The Azure Longsword

Chapter 192: The Seal Method and the Idiot Method

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"Ask." Medea ran to Ask who was still examining the corpse, bent down and called him.

"What's wrong?" Ask asked calmly.

"It's like this..." Medea roughly explained everyone's reasoning.

In short, the girls hope to invent a method to identify their companions to prevent further copies of imposters from happening after this incident, and then try to blend into the team like last time.

However, the embarrassing thing is that any information that enters everyone's memory will be read by this mutation, and when the counterfeit is copied later, it will be perfectly replicated, thus rendering the method ineffective.

Ask:

Wait, we are just doing a psychic mutation copy, is it that complicated

After thinking about it for a while, Ask realized: When he was not a professional player, it seemed quite complicated for a player to play this kind of mutation dungeon.

As a groundbreaking super-intelligent holographic game "Iron and Fire", many so-called mutation copies have created epoch-making new gameplay.

For example, in mental copies, intelligent AI will disguise itself as teammates and deceive companions in the team.

In the early version, the method of deception was very simple and crude. It was to create a copy to suddenly blend into the team, and then speak and act synchronously with the original character being copied, so that players could not tell who was a real person and who was AI.

Although the holographic game cabin prohibits external programs such as YY voice, it cannot stop players from logging off. So just log off and ask.

In the middle and later stages of the game, a more sinister game design emerged: swapping.

Use plot-killing methods such as fog and teleportation to forcibly separate the team, and then create a team of clones to deceive the lost teammates and companions.

Through server big data and advanced algorithm training, the intelligence of these cloned NPCs is far higher than that of ordinary NPCs. They can pass the Turing test and simulate no less than tens of millions of speaking personalities. No matter whether the personality of the original owner being copied is cold, straightforward, gentle, or full of dirty talk, it can be simulated to be 99% similar.

In addition, when players communicate online, no matter how they communicate, the server will record it accordingly. As long as it is information you see or hear directly, the server will determine that the AI of the replica also knows it based on the corresponding algorithm, so that these replicas can be disguised perfectly and ordinary people cannot recognize it at all.

How did the players crack it? They still relied on trickery, exchanging codes offline and using them online, and the server had no way to do anything about it.

However, in this world, it is unlikely to work - at least the obstacle of "not being able to log off" is insurmountable.

There is a simple solution, which is to teleport all the girls back to Hearthfire Island, leaving Ask alone outside to deal with the anomaly.

As long as I go to the dungeon alone, it doesn't matter who you become, it will be of no use to me. I will just kill whoever I see and pass the level smoothly.

However, this opportunistic approach undoubtedly goes against Asker's original intention of training the team. If everything is undecided, then do people still need to think when they encounter problems in the future? How can we grow without thinking