Of course, instead of finding a light bulb to illuminate the cabin, they can fill the fearless space with the time they are on the road.
The magician's camp has a message area and an endless tower. This time, it is a fearless space for ordinary people. Neither of these two areas is attractive.
The simplest point, the illiteracy rate in the empire is as high as 90%, and the discussion among magicians in the message area is hot. What can ordinary people do in the past
That is to say, I can see Shitu... This attraction is still enough.
But the establishment of the Internet is to make it easier for everyone to see Shitu? It can't be!
Should I add a video
Ahem, although lsp has this idea, he doesn't dare to expose it in front of the Queen, otherwise he will directly warn Meteor Falls.
The proposals reported by Roger are two "virtual games" proposed by him.
The first is that a hundred professionals are put on a desert island, and then they pick up weapons, equipment, props and various mounts.
The safe zone on the desert island is getting smaller and smaller, and finally only one person can survive.
The second one is based on a five-person team. Adventurers on both sides fight around their respective bases. During this period, characters can upgrade, purchase equipment, and various props. The ultimate goal is to destroy each other's defense towers, crystals...
Well, yes, this is the Wizarding World version of PUBG and MOBA, and someone is also copying homework.
Compared with RPGs and open worlds with a long manufacturing cycle, these two types of games that rely on rules-based gameplay are much simpler and faster to develop.
It's exciting enough, and fighting people will add endless freshness.
As long as you get started, you can definitely attract enough users to stay in the fearless space.
"At the same time, these two games will also be a shortcut to train the imperial reserve soldiers." Roger smiled and told the Queen of Eternal Night that the two games had another layer of intent.
Chapter 164 The Virtual Law God Project
The more benefits received from Yuanhai, Roger and the Queen are not only happy, but also have endless worries.
Their enemies, I don't know how many years before they have been exploring the source sea, and there are exploration methods that surpass mortals, I don't know how much benefits they have gained from here...
It is necessary to grasp the information of how many steps ahead of them before starting to create those void planes to accomplish certain goals.
It must be known that they first searched for Yuanhai, not to smuggle to master these technologies, but to know what the Seven Gods were doing in Yuanhai, and to explore the enemy's strategic intentions.
But now that the source sea has been discovered for several months, and various explorations have been conducted more than 20 times, it is hard to find any clues that the Seven Gods have arranged here.
The enemy's intentions are still hidden in a fog.
Because Roger provided the Yuanhai Ark, which greatly reduced the loss of exploring the Yuanhai, they subconsciously ruled out the God King consuming a lot of faith, just to maintain the exploration itself in the Yuanhai...
Roger and the Queen of Eternal Night agreed that the consumption of the Seven Gods here is some kind of grand layout.
The error in this information has caused the Empire's concern about the Seven Gods to increase even more.
The unknown is the greatest source of fear.
The fog of war in front of the empire now is: the enemy's intentions are unknown, and they have been in control of the source sea for countless years, and the empire's worries and fears of the Seven Gods camp have naturally skyrocketed.
All those in the know are actively envisioning various battle plans against the Seven Gods.
The fighting method that Roger has always supported is the people's ocean, and the method previously provided to the Queen of Eternal Night is also the power of industrialization, arming all civilians.
But the queen on the leg wrote right, cough, because of the wonderful experience brought by the magic of the demon emperor's order, he realized that in fact, this magical world may not need a gun, but also make ordinary people have combat power:
If ordinary soldiers also master magic, they don't need much strength, they only need to use it properly, and the battle of the entire army will be improved exponentially.
The cultivation of a normal magician requires not only time and resources, but also corresponding talents, so it is impossible to make everyone become a spellcaster at this stage.
Unless the Empire full adjusters.
However, combined with Roger's own practice, using a method similar to the demon emperor's order to transmit magic power does not require cross-time, ultra-long-distance transmission, only a magic power source covering the battlefield, so that ordinary soldiers can also have the magic power of the caster. ability.
Even the simplest of magic missiles, volleys of organized soldiers, can cause terrifying damage.
There are also auxiliary buff magics that are cast collectively. It is impossible for the magician to cover every soldier, but if every soldier doubles his combat effectiveness by stacking buffs...
Maybe the battle form of the empire will change because of this.
Not to mention the warriors, knights, thieves, archers, etc. who are professionals themselves, have mastered the ability to cast spells, and choose skills flexibly according to the situation. The increase in combat effectiveness is likely to be 1+1 greater than 2.
Roger called the combat plan he envisioned "Virtual Law God", which means that the magic combat power is virtual, but if it is backed by a nuclear power plant-style magic source...
Even the useless younger brother you want can become the second magician in the world, right
The virtual magic god was jointly developed by the Night Guard and the Military Department. It has been proved that ordinary people do not need magic talent and can indeed complete the transmission of magic power.
It didn't have actual combat value yet, but it just happened that Fearless Space also wanted to develop a game. Roger took the opportunity to integrate the training of the virtual god of law into the game:
Moba games, each hero can have four skills, but can create ever-changing combat effects.
This kind of thinking is exactly what Roger simulated with the virtual magic god.
The limited skills of each skill set can greatly reduce the manufacturing conditions of related equipment, and also reduce the learning cost of ordinary soldiers.
The timing and accuracy of the release have become the keys to making good use of these four skills.
In the game, through training countless times, instead of consuming magic power in reality, isn't it killing two birds with one stone
"All the imperial people become spellcasters and complete battles through skill combinations..." The Queen of Eternal Night couldn't help but have a headache, "Then the heroes in this game will be very troublesome to design, and the combination of skills and special effects will be very difficult. "
"It just so happens that there are some things that can be referred to in the inheritance obtained by the minister; and there are also many battle mages and magic warriors in the empire, who are only good at a few magics, but can have excellent effects. You can also refer to their skill sets."
As a senior player and game up master, Roger said that His Majesty can rest assured to copy homework in this regard.
If you feel that the earth game is not enough, you can also "learn" from the professionals in this world, anyway, no one can cross time and space to call the police...
The two were talking and pinching.
Although Ah Fu already has a magician's camp in his body and will not become a server of Fearless Space, the developer template in his body has been optimized by the Queen of Eternal Night and is very easy to use.
You don't need programming foundation, you only need to have specific ideas in your mind, you can build corresponding rules in the field of demons, and there are also very convenient ways to set character images and skill groups.
In a way, Inner Realm is the best game engine in this multiverse.
The Eris worm has evolved through countless years and has been run in by countless sinkers. It has excellent compatibility with most of the plane rules of this universe.
The realism is top notch.
It is precisely because of this characteristic that the field of inner demons is so terrifying, and those who enter it will lose themselves in it if they are not careful.
And it has its own rules for reading files in death. As long as the original accompanying pain and suffering are removed, various art resources are inserted, and basic rules are set, it is the game world.
In this way, when he returned to the material world, Ah Fu already had the prototypes of the two games "Dimensional Survival" and "Empire Guardian" in his stomach.
"This is indeed much more interesting than the boring tower climbing..."
The Queen of Eternal Night briefly experienced two games, which was quite a blow.
She once made great efforts to create the Infinity Tower and prepared generous rewards, thinking that she would see the magicians of the empire being abused thousands of times and still love it like their first love.
As a result, those guys didn't live up to their expectations and only became addicted to chatting on the message board, and her endless tower became desolate day by day.
Fortunately, hardcore players like to challenge themselves. After repeated efforts, they have cleared the endless tower, and killed the random boss played by old Joestar thousands of times.
His various tragic methods of death were screenshotted in the message area, which became a joke of magicians.
But such magicians are still a minority, and they are very few.
These players repeatedly challenged themselves and persisted until they passed the level. The motivation was not the rewards prepared by the Queen of Evernight, but that they liked to fight and were always looking for opponents they had not yet defeated.
So the fact is that their existence can't hide the coldness of the endless tower.
However, the two games designed by Roger are also constantly fighting, but the process is very enjoyable.
Even if I fail, I'm not so depressed, but I feel that if I play another game, I will definitely be able to fight back...
"It's the same battle, why is there such a big difference?" Xiao Ao asked unwillingly.
Roger coughed a few times: "Since you asked the question sincerely, I will tell you with great compassion... Ouch!"
The Queen of Eternal Night attacked him directly on the forehead: "Don't play the same meme twice!"
Seeing her staring at her, Roger could only surrender and explained honestly: "This is the optimization of art, voice, and process. The Tower of Endlessness designed by His Majesty is completely realistic. Although there is a prototype of the game, But it didn't get the essence of being addictive."
"Honestly explain, what is the essence?" The Eternal Night Queen narrowed her eyes.
Could it be that when this guy designed the game, he used the ability of the Eris worm to design some addictive spiritual hints
"The essence is instant feedback, providing pleasure extremely quickly."
Roger proudly gave the Queen of Eternal Night a popular science lesson on the various techniques that modern people design in-depth games in order to make money.
Frequent upgrades, stats and money enhancements, refreshing kill sound effects and prompts, and various achievement statistics are all factors that do not exist in the Tower of Infinity.
There is no concept of upgrading in the Tower of Infinity, and even what equipment the participants carry will be fed back in the game.
The only reward is the physical reward for clearing the specified number of layers.
The so-called expensive in the truth, but that's it.
And Roger borrowed too much from the experience of successful games such as dota, alliance, pesticides, etc. It can be said that he borrowed too much in many places, but the successful routine also has its own charm.
This can also be blamed on the Queen of Evernight. I was originally a good and pure baby, but I learned badly from her.
Instant rewards and frequent upgrades are all positive feedback unique to the game.
Then there is the reduction of negative feedback.
The penalty for failure is small, the cost of reopening is low, and you can come back hundreds of millions of times at will, and compensate the loser from other aspects...