The Righteous Player(s)

Chapter 176: archive point

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Annan didn't send the four of them back to Frozen Water Port. Instead, he invited them to a sumptuous dinner and left them in Roseburg.

In order to prevent the players from making troubles, Annan specifically asked them not to act in the city for the next two days, and it was best not to let others know that they were here.

They obviously also realize that what is going to happen next is likely to be a big story. So they obediently responded.

In Annan, he returned to Frozen Water Harbor alone.

He dug out John's broken sword from the castellan's mansion, and entered the nightmare again.

But this time, the prompt when entering the nightmare is obviously different

It no longer has level and class requirements:

[Bound nightmare fragment detected]

[Falling into a nightmare in ten seconds, ten, nine...]

... bound

Annan was taken aback.

Speaking of it, it seems that the "betrayer" nightmare is indeed the only nightmare that needs to be bound. After that, whether it was "Gallery", "White Tower" or "Witch Hunt", there was no mention of "need to bind".

Could it be because the carrier of this nightmare is rather special

Annan recalled it.

The key to the gallery is the word "Skeletal Lord" and the city of Frozen Water Port.

The key to the White Tower requires Gerald's bones.

The key to the witch hunt is Carney's "scarred skin fragment".

Only the nightmare of the "betrayer" needs to be purified many times, but there is only one key.

It turns out that the upper limit of the number of people entering the nightmare depends on how many shares the "key" can be divided into.

In other words, the "key" that has been used by others cannot be used by others.

Not surprisingly, this copy also has a reminder to read the archive:

[Falling into a nightmare, the copy is being generated...]

[The difficulty of the dungeon is easy, and you can enter up to three times]

[Current purification rate/3]

[The team's total erosion rate is %, the difficulty of the copy increases by %, and the probability of nightmare distortion increases by %]

[This dungeon has a total of save points, each death increases % erosion, and the dungeon is forced to exit after three deaths]

[This dungeon provides an introduction to the plot, and there are decryption rewards]

[Dungeon customs clearance reward: career upgrade]

[Dungeon Decryption Reward: Career Upgrade]

[Save point obtained: Tongue in the Mirror]

[Please choose the entrance of nightmare]

[Don Juan Geraint's Room]

[Abandoned utility room]

... I choose, [abandoned utility room].

Annan silently chose the second option.

It seems that because of his choice, the dizziness experienced by Annan is not too strong. In other words... his "reading" time when he entered the nightmare was also reduced.

When Annan opened his eyes again, he only smelled a little pungent fishy smell.

And his line of sight was suddenly raised, and he obviously returned to that stupid big guard "John".

At this moment, Annan was coming out of the empty room.

The room was extremely empty, with a shattered mirror lying on the ground in the center.

Annan paused, and walked over to pick up the mirror.

A light curtain that gave him a sense of déjà vu reappeared in front of his eyes:

[Tongueless Mirror]

[Type: Material / Miscellaneous]

[Description: The destroyed spell has lost its original function]

[Effect: The holder will be cursed "not to say much"]

[Not much to say: If the holder is attacked before finishing speaking, this attack will ignore the defense]

"... so the save point is here?"

Annan suddenly realized.

In this way, if he was killed by the head of the guard Klaus after exploring this room for the first time... maybe he would be resurrected here.

Annan then checked the equipment on his body.

fine.

Don Juan's silver pocket watch was on him...

Annan raised his head and looked towards the door.

The memory of half a month ago quickly floated in his mind.

After a while, Klaus, who felt that the ceremony was cut off, would rush here.

The key point is that he should not let him see that the ritual in the room has been destroyed by him, but make him think that he has rewritten the goal pointed to by the ritual.

It's not difficult. You only need to change the symbols on the tongue a little... and then engrave the corresponding symbols on your own tongue. Or just replace it with the beef tongue you prepared.

Setting up the ceremony is a technical activity.

It is much simpler to destroy or rewrite the ritual.

It's like, although I can't understand what the data in the character file in the stand-alone game is and why it is written like this. However, it is still possible for ordinary players to find and modify the numbers behind words such as "money", "attribute" or "quantity of items".

So Annan threw the mirror away and didn't need to hide it, because Klaus couldn't be allowed to enter the door of this room first. Otherwise, as long as he saw that the ceremony was destroyed rather than rewritten, he would also attack Annan.

If he must go in...

Then only "clanking things" can serve.

In order to make up for the loophole, Annan lightly cut his tongue with a knife this time. He sucked out a little blood and made his tongue as blurred as possible.

In this way, even if Klaus is suspicious, he will dispel his luck after seeing the blood on his tongue. And it would also prevent him from seeing Annan's clean tongue.

Anyway, this is John's body, not Don Juan's.

If it wasn't for worrying that it would be inconvenient to talk later, Annan would chop off his tongue and slice it, add onion, ginger, garlic, chili, soy sauce, cooking wine, salt, sugar and pepper noodles, and fry it without any psychological pressure...

So Annan walked out of the room, turned around and closed the door.

Klaus came later this time, or rather, Annan came out earlier because he didn't need to hide the mirror.

When Klaus passed the last corner in a hurry, he saw the strong and tall guard John, leaning against the door of the ceremony ground, looking at him maliciously.

Klaus's heart moved.

He put on a cold and stern look, and drew out his weapon with a murderous look on his face.

But John just put his right hand in front of his mouth and made a silent gesture with a smile. A very proud and bright smile gradually appeared on John's simple and honest face.

Neither of them moved, neither spoke.

For a moment, a terrible silence fell in the narrow corridor.

"do not come."

John smiled and said, "The tongue in the mirror, right?"

Hearing this word, Klaus's expression was finally moved.

There was a strong unwillingness on his face, and he finally sighed deeply, and put down his right hand that was resting on the long sword at his waist.

"You win, John."

Klaus sighed, no longer pretending to be silent.

Annan nodded and opened his mouth slightly with a smile.

Giving Klaus a cursory glance at his bloodstained tongue. Before he could see clearly, it quickly closed again.

Seeing this familiar scar, Klaus let go of the last bit of luck in his heart.

"… what do you want?"

Klaus asked in a low voice.

Annan just showed a simple and honest expression: "I know you belong to His Highness the Third Prince... Who do you think I belong to?"

"... Are you from the eldest princess?"

Klaus asked back.

Annan smiled slightly.

"No, you guessed wrong."

he whispered.

Annan looked directly at the nervous Klaus, and showed a gentle and harmless smile: "I'm actually...

"The man of the Skeleton Lord."