The Lord of the Oasis

Chapter 46: Wandering Knight Fatis

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On the retina, the treasure chest appeared again.

With Kant's affirmation, 1 point of honor disappeared.

But the treasure chest was slowly opening, bringing a faint multicolored light to bloom.

[Ding... You got the "Hero Gift Pack"]

[You open the hero gift package and find that it is the wandering knight "Fatis" from Swadia.]

[Obtain: Wandering Knight "Fatis" (the only hero)]

On the retina, a card appeared.

What is drawn on the card is not a building or a prop, but a young knight, who is looking up at the front, as if looking out, but the melancholy in his eyes is more like wandering and expecting.

Kant paused slightly.

A smile appeared on the corner of his mouth, how could he not recognize this wandering knight "Fatis"

"Manifest."

With the mind communication system, the cards in Kant's mind turned into golden dots and disappeared.

But at the top of the sand dune not far away, a rider on a chestnut horse, wearing chain mail and linen robe, just appeared there, reining in the horse on the top of the sand dune, as if observing the sentry oasis.

He was like a traveler who came on a trek, discovered the village, and rode his horse slowly down the sand dunes.

"Fatis, nobleman of Swadia."

With a bright smile on the corner of his mouth, Kant saw him walking towards him.

As for Fatis, known as the "Wandering Knight", he felt even more emotional: "A decent person who still sticks to his beliefs in troubled times, a real knight."

Kant naturally understood him.

In the game, Fatis is an extremely decent hero who adheres to the knight's creed.

His character is kind and full of compassion for the weak.

Fatis, who was born in a Swadian military aristocratic family, is quite good at fighting and commanding troops. He also upholds the spirit of chivalry and is willing to fight crime and resist evil.

He will not rob civilians, nor impose taxes on villages.

Even after helping the villagers fight off the raiding bandits, they will not receive gifts from the villagers.

If the player does these things, Fatis will definitely leave the team, because he sticks to his beliefs in the troubled times. Although it is insignificant, it is like a bright light.

Personal issues will not lead to his departure.

For example, wage arrears, lack of food and other practical problems, Fatis will not care, and will still wait for orders in the queue.

This is why Kant favored him.

Fatis is a real knight, he will never cheat or run away, and has a sense of responsibility, which is the best talent for any team in the early stage of entrepreneurship!

"Hello, Lord Kant."

Fatis came to Kant and skillfully manipulated the horse to stop.

Li Suo rolled over and got off the horse, he looked at Kant quietly, his eyes were bright, and then he knelt down respectfully: "Although I have never met you, but when you took in the refugees with kindness, you have already made me worship. "

"Welcome to join, Fatis."

Kant was slightly taken aback, but he immediately realized it.

This is the reason why I took in refugees before. Although the original intention was to increase the population, in Fatis' impression, it was commendable kindness and assistance to the weak.

"It is my honor to be loyal to you." Fatis replied with his head bowed.

Kant helped him up. After all, this was his first heroic general, and he was also one of the most powerful in the game, which made him very happy.

Fatis was originally a nobleman and a knight with superb martial arts skills.

It can fight as a unit, and it can also fight alone.

For the current "Deherim"'s increasing troops, the arrival of Fatis will undoubtedly relieve Kant's command pressure, and it will also make the troops more efficient in combat.

Having a pleasant chat with Fatis, Kant was even more satisfied.

In the native world, Kant was born in an aristocratic family, and he basically relied on self-study in combating troops.

And Fatis explained more systematically about the application of the troops of the Swadian Kingdom. After all, he is a real Swadian and a knight from a military nobleman.

How to lead the troops of the Kingdom of Swadia, what formation and tactics to use, are very clear.

The key point is that Kant knows that Fatis, a knight, is definitely not just talking on paper.

"With generals to help command the troops, the pressure is finally much less."

Kant sighed softly, but there was relief on his brows.

In the past, he personally commanded the battle against the wolf man. Although he won the victory, Kant understood that it was more important to rely on the superiority of the arms to crush.

The tactics in the real details are unremarkable.

Or rather, not at all.

Depictions of war in games, movies, and novels cannot be regarded as real experience on the battlefield.

At least Kant knew very well that he was only talking on paper, and he had a lot to learn from Fatis.

"By the way, Lord Kant."

At this time, Fatis opened his mouth slightly.

The tone was a little hesitant, which made Kant curious: "What's the matter, Fatis."

"That's right, Mr. Kant, first of all please forgive my rudeness."

Fatis lowered his head and sighed softly: "On the way here, I once met a group of homeless refugees, and told them that there is a benevolent lord here, and there is hope for them to survive."

But when Fatis finished speaking, the system prompt suddenly appeared.

[Ding...Temporary task release]

[Temporary mission: Refugees of Fatis]

[Reward: Swadian Militia × 28 people]

[Introduction: Fatis led a group of homeless refugees to escape here, and I hope that you, the merciful one, can take them in.]

On Retina, the dialog box emerges clearly.

Kant's eyes lit up, and the smile at the corner of his mouth turned into a bright laugh.

"Take it in, why not take it in?"

Looking at Fatis, Kant was in a very happy mood: "I always welcome any refugees to join my village. If they believe in me, I will bring them new hope!"

"Your kindness is admirable." Fatis bowed his head sincerely.

[Ding... You chose to take in those refugees out of kindness.]

[Temporary task: "Refugees of Fatis" completed.]

[Reward: Swadia Militia × 28 people]

[Introduction: It is a wise choice to absorb refugees to increase the population. But it is worth noting that too many refugees will be a drag on the village and affect the mood of the farmers.]

The system quickly pops up a dialog box.

Temporary tasks are issued, and the temporary task is completed, hardly 2 minutes.

This is almost a quest reward for nothing.

Kant enjoys this very much. Whether it is the coming refugees or the 28 Swadian militiamen, they are very important human resources for the current sentry oasis.

At least Kant has not encountered the overpopulation mentioned in the introduction.

War is the best way to consume population.

The current "Dherim" lacks farmers, soldiers, and even less fortifications and civilian buildings.

Everything is missing.

The joining of these refugees is a timely help.

You know, the 100 date palms in the 2 acres of land definitely exceed the output of 2,000 catties of dates, and Kant still has a headache as to how to allocate troops to pick them.

Now, the hordes of labor are coming.

Soldiers with rough hands and feet are better at how to fight.

The corresponding farm work and chores are more suitable for these farmers to do.

"Here they come."

Fatis looked up and looked at the sand dune where he came.

A group of ragged refugees was walking towards each other, with 28 Swadian militiamen protecting them on the periphery.

It seemed that they were very tired, but when they found "Dherim" in front of them, they all cheered and walked faster.

It is Kant's task and task reward.

200 Swadian peasants, and 28 Swadian militiamen.

"Arrange food and water."

Kant nodded, and at the same time told several recruits not far away: "The amount must be sufficient."

"Yes my lord!"

The recruits nodded immediately, turned around and walked quickly towards the south side of the spring.

Curls of smoke soon appeared in the kitchen of the governing hall, and the aroma of cooking food gradually filled the air.

The refugees who have traveled long distances need to have a good rest. Kant will not treat them as rigid NPCs. After all, they are living people with flesh and blood. He will at least ensure that their stomachs can be full.

PS: This is a tip on 6.6. Thanks to "Molone" for the reward of 1000 starting coins~Thanks to "Goutoujun" for the reward of 400 starting coins ~ Thanks to "Novel Mi is me" for the reward of 100 starting coins~Thanks to "13373674752" for the reward of 200 starting coins Coins~Thanks to the "smuggled Africans" for the 1,000 starting coins rewarded personally~

(end of this chapter)