Vn's W skill, Holy Silver Arrow, Vn's famous skill, without this skill, Vn will be reduced to the point where it can't even afford to eat. It is also the main output skill of vn meat cutting. Each attack will cover a silver halo under the target's feet. When the halo is stacked for the third time, it will cause 4/5/6/7/8 of the maximum health value. Real damage, an additional little AD bonus.
This skill is the most awesome skill in the whole LOL. It doesn't matter whether you support HP or armor, it is the same as the percentage damage of the maximum HP. It is not affected by HP and armor. You have 1000 HP. A full-level W will deduct 80 HP, 1w HP will deduct 800 HP, it seems that the damage seems to be quite small, but in fact, once the third burst comes out, it will be accompanied by a basic attack, which is often better than the first two. It hurts even more.
With endless vn in the later stage, once the third crit strikes, it is really three arrows seconds.
The third passive effect of this W can't make a critical strike, but the third round will also have damage from the basic attack, and the basic attack can make a critical strike.
Vn’s E skill, Demon Judgment, and Vn’s only control skill, can also be regarded as the core skill of Vn. Once vn is nailed to the wall in the later stage, it is basically impossible to escape.
The damage of this skill is not very sufficient, but if it is nailed to the wall, the damage will be doubled, worthy of a basic attack. In the early stage of the match, the vn that can put Person E on the wall is not worth any adc. Yes, it's just that after a modification of E, the dizziness of E Wall is more difficult than before.
And this E skill can be similar to the W of Bull's head and R of the small gun before the revision, and E can also take a basic attack when going out.
In the early days when vn first came out, the E skill was the god level of vn. The main E and vice Q play style. At that time, the vn was hitting the mid lane. At the ninth level, the 5th level E was basically on the wall. Losing half of the blood is even more terrifying than a mage's ultimate move.
Vn's E also has a small delay of about 0.5 seconds. You can use E to flash such an operation to nail the enemies that are absolutely impossible to nail to the wall.
Sometimes, when you fight against the enemy, there is a wall behind you, and there is no wall behind the enemy, you can use the principle of flashing E, flashing behind the enemy, and flashing E instantly, directly nailing the person to the wall and taking it away. .
One advantage of this type of flashing technique is that it makes the opponent unable to react. After all, if you flash past, you have to re-target the enemy, and then use E, E skills have their own delay, it is easy to miss, and E flashes E has already passed, and then flashed to the back of the enemy. Flashing is the fastest canceled and shaken skill among all skills, and it is faster than any action. So basically no one can react unless they realize it in advance.
Vn’s ultimate move, the ultimate moment, stepping on a giant crossbow, increases its attack power by 25/40/55 for 8/10/12 seconds. The advantage of this ultimate move is that when you use the ultimate move With Q skills, you can be invisible for 1 second. Don’t underestimate the invisibility time of this second. The later vn cuts crispy skin only three times, hits you, and becomes invisible for another second. One second is enough time for vn. Make two general attacks, and three blows directly to the crispy skin to death. And with the Q skills of the super short CD in the last and late stages, if used properly, the full-level big move can play the stealth effect of Q skills 6 times.
It is equivalent to a stealth time of up to six seconds, six seconds is enough to kill a tank that has become a dog.
And after the big move is activated, there are three times the passive movement effect. (Halo, I forgot to introduce the passive. Let’s briefly introduce it. When moving towards the enemy unit, increase the movement speed by 30 points. This passive will be lost according to the loss of vision. That is to say, the passive will not take effect if there is no vision. of.)
Enabling the ultimate move to chase the enemy is to increase the movement speed by 90 points and fly quickly.
However, compared to the vn when it first came out, it is much inferior. At that time, the vn big move, the Q skill 1.5 seconds of stealth effect, and the passive can catch up with the js that opened the big move. It is so perverted. .
However, it is worth mentioning that the vn's ultimate move is passive and needs to be effective when chasing. Many people often only see that the ultimate move has a passive triple effect movement speed, and they also use the ultimate move when escaping, thinking that it can Increase the speed, that is useless.
Still at 1L, lock vn in seconds, and then communicate with teammates for protection.
The hero of vn is regarded as an assassin in adc, and it also has a strong harvesting ability, but in the same way, she herself is a very fragile hero, once she is a hero who burst into circulation by an assassin like the Akali murloc After getting close, it is likely to be a set of seconds. Therefore, vn plays well, provided that there is a super strong backing.
The core of the four-guarantee-one tactic that was the first to win the game was vn!
"Vn, do you have confidence in your own operation?" a teammate asked in typing, a vn that can play can make the enemy frightened, but a vn that can't play can make teammates tremble.
"It's okay." An Yang was very humble. In fact, he was thinking that Lao Tzu's vn can hang the king, and it's not easy to beat you platinum scum.
But in line with the principle of being humble, An Yang is still very gentle.
The advantage of humility is that An Yang's mouth can't be closed.
Because in this game, another four-guarantee-one tactic was staged.
Top single digging grave, mid single time, jungle angel, auxiliary Lulu, adcvn, the strongest combination of four guarantees and one tactics.
The previous tactics aimed at the four guarantees and one was the burst flow. A burst would drop two points at random, so that their protective measures could not be given, and this system was abolished.
However, in the platinum group, once this tactic is played well, it can basically sweep the platinum.
It’s just that players who need to play vn are very 6, because once this tactic is taken out, it means that other online heroes will be weak.
The current version of the top order tomb digging is not popular anymore, many heroes can hang him, and the role of the team battle is to stir the shit stick, which is similar to alchemy.
Once your teammates die, no matter how disgusting you are, I just ignore you and just demolish the tower or take the dragon.
The other side was stunned when he saw this tactic. The intention of four guarantees and one was too obvious.
So the opposing team chose half-group control and half-burst flow.
The mid laner Annie and Riven on the road, plus the wild dragon girl and the supporting stone, the fight is absolutely opposite.
However, the lineup has been finalized, any restraint is just a small issue, the key is to look at the play in the game.
If you can't play, you can beat Timo with a barbarian.
Enter the game reading interface.
Your side digs the grave, mid-single time, jungle angel, down vn + Lulu.
Opposite Shan Riven, mid-single Annie, jungler, Lucian + Stone.
In the early stage, vn is very strenuous against Lucian. Unless you can give Lucian E on the wall, you can’t fight it. The two main elements of vn are attack speed and movement speed, and the stone man just perfectly restrains this. Q Decrease movement speed, E slows attack speed.
It's really hard to fight in the bottom lane.
However, even if a big late-stage hero like vn is blown up online, as long as a wave is played well, it can save the world. It is the same principle as Master Cartey, a wave of fat.