"Bernardino Telecho?"
Salvatore, who was wearing pajamas, frowned slightly, holding the hot water cup with both hands: "Why is he here?"
Clarence, who was sitting on the cabinet, shrugged: "He wants me to follow his path."
"Spiritual Monk? Heh... let's say goodbye."
Salvatore yawned, and sneered casually: "I lost most of my mind-reading ability, just to become that person who is neither human nor ghost
"Is this the traditional school in the legend? I'm afraid."
"It's a tradition after all."
Clarence pushed his glasses and said with a chuckle, "'Necromancer' is indeed our predecessor and ancestor... Is this considered retro?"
"It's called falling behind."
Salvatore said bluntly: "Senior Clarence, don't believe his nonsense.
"It's not unreasonable for necromancers to be eliminated. Today, the eight major factions of wizards have withstood the experience of the times and the test of blood and fire in the unification war before they finally took shape. The School of Seizing Souls will embark on manipulating the mind instead of manipulating the soul. There must be a reason for this path..."
"Because practicality is the most important truth."
"yes… "
Salvatore took a sip of hot honey water and sighed in a low voice: "But feelings do exist...
"It's like I know that 'Great Wizard' is the most practical advancement, otherwise he wouldn't be the most popular. But I still chose 'Alchemist'."
He had already completed the advanced exam with excellent grades.
Afterwards, after he chose the general type of spell, the Tower Master handed him the "Dream Key" to enter the designated nightmare, and told him directly, "what kind of choice" would "what happens" in this nightmare? ", what kind of curses might they get" after they come out.
This can be regarded as the benefit of the Wizard of the White Tower.
The database of the wizard tower passed down from generation to generation, so that the wizards have a considerable understanding of nightmares and curses.
Generally speaking, except for the hunter profession, there are only two types of spells that other transcendents can choose to conjure:
One is to choose as little as possible to affect oneself as Annan did. Don't ask for merit, but ask for no faults.
And the second... is through the special mechanism of the curse.
In the process of collecting a large amount of information, the wizards have unconsciously discovered the judgment mechanism of the curse.
Holy deeds and clergy are the most advanced spells, and the priority can cover all spells.
And under this, there is the advanced curse obtained when the silver rank advances to the gold rank; then there is the advanced silver rank curse, the advanced bronze rank, that is, the curse when you just embarked on the extraordinary road, and then Downstairs are the curses taken from others, and the bottom is the ordinary spells temporarily set up.
This is also one of the main reasons why the extraordinary world is now divided into gold ranks, silver ranks, and bronze ranks.
And when a high-priority curse conflicts with a low-priority curse, only the high-priority one will be effective, which is the "law of hierarchy of curses."
For example, when the Bronze-level curse is "no pain" and the Silver-level curse is "Headache after dark", then the Silver-level curse is still valid; The curse is obtained at the silver level, so there will be no headaches after dark.
The second law is that when a high-priority curse and a low-priority curse act on the same effect at the same time, the negative effect will be the highest and the positive effect will be superimposed.
For example, the two curses of fire resistance -30% and fire resistance -50% will not reduce the extraordinary person's fire resistance by 80%, but by 50%; but the positive effects of strength +5 and strength doubling, but Will take effect and superimpose sequentially in order of class.
In other words... If the combination of curses is reasonable, it is theoretically possible to carry only one of the most serious curses on your body.
That is to constantly choose similar high-level spells to cover low-level spells, prevent multiple weaknesses, and be able to concentrate on protecting your only weakness; some hunters will also adopt this principle when collecting spells.
Except for these two genres, it is basically a few blind choices.
And the wild Transcendents who choose blindly will pay their due price sooner or later...
"...Speaking of which, do you want to be my secret keeper, senior?"
"I don't mind."
Clarence asked casually: "But don't you go to see Teacher Benjamin? He seems to have become the Pope, how safe is it.
"And that elementary school boy you were looking for outside..."
"It's all right, this time I specially chose a covering spell, it doesn't matter if I tell people casually."
Salvatore also abandoned himself and embarked on the second path.
Hearing what he said, the red-robed wizard Clarence was a little startled.
"...Your curse, can you still cover it?"
"Cover it in reverse. You'll know it when you hear it."
He said proudly and helplessly: "My new curse is, 'I cannot sleep for more than six hours a day'. Every time I sleep for more than one hour, my appearance age will be reduced by one year, but my lifespan will not. Increase."
"... You don't seem to be able to exceed six hours, do you?"
Clarence was silent for a long time, and asked suspiciously: "And this curse...is it useful when you get old? At least it can keep your body from getting too old."
"The premise is that I can really live to grow old..."
Salvatore sighed melancholy: "I always feel like I'm going to die suddenly."
"Don't talk nonsense, you're an alchemist. Sudden death doesn't exist," Clarence waved his hand. "If you think you're going to die suddenly, you can prepare some 'medicine to prevent sudden death' for yourself. I Remember alchemists can do this."
"Ah, indeed."
Salvatore nodded.
The profession of "Alchemist" will greatly weaken the combat ability. But for Salvatore, this problem is very common... His fighting ability is very bad.
2's combat power is weakened by 40% and it can't reach 1. That's the reason.
The reason why this profession will weaken the combat effectiveness is because it completely makes "refinement without materials" impossible. "Alchemist" is an ancient version of the profession of transforming wizards, which greatly increases the efficiency of material transformation.
For example, he no longer needs to convert wood into iron, iron into electricity, electricity into fire, fire into red crystal, and red crystal into diamond. Instead, wood can be refined into diamonds in an instant.
But he could have used a piece of wood the size of a cane to transform it into a huge diamond wall five or six meters high. Now he can only turn it into a diamond the size of a walking stick.
The advantage is that Salvatore can now "reverse transformation".
That is, turning diamonds back into wood, or turning gold into brass.
This ability is basically useless for combat.
However, it can terminate the reaction at will and let the reactant change back directly, or complete the catalysis in an instant, and go through a long reaction period.
If applied well, it can be regarded as a kind of time reversal.
This is why new transformations are rarely invented in modern times, and are basically based on the optimization of ancient transformations.
Because modern transformation wizards considered the issue of "efficiency", they abandoned the production of this small workshop and turned into a human flesh assembly line.
But Salvatore didn't want that.
Perhaps at the beginning, he also wanted to learn how to transform spells to make money...
However, after getting to know Annan, he understood his own heart more and more.
Maybe he... just simply likes transformation spells.
As for fighting and your own safety
Salvatore believes that his friend will help him solve this problem.
His main task now is to study the "Sage's Stone of the Hermes School".
Then, successfully complete this recipe...and without resorting to the power of Miss "Vatore".