to set up a pre-story of searching for treasure and digging, so that they can gradually integrate into it. After that, the group of them took the treasure chest and found the pirate ship under the guidance of the NPC pirates. What greeted them was a joyful banquet held on the deck.
Everyone sang pirate songs, drank alcohol, and ate meat, all of which were delicacies provided by the devil world, and the treatment was quite good.
During the banquet, there are pirate NPCs approaching the players, and the players can chat with any NPC at will. I don't know how other people feel, but Muriel herself is very happy.
After the banquet, the first mate NPC of the pirate ship talked to each player individually, and he asked Muriel: "The captain means to give you a promotion, brave Muriel, can you take on your responsibilities? You Will lead a combat team, of course, you can refuse."
After hearing this, Muriel was both excited and nervous, "I wish I could, but I think I'm... uh... I may be lacking in sword skills, can I do well?"
"You are an honest boy, but don't worry, Maltz will guide your sword skills, you can go to him directly later. In fact, your sword skills are already very good, you just need to be brave, draw your sword and stab at Enemies are fine," said the first mate NPC.
"Okay." Muriel nodded, she remembered Maltz's name.
This line was set up by Hill on purpose. He wanted to tell these players that you just bravely pull out your sword and stab it (these swords have no tip, so don’t worry about stabbing the NPC), as long as you perform this action , NPC will automatically determine who wins and who loses.
After all, you can't really let these players practice swords... Of course, there will be practical guidance. If you want to learn, you can really learn it seriously. If you don't want to, just play.
Hill also set up an "achievement system". The more involved and serious players are, the more likely they are to unlock achievements.
For example, if the player really works hard to learn the Five Heavens Sword, he/she can get the achievement of [Sword Master], which will be published in the magazine, and there are many rewards to get. The former is fame, the latter is profit, there is always one thing that can move people.
Right now, Muriel doesn't understand the meaning behind the first mate NPC, but if she has the courage to explore, she will soon discover this game setting.
Then the first mate NPC patted her on the shoulder and said, "Then enjoy the banquet to the fullest, this is your day!"
If Muriel was a noble lady, she would subconsciously be dissatisfied if someone patted her on the shoulder directly, but now she has entered the scene enough, and she feels a kind of inner release.
Cheers with the pirates, Muriel can no longer tell who is the player and who is the NPC, the bright sun, the sea, the seagulls, the sound of the waves... She drank some wine, and she felt drunk, but not just because of the wine. . But what makes her a little regretful is that the handsome captain in the promotional film has never appeared.
After the banquet, the NPC distributed the keys to them. Only then did Muriel realize that several people she thought were NPCs turned out to be players. She wanted to laugh a bit, ah, everyone seemed to be very involved in the show.
According to the number on the key, Muriel searched for a long time before finding her room, and then threw herself on the bed.
Finding treasure, digging treasure, going to the pirate ship, and then having a banquet... This series of things lasted from ten o'clock in the morning to three o'clock in the afternoon. She climbed into bed and realized how tired she was.
This nap lasted for a long time, and it was already dark when she woke up. She sat up and saw the moonlight and the sea outside the window. The pirate ship floated quietly on the sea, and her mind was also peaceful.
What's next
She thought about it and decided to go to the deck first. She opened the door, and a small note fell on the ground. She picked up the note and found that it said assembly on deck at seven o'clock, signed as Chief Mate.
It means that you can move freely before seven o'clock.
Muriel immediately decided to go to Maltz who the mate said could teach swordsmanship. She first went to the deck to greet the pirates, strike up a conversation, and ask for directions. With the help of the NPC, she quickly found Maltz.
Maltz was a difficult-looking pirate, with a sullen look on his face, but he was also quite handsome. Muriel was a little apprehensive at the moment, but still hesitantly said her request, "Excuse me, can you teach me swordsmanship?"
"No need. Not interested," said Maltz dryly.
Muriel suddenly didn't know what to say, so she had to leave disgruntled. Next, she wandered around on the boat, chatting and accosting some NPCs, and one NPC revealed that there was a big operation at night, and the captain would show up for everyone's meeting.
Muriel arrived on the deck at nearly seven o'clock. She saw the player who was also the pirate lady during the day, so she went over to strike up a conversation. The two exchanged names. She learned that the other party was from Magnolia City, and her name was Melissa.
"The first mate told me to go find a pirate named Maltz, but he refused to teach me swordsmanship," Muriel said.
Melissa laughed, "The pirate that the first mate asked me to find also disagreed at first, saying that I should give him some favors, but I said 'the first mate asked me to come here', and then he began to teach. Although he is glib, he is cute."
Muriel immediately became annoyed, it turned out to be like this!
Looks like she needs to think a little more, be brave enough to say a little more, and not be shy, she's a pirate now!
Just then she saw Maltz coming across the deck towards him. Muriel was a little nervous at the moment, and began to think about how to talk to him later.
Maltz stood still, glanced at Melissa indifferently, and then said to Muriel: "The first mate just found me... Let me tell you first, my training is very strict, I hope you don't grind your sword like you speak. Heck." After speaking, Maltz went to the other side and started chatting with another pirate.
Muriel's heart was pounding.
Melissa over there opened her eyes wide: "Your swordsmanship teacher is so handsome, much more handsome than mine. You are so lucky."
"Actually, I'm a little worried that he's too strict." Muriel told the truth.
"You worry too much, you have to enjoy it all, even being strict is a kind of enjoyment, isn't it?" Melissa blinked, "I saw my swordsmanship teacher," she said, "Hi Cubas, I'm here."
"I've been looking for you for a long time, Melissa." The NPC pirate named Kubas came towards them. He was wearing the fashionable attire of aristocratic men, but his clothes were tattered, with a combination of exaggeration and abjection. "There will be a mission tonight, just hide behind me, sweetheart." Kubas walked up to Melissa and smiled at her. Muriel noticed that although the other party was ambiguous, her body movements were very regular. "Oh, you're here too, you can follow me if you don't mind?" He winked at Muriel.
Before Muriel could speak, Maltz over there said coldly: "Take back your charm that has no place to rest, you are like a male peacock courting a mate."
"Oops, it's rare to see our famous Maltz defending someone else..." Kubas said.
"No maintenance," Maltz said succinctly. "Just tasks."
"Whatever you say." Cubas waved his hand exaggeratedly, "Alright, Melissa, let's go to the front row and ignore them."
Melissa smiled and said goodbye to Muriel, "Then I'll go ahead first. See you later."
"See you later," Muriel said. Her heart was pounding. Maltz was defending her... She had almost forgotten that this was just a game.
According to the personality of each important NPC, Hill gave them the "Deductive Routine" booklet. Maltz's routine is cold on the outside and hot on the inside. He must speak coldly and coldly on the surface, and even if he cares, he must say it in that tone. This method of wanting to promote before suppressing has always been tried and tested. So far, Maltz has been quite successful.
Oh, by the way, the "deduction routine" of the male characters in it is basically completed by Hill following the male characters in romance novels, and the deduction routines of the female NPCs in it are based on the female characters in male novels.
Generally speaking, players may be tempted by NPCs, after all, this is human nature. Thumping heart is sometimes very mysterious, it may be that the moonlight tonight is too beautiful, it may be that the breeze is too gentle, it may be the light in his/her eyes that makes your heart move, or a certain sentence of the other party hits your point... These are all It might lead to heart-thumping, but what happens next is up to you. Theoretically, it is impossible for players to really like/fall in love with an npc within five days, but it does not rule out that some players directly express their love.
Hill's order to the NPCs is to refuse, and the way of rejection is in line with their personality. If it’s a chic and unrestrained type, the NPC will smile and say, “I don’t intend to bind myself with love, I’m a pirate, and you are a pirate, so let’s stop doing this, OK?”
The type of Maltz would say: "My sword is my lover." Players probably couldn't help but twitch the corners of their mouths.
By the way, Melissa’s swordsmanship teacher Kubas, if someone confessed to him, he would say, “I’m sorry you are of the wrong gender, I like men, and I have always regarded you as a sister.”
Player: ? ?
But then a male player confessed to Cubas, Cubas had to say: "I'm sorry, I like women."
The male player was still angry: "Then why did you tell Penny that you like men?"
Kubas was stunned for a while, and said: "No, actually I don't like humans, I don't like all humanoid creatures, I like humans and beasts. In order to cover up my hobby, I told other people that the gender is wrong, please don't say it out ,Thanks."
Male players are struck by lightning. This this…
His freedom of play is simply amazing. Hill also gave him a raise for it.
02.
The meeting time is coming soon, and the pirate captain that players are looking forward to is finally here!
It was the setting sun at this time, and he came out of the captain's room wearing a captain's uniform, with an astonishing momentum, which was definitely enough. — After all, the captain is played by Spike, one of the five elders of the Dark Holy See.
He first looked around at everyone, and then moved his eyes to Carl Richard—he was the actor who paid a lot of money to buy tickets, so he naturally had privileges: "Carl, you have contributed a lot to the treasure, according to the rules on the ship , you will be promoted to deputy captain."
The pirate NPCs immediately cheered, "Long live the captain, long live the deputy captain!" Their voices were infectious, and Muriel also shouted a few times, and she saw that Carl Richard's eyes were very bright, and he promised full of excitement.
Wow, that must feel good...
"As for you, I certainly won't treat you badly. You can go into the treasury and choose one thing to take away, but remember, you can only choose one item." The captain said, "Being greedy for the enemy is the right choice, but being greedy for your companions is the right choice." Greed...then forgive me for being ruthless."
This is actually a distribution tool.
"I just received information that my lovely Mary Jo escaped to a merchant ship, and the informant also told me the route of the merchant ship, so we will have a bumper harvest tonight." The good little lover is brought back, and you can plunder everything on that ship—I want them to know that those who touch me will have to pay a price."
Mary Jo... isn't that the name of the eldest daughter of the Warren family in Snow Castle? It's not a coincidence, is it? The heroine in the magazine seems to be the "captain's lover". Muriel thought. Wow... The treatment of the heroine is really good... This plot is too exciting!
"Then tonight's battle will be under your command, Deputy Captain Karl." The captain ordered, and turned back to the captain's room before Karl could answer.
Command the battle! Muriel's eyes widened.
The treatment of the leading actor is too good! If she has money in the future, she must experience the feeling of being the protagonist!
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