Sorcerer’s Handbook

Chapter 162: Orthodox! Fantasy! Adventurer!

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"Adventurer code name?"

"Death Crazy Sword Princess."

"gender?"

"male."

The camp recorder paused, his expression unchanged, "Please read and confirm whether you comply with the "430 Adventurer Agreement" and the "Secrecy Agreement". Here is the printout..."

"accept."

"Please show me your adventurer badge."

Ash, wearing a mask, took out a round badge and swiped it across the glass screen of the recording device, which lit up green. The recorder nodded: "The mission is registered, please come in."

There was almost no obstacle, and Ash easily stepped into the Observation Point Camp No. 53. A rough earth wall as high as 30 meters separated the inside and outside of the camp. There was a high tower in the center of the camp. The deep blue vortex on the top of the tower was Ash's goal: the Level 2 Void Realm Turbulence Channel.

All the vegetation in the camp had been leveled, and rows of benches were placed there. Many adventurers gathered together to chat, taking out the bottles of wine they carried with them to talk about everything under the sun, and then taking a moon candy and their whole bodies twitched - drinking and eating candy was more enjoyable than going to heaven.

From time to time, someone would shout loudly:

"Flame Group, come this way!"

"Hungry wolves, gather here!"

"Farga, Farga, hasn't the Farga from the coffin team arrived yet?"

In addition to these noisy people, there are also many lone wolves like Ash who wear uniform cloaks and masks, and watch mysteriously and coldly.

This chaotic scene is the reality of adventurers in war zones.

When he found the adventurer's information on the curtain, Ash wanted to applaud the Blood Moon Kingdom for its superb level of exploitation and oppression - because in the social atmosphere of "human rights and freedom" and "racial equality", the military expenditure required for the conscription system was too much, so the Blood Moon Kingdom decided to simply not have an army!

The Blood Moon Kingdom disbanded its army 300 years ago and completely switched to a war zone adventurer system.

The so-called adventurer system is that the war zone provides tasks, adventurers accept and complete the tasks, and then get rewards from the war zone. The relationship between the war zone and the adventurer is just a commission relationship. Adventurers are free to come and go, and in theory they can share some military functions.

The biggest advantage of the adventurer system is, of course, that there is no need to pay for training, be responsible for logistics, or provide pensions.

The death of adventurers has nothing to do with the war zone. Adventurers can just leave if they don't want to work. There are many people who want to take on missions. The war zone doesn't need to care about "human rights". After all, they are not even an employment relationship, but a temporary entrustment relationship based on mutual consent.

Simply put, since forming an army requires treating soldiers as human beings, it is too expensive; while recruiting adventurers only requires treating them as tools, and there is no need to waste money on additional factors other than tools such as "race" and "human rights", so the cost is greatly reduced.

The Adventurer System saved 80% of military expenditure in the first year of its implementation.

The best part is that after the conscription system was converted to the adventurer system, it did not have any negative impact on the Blood Moon Kingdom.

The reason is that the Blood Moon Kingdom does not have rigid collective military needs such as suppressing rebellions, defending borders, and disaster relief.

Needless to say, there was no rebellion. Not to mention the "love ban education" implemented by the Blood Moon Kingdom, the chip on the back of everyone's neck alone meant that a large-scale rebellion was impossible to happen.

It was normal that there were no natural disasters. The Meteorological Bureau had solved everything before the disasters occurred. As for those virtual disasters caused by magicians, they naturally had to be solved by magicians. The army could not help at all.

As for the border, according to the statement in the veil, 'The Blood Moon Lord has helped us resist foreign enemies', so there is no need to station troops on the border.

Matters such as maintaining public safety, hunting down criminals, and preventing cults are the responsibilities of the Criminal Investigation Department.

Therefore, the army only had two functions left: emergency forces and suppressing the abysses in various places. These functions can be completely undertaken by adventurers. Therefore, after the military system was transformed into an adventurer system, although the efficiency did not increase, it did not decrease either, and the adventurer group also came onto the historical stage.

As a violent group, the composition of adventurers is quite complex. There are combat magicians who are dedicated to protecting the blood moon and honing their skills, there are profit-seekers who want to obtain resources in the war zone, and there are even wanted criminals who come to the war zone to make a living in order to avoid being wanted.

Yes, the war zone is willing to take in wanted criminals, and the Criminal Investigation Department will not come to the war zone to arrest people. For the evil people who have committed serious crimes in the city and are desperate, the war zone is almost their only place to stay.

For example, the Woodpecker Gang controlled by Xilin also has a Woodpecker branch in the Lakeview War Zone, which is responsible for taking in members who have committed misdeeds. If Ronald "Golden Mouth" had not been caught by chance, he would probably have gone to Lakeview to become an adventurer.

When Ash heard Igula talking about the adventurer system in prison, he also asked if it would be possible for them to make a living in the war zone after escaping from prison, starting a spectacular adventurer's journey, earning merits while clearing their names, and getting this weird cult leader back on track in his fantasy journey.

But Igula coldly rejected his fantasy - the war zone doesn't mind whether you are a big villain who committed heinous crimes or a little stinker who committed racial discrimination because of bad breath, but the prerequisite is that you have to have a chip.

Without the chip, the wanted criminal would not be able to enter the 'safe rest area' provided by the war zone - as the name suggests, this area will activate the 'attack ban' in the adventurer's chip, prohibiting everyone in the safe zone from attacking.

Not to mention that Ash was unwilling to implant a chip in himself, even if he was willing, he couldn't find a way. Implanting chips was a monopoly of the Church of the Beloved, and even the underground black market only provided purification services, not implantation services.

Therefore, they jailbroken the five villains, and there was no turning back after removing the chips.

Moreover, the adventurer's life is not as good as Ash imagined, because the war zone only accepts consumption of merit. No matter how much money you have, you can't live comfortably in the war zone. You may even be slaughtered and bleed. In the end, you must accept missions and go to the waterway abyss to kill monsters for a living.

According to statistics, there is only a 25% chance for new adventurers to survive in a war zone for more than a year. Even though most of them choose to flee back to the city to work because they cannot hold on, this success rate is still very scary.

In order to take care of the adventurers with such a complex background, the war zone also introduced the "Adventurer Merit" system. All mission rewards are merits, and adventurers can redeem any rewards in the war zone with merits, including but not limited to magic spirits, miracle spells, faction knowledge, etc.

The best part is that the merits are not recorded on the chip, but on the adventurer badge that you carry with you.

Adventurer's badge is anonymous.

As long as you can produce an Adventurer Badge, the War Zone will redeem it for merits, no matter if your badge is your own, picked up, or... taken from someone.

When Ash found out about this mechanism, he completely understood the good intentions of the Blood Moon Kingdom in promoting the adventurer system. With this trick alone, it was impossible for a group of adventurers to work together in the war zone, and large-scale violent groups were disintegrated from the root. As long as the war zone can provide merit exchange rewards, suspicion will always exist among adventurers.

How could the Blood Moon Kingdom, which even prohibits units like the family, allow a violent group like the army to exist

Although large groups do not exist, there are countless small adventure groups of five or six people. There are seven or eight of them in this camp alone.

Seeing these "Flame Adventure Group", "Hungry Wolves" and "Wind Brigade", Ash couldn't help but have tears in his eyes - he actually kind of yearned for this kind of fantasy adventure life, forming an adventure group with a few like-minded friends, embarking on an unknown journey, experiencing epic stories, and then retiring and getting married before the age of 35, retiring to the countryside.

Best of all, he hopes to meet a beautiful and sexy lover, a virtuous and considerate wife, a beauty who knows him well, and a lively and lovely girlfriend.

And it would be even better if they didn't see each other.

This is the original fantasy story.

Now he was arrested → escaped from prison → fled the country. This is not a fantasy story, it is clearly a police and gangster story!

There is no need to travel through time, as long as he embezzles public funds in the company, he can experience this process!

Just as Ash fell into the sadness of an adult again, friction seemed to arise among the adventurers.

A masked adventurer wearing a cloak said that he had lost his badge and suspected that the three people who had just passed by him had stolen it. Naturally, the three people denied it and were even willing to accept a masked body search.

While the masked man was searching the first person, the first person raised his hands high, holding the adventurer badge in his right hand, and threw it to the second person in the blind spot of his masked vision.

Everyone around saw this, but no one said anything, they just watched. Those with evil intentions need not be mentioned, and even those with kind hearts would never help - if even an important badge could be stolen, then it would be better for them to give up their adventurer careers and return to the city to be social cogs.

The second person is searched with his face covered, and the second person also raises his hands and throws the badge to the third person. The third person then throws the badge to the first person when the third person is searched with his face covered.

The badge was equivalent to being spun around in the hands of the three people, and the onlookers couldn't help but laugh.

These three people simply wanted to have fun with the mask, but in the end they gained nothing and could only leave acknowledging their bad luck.

Just when Ash thought this was just an ordinary social beating, the three men suddenly screamed.

"Where's my badge? Why is my badge gone?"

"Mine's gone too! Shit, it must have been that goblin bastard!"

"Where did he go? Find him now. My badge contains the merits of buying magic spirits!"

The three of them were furious and looked around for the masked man, but there were so many people wearing cloaks and masks here that the masked man would blend into the crowd. How could they find him? They even targeted Ash, who looked them in the face without fear.

"Hahaha, this makes me laugh to death. I just saw him take away your badges when he searched you idiots, but I didn't say anything. Hahaha!"

"Why are you glaring at me? You can't even steal better than others, and you're still embarrassing yourself here? Do you want to fight?"

"We've laughed enough, you can go away now."

The members of the nearby adventure group laughed loudly, and the noises of laughter continued. The three of them were so angry that their shoulders kept shaking, and they were so wronged that they were about to cry. They could only whisper a few harsh words that no one could hear, and then they hid in the edge area in shame.

At this time, a goblin in formal attire walked up to the platform. He was tall, handsome, with a pair of silver-framed glasses on his nose and a top hat covering his hairless head. He suddenly looked like a fluorescent green elf.

A mere goblin actually exudes an aura of elegance (Ash was completely unaware that he was being racist), and it’s not known whether it was due to plastic surgery or if it was natural - anyway, the genetic optimization technology of the Blood Moon Kingdom is the best in the world.

"Good evening, adventurers. I am the secretary of this mission, Kibot Mantras." The goblin said calmly, "There are only 90 minutes left until midnight. Entry and exit of the camp are prohibited. We will enter the battle preparation phase next."

"Being able to take charge of an invasion of a foreign land, a risk-free achievement, it seems this goblin is a candidate for a councillor."

Suddenly, there came a familiar voice of keyboard politics commentary from the side. He glanced sideways at the cloaked adventurers beside him in confusion, but couldn't find who was talking.