A few hours later, Ask and Sidlifa had been taken to the mountains north of Hero's Harbor by the Naga guards.
During the process, he secretly sent a handwritten note to Hearth Island, asking the girls not to come out for the time being.
Of course, it was no secret that the Blue Sword team had nine members, and the Naga guards had witnessed their entry into the port yesterday. However, Ask had just revealed what the other party was planning, which had already made the Nagas very nervous.
If the girls continue to come out one after another, it will inevitably continue to irritate the nerves of the Nagas. One of them might be provoked to the critical point and suddenly attack, and then a conflict will break out between the two sides, and both sides will suffer losses before Leviathan arrives... There is no need for that.
Of course, Zangzhu's confidence lies in his strength. Today, Ask is already a Lv.20 junior demigod, reaching the upper limit of the magic tide level. Even if the Naga clan really set up some traps inside, he is confident that he can lead everyone to escape safely.
As the group continued to move forward, Ask had roughly confirmed where they were going - the cave below the Moniz crater.
Terceira Island, where Hero Port is located, was one of the four initial islands in the Undead dungeon. Naturally, it has been explored by players. There is a hidden cave under the Moniz crater in the center of the island.
According to the big guys in the players, this cave should be a passage formed by the eruption of magma in the past. In short, the players explored it thoroughly. The vertical well is more than 200 meters deep, the route is not complicated, and there is a church structure carved out of silicate stalactites in the depths.
However, there are no monsters, no plot, and even no documents to start the quest. This kind of map with no monsters is generally called a "satellite" in the gaming industry, and is deliberately made for players to explore. When the later expansion packs include the plot, it can immediately ignite the players' expectations.
Now, Ask finally understood the story behind this cave: it was obviously related to the Naga tribe in prehistoric times.
Following Naga to the cave entrance, I saw that the heavy rain was hitting the edge of the cave, making crackling sounds, and water was continuously pouring back into the cave.
"Let's go." Naga, holding a trident, looked at everyone seriously.
Ask walked into the cave calmly. As a demigod, he was not worried about drowning... Once the body was conceptualized, there was no need to breathe.
Sidlifa was a little nervous. In her past pirate career, she had dived to salvage shipwrecks many times. Caves like this were actually very dangerous, because once you enter a narrow environment underwater, you will be stuck or get lost, and you will often be at risk of suffocation.
But with the leader here, it is much more reliable than some simple life jackets, oxygen cylinders, anti-drowning slings and survival knives. Seeing Ask calmly walk into the cave, Sidlifa naturally held her head high, shook her white hair, and followed in carelessly.
The front part of the cave is quite narrow, only allowing one person to pass through. After walking a few dozen steps, the view suddenly becomes clear.
The cave wall above is flat and leads directly to the gloomy sky. It is located at the waist of a volcanic eruption channel. Densely populated plants grow around it, swaying constantly in the water flow brought by the heavy rain.