The League of Legends’s Most Ambiguous

Chapter 536: I use my hands to achieve your dream (part 1)

Views:

The blind monk Li Qing, also known as the blind, is the representative of Chinese Kung Fu in LOL. And the powerful gank ability, and the ability to fly with the show made people love it for a time.

I don’t know how many times he has been hacked since he first came out of the blind, but this does not affect his playing rate in various tiers, as well as a very high playing rate in the game.

The Chinese player will blow the opponent with the hero of the Chinese style, and the feeling will be even better.

In the early stage, the blind man can be said to be a hero who is loved by millions of people. A third-level blind man can almost become the overlord of the wild area. Basically, as long as he is given a Q middleman, then few wild heroes can beat the blind man.

Many jungler heroes avoid his Q in the face of the blind man's fear.

So the simple truth is that in the case of Q hits, everyone met in the wild is the same as father beating his son. After all, the early passive plus the second-stage damage of the Q skill is really explosive.

The blind man’s passive: gust of wind and rain, every time he releases his skills, the two basic attacks are accompanied by 40% attack speed, and 15 points of energy are restored. This passive is a bit tasteless in the late stage, but in the early stage of the jungle At that time, this passive can be regarded as a quicker skill for farming.

And because of this passivity, the blind man is the one with the least lack of energy among all energy recovery heroes.

The Blind’s Q Skill: Sky Sound Wave/Echo Strike

The blind man’s Q has two segments. The first segment is the sky sound wave. It kicks a light wave at a distance of 1,000 yards in a straight line ahead. If it hits the target, it will mark it on its head and press it again within three seconds. Q skills can cast echo strike.

Echo Slam not only causes the same damage as Sky Sound Wave, but also damages 8% of the enemy's health.

To put it simply, if the enemy has a total blood volume of 10,000 blood, now there is only a thousand blood left, one tenth, and the blind man can drop the opposite in seconds with a Q.

Therefore, why the blind man is better in the early stage is better than this point. The foot that is retracted is really painful. If a hero is standing with him at the first level, just give him a Q, and then tie A twice. In the second stage of Q, with such a simple combo, half of the blood on the opposite side can be knocked out.

Another small detail worth explaining is the reasonable use of the blind man’s Q skills.

Perhaps many players know how the blind man’s Q is, and some use it to kick the monster to escape the limit of the terrain, but few people pay attention to the CD of the blind man’s Q skill.

The CD of the blind man’s Q skill is reduced from 11 seconds at level 1 to 7 seconds at level 5. After the first stage of Q skill is released, the countdown cooldown will begin. Whether you kick the second stage of Q kick or not, the total CD will be Go directly to the cooling time.

What does it mean

For example, your first-level Q skill has an 11-second CD. After the first Q is kicked out, it starts to enter the cooldown. If it happens to be stuck in time, the second Q is kicked out. At this time, three seconds have passed. This means that you only need eight seconds to throw the second Q.

The Q skill is not very obvious at level 1, but the Q of the blind at level 9 is very abnormal at that time. With the CD reduction of the knife, I kicked it and waited for three seconds before kicking it. The next Q that comes down is only a three-second CD, which can completely make the opponent unable to defend and stick to other people's routines.

Riven’s double-Q quadruple is also this routine, because the mechanism of Riven’s Q skill is the same as that of the blind man. When the first Q skill comes out, the whole skill starts to count down. If every Q is issued If you wait until the last moment to press it, then the cd of the Q skill is actually almost finished. The Q in the third stage can directly come up and play the first hand, and the enemy will fly just after the skill is recooled, and then the enemy will find out, huh? How can this jb use Q skills again? Is this tamar hanging up? Didn’t you just use it

Blind W: Golden Bell/Iron Cloth

Similarly, the blind man’s W also has two stages of casting. The first stage can cause a damage-absorbing shield to the friendly target. Of course, it can also be used by himself or on W’s eye, Timo’s mushroom, etc. The blind man provides displacement.

The W in the second paragraph can provide itself with a double lifesteal effect (that is, spells and physical lifesteal). Don't underestimate the blood-sucking effect of this second paragraph. The blind only needs to use a blood-drinking knife and a Hydra to single out the dragon, because of this blood-sucking effect.

At the same time, the blind jungler also has a small skill in the use of W, that is, when playing wild monsters, all skills are not used first. After turning on double W, every time you level A skills or even punish the damage caused by Respond to you according to W's bloodsucking percentage.

Then there is another little secret of W that few players will notice. When cast on a friendly hero, the CD of the W skill will be halved.

So when the enemy is chasing you, if there are friendly heroes in front of you, don't put your eyes on W just to be handsome. The cd of W is 14 seconds at full level, which is still very long. Honestly, W Friendship will do.

Blind’s E skills: Thunder Breaking/Breaking bones

Strike the ground vigorously, causing enemies within 300 yards of the body to cause a certain amount of damage. The enemy hero hit by the thunder can cast the second stage of E within 4 seconds, that is, destroy Tendons and broken bones can slow down the enemy to a certain extent.

This skill is nothing too much to say. The only thing that can be explained is to use this skill to delay the time on the other side. First, don’t worry about the second stage of E. After two or three seconds, use the second stage of E to maximize it. The enemy is slowed down, so that his output can be adequate, or the friendly forces can be supported as soon as possible.

The blind man’s R skill: Raptors swing their tails.

This skill can be regarded as a signature skill of the blind. It is R for success and R for defeat. A blind man in the hands of those who can play, an R can kick the C-position of the opposite core into the crowd and let others slaughter. The blind man who doesn't know how to play left with one foot, thousands of miles away.

Blind’s ult damage is actually not low, and it has twice the bonus of equipment attack power. The so-called equipment attack power is to exclude system-distributed attacks and natural growth rune talent attacks. Increased attack power.

Moreover, if the blind man’s big move is played well, it will be a powerful group control skill, and the enemy that is hit will also be dealt the same damage.

However, many people who play blind are not able to accurately calculate the enemy's blood volume. They always kick the enemy away at the last trace of blood. For this kind of oolong thing, you can pay attention to the enemy's remaining blood volume and yourself. The level of the ultimate move, after all, for the equipment attack power, the dozens of points of attack power provided by a birthday knife in the early stage can not be doubled. Therefore, it is still necessary to rely on the initial damage of the ultimate move to hit the damage.

In addition, the blind man’s big move is also a skill that can use R flash.

Most of the blind now play wild. After all, if the Q does not match, then the others are basically bullshit. When the average player is playing against the blind online, he hides in the line with the blind face. Fighting, as long as the blind man is not allowed to Q, then the blind man will lose a grade of combat effectiveness.

But some blind people who play very 6th, and some who use it to play the single mid laner, these are all possible, mainly based on their own level.

Don’t look at Tamar’s video on the single-god blind mid-laner sweeping monk. You Tamar also took the blind man to play the single-mid lane. After a comparison, they were blind monks and you Tamar were blind.

The mainstream blind man is still a jungler. The early gank ability is very strong. After all, two powerful displacement skills are in hand. The blind man is currently the jungler with the most displacement skills and the distance is considered far. Although Riven's jungler has four stages Displacement skills, but it's just a small displacement after all.

The forced deceleration of the E skill, coupled with the passive, can produce good damage in the early stage.

This is also the reason why the blind have been showing up in various sections.

Soon, the lineups of the two sides were finalized, and the game read screen was entered.

Own lineup: top laner, mid laner Yasuo, jungler blind, bottom lane stone + small cannon.

Enemy lineup: top single promise, mid single clockwork, jungle prince, bottom Lucian + female tank.

Opposite a standard group flow, with control, meat, output, and big moves to cooperate. Clockwork and Lucian are still quite strong in the late c-positions, plus the promise of the top order that is the same as Dema, even if Not even an attacking pretend, but also able to stick to the adc to play, the prince is strong and the female tank is strong, these are very powerful lineups.

And our side prefers a lineup that explodes in an instant in the later stage of development.

The top laner wandering, needless to say that the early weak strokes, the mid laner Yasuo was also the grandson of many heroes before the electric knife came out, not to mention the bottom lane small artillery + stone lineup, the small artillery was originally weak in the early stage, and then cooperate. Shangshitou, a weak hero, seems that the two of them have already done a good job of fighting to death.

But for An Yang, this lineup is not bad. After the sixth rank, the chance of gank will be higher because of rocks.

For the upper single wandering, the second level can directly gank.

As a jungler, what I like the most is that online heroes have stable control skills. This is why when a hero like ps crocodile wanders, the jungler likes to go on the road very much? Because once you control it, you can catch it to death.

The same is true of Annie Morgana Guanghui and others in the middle road, and once they are controlled, they are basically taken away.

After entering the game, it has been updated to the latest version of the map. The entire Summoner’s Canyon has been refreshed. It is said that this map is only temporary and will be updated to the official version of the map in the future, but I am afraid that it will not be available until the start of the s5 season. .

You can only stay in the spring for 15 seconds before going out. After 15 seconds, the heroes will be given a 150% Home Guardian sprint effect.

Except for the changes in the map shape and the changes in going out, there is not much change in other places. The wild blind man will go out with a wild sword and 4 reds will remain unchanged. The blind man born in the blue side is naturally red.

[Finally, I will write about the blind man in detail, and I have finished preparing the book. Many readers want to see the blind man. Readers who don't like to read these chapters can skip directly and don't read it. It is estimated that there are one or two chapters of the game content. 】